Character Guide Library - Updated With Reckoning Kits.
#51
Posté 26 octobre 2012 - 04:43
#52
Posté 26 octobre 2012 - 04:47
Platinum viable and meant for an aggressive playstyle.
SS drain for shields, you can swap out flame for electric but with the new units added I changed to flame.
Coming out of SS requires a follow up no scope on some enemies, it is quite satisfying.
Modifié par Uh Cold, 26 octobre 2012 - 04:50 .
#53
Posté 26 octobre 2012 - 04:50
#54
Posté 26 octobre 2012 - 06:19
#55
Posté 26 octobre 2012 - 07:14
himegoto wrote...
Just updated on several older builds and added new ones for Ex Cerb vanguard and Asari Valkyrie. Kindly update your list the next time Crimson.
Thx for updating
Holy cow thx for huge contributionsynapsefire wrote...
Here's all my build threads that include videos and narida links.
N7 Shadow 3-Shot Bomber Build (video)
FQI Sticky Bumrush Build (video)
Salarian Engineer Beasthunter (video)
N7 Paladin (humblebrag video from back when people didn't get him) I believe build is in youtube description.
[smilie]http://social.bioware.com/images/forum/emoticons/alien.png[/smilie]
Achire wrote...
Human Vanguard mini-guide
That is a mini-guide? I wonder how a full guide from you will look like
Big thank for all contributors. Updated + Bump
#56
Posté 26 octobre 2012 - 07:28
narida.pytalhost.com/me3/classes/#14PFMFK%400%400%40A%40%40%400%400%400%400
Asari Vanguard Raider Grenadier
http://narida.pytalh...0@0@A@@@0@0@0@0
Turian Sentinel Debuffer
http://narida.pytalh...9@0@A@@@0@0@0@0
Human Soldier Claymore
http://narida.pytalh...9@0@A@@@0@0@0@0
Not exactly ground breaking, but here you go:)
Modifié par Mozts, 26 octobre 2012 - 07:31 .
#57
Posté 26 octobre 2012 - 11:35
#58
Posté 27 octobre 2012 - 01:00
#59
Posté 27 octobre 2012 - 01:05
Modifié par DarthVarner, 27 octobre 2012 - 01:05 .
#60
Posté 27 octobre 2012 - 01:09
#61
Posté 27 octobre 2012 - 01:09
/bookmark
#62
Posté 27 octobre 2012 - 01:10
#63
Posté 27 octobre 2012 - 02:02
If you refer to Ziegrif's crazy builds then dont worry, people will still find useful builds here and If they got bored they can try some crazy ones like Molus, Chargeless Vanguard, ...R0binME wrote...
this thread could be really useful. As long as you only add serious guides only.
#64
Posté 27 octobre 2012 - 02:12
and my new Asari Valkyrie Sentinel build (note - very aggressive play style) http://narida.pytalh...9@0SE@@K4L4@0@0
#65
Posté 27 octobre 2012 - 10:24
#66
Posté 27 octobre 2012 - 07:57
Bump!
#67
Posté 27 octobre 2012 - 08:06
#68
Posté 27 octobre 2012 - 08:06
---------------------------------------------------------------------------------------|
Here's my N7 Fury build.
I use DC mostly for tagging with biotics and a follow-up throw. Since she isn't as flimsy, I play her aggressively. But it doesn't mean she can tank hard, agility is key too.
---------------------------------------------------------------------------------------|
Basic N7 Shadow build.
It's used mostly for Shadow Strike, but Electric Slash is when those pesky trsh mobs come by. I personally specced into Shield Damage on Sword mastery, moslty because of a bunch of shielded mobs running around. But it's fair game for either evolution.
---------------------------------------------------------------------------------------|
My N7 Demolisher build.
I personally like having some extra insurance (fitness), when playing this class, even though she has little base shields and health to even upgrade. I also think that Split grenades was kind of useful, since HG's were armor melters anyway. 120% damage total, if the grenades hit one mob!
Agility is key with this class, like the Fury!
---------------------------------------------------------------------------------------|
Turian Ghost Infiltrator build.
Overload doesn't need that much of a damage boost, since you're an Infiltrator. Stim Packs, I went with capacity, for when I need them most on reserves. I typically spec Duration on Infiltrators, since I like being a team player.
Other then that, nothing much to explain.
---------------------------------------------------------------------------------------|
And here ends my small list of builds... I'll probably throw some more in the future.
have fun compling these, Crimson!
Modifié par Shotgun Nova, 27 octobre 2012 - 08:38 .
#69
Posté 27 octobre 2012 - 08:17
http://narida.pytalh...0p9PECFE4D4I4Z4
(6/3/6/6/5)
this build is based on using incendiary nade and then carnage to make a fire explosion. this guy is REALLY tanky ( the equivalent of over 2500 shields) so you can feel safer running straight into a large spawn and nuking the crap out of it. works best on reapers and does well on geth.
weapons:
any hard hitting weapon is good. something that primes is a plus if you want to use incindary ammo for mo' splosions. ammo isnt a problem becuase you'll be running box to box anyway to get more grenades. weapons sets ive done are harrier/acolyte, claymore, hurricanehvb/acolyte, gps, talon, or personal preference. try to keep your cooldown low for mo' slposions
gear:
power/weapon amps are always good. grenade capacity is a must unless you choose the xtra nades evo and run warfighter/shocktrooper. adrenaline module 3 is good to get in and out of spawns and hit boxes quicker. incidiary ammo really helps but ap and warp will be good too
variants: what is necessary and what can be moved around
fortification: spec for dr and go to atlest rank 5 for power damage
carnage: at least 3 ranks. fire exp. gain 15% more damage for each evo you take. im pretty sure it cant detonate multiple exp so i dont choose radius
incendiary nade: give it the full 6. sooo powerful. i spec for max damage and the last rank of radius/shrapnel is a must. you can take the max grenades rank and if you do you can take warfighter/shocktrooper and still have 6 nades
passive: your call. i like capacity,pwrdmg,wepdmg
fitness: go for health imo. i like the shield recharge evo but you can spec out of that to get an extra carnage rank
if you want a melee build then i would spec fort for melee damage and rage for mostly melee damage. but i dont prefer it
edit: a good team synergy is with the human engie speced for incinerat/overload. if over load is speced to hit 3 targets then i beileve that it can detonate 3 targets. and incinerate also detonates as well as primes i believe. eslash gets a 100% damage increase to tech sposions. turian sentinel speced for aoe overload and debuffing warp would also synergize really well
Modifié par Tallnesss, 27 octobre 2012 - 08:38 .
#70
Posté 28 octobre 2012 - 05:40
/Bookmarked
#71
Posté 28 octobre 2012 - 05:13
#72
Posté 29 octobre 2012 - 04:09
Most of the changes dont affect these builds pretty much and im sure that the people who contributed these can run Platinum with it.Raphamon wrote...
This is a really good idea. One thing though: have these builds been updated? The game has changed a lot in the past 2 months. I'm guessing people are going to have to go and test their stuff again and update accordingly. Also, are all the builds listed GOLD viable?
#73
Posté 29 octobre 2012 - 04:44
narida.pytalhost.com/me3/classes/#12ANKLRG9%400%40A%40%40E4C4%400%400
Only actual decision to make is the rank 6 evo in CS. Choosing Hammer is a well-rounded option, but Shredder is a lot better against reapers, collectors and most cerberus enemies. Both are fine choices.
Use a light weapon. My favorite being the Phaeston. Spam CS to eliminate troops and proxy mine against heavies. CS will keep phantoms busy while you and your teammates mow it down, and after its barrier is gone CS will flatten it outright.
#74
Posté 29 octobre 2012 - 04:59
Raphamon wrote...
This is a really good idea. One thing though: have these builds been updated? The game has changed a lot in the past 2 months. I'm guessing people are going to have to go and test their stuff again and update accordingly. Also, are all the builds listed GOLD viable?
All of my builds are Gold and Platinum viable, but a lot is going to depend on the player to be honest.
#75
Posté 29 octobre 2012 - 04:59
All of mine have been updated.Raphamon wrote...
This is a really good idea. One thing though: have these builds been updated? The game has changed a lot in the past 2 months. I'm guessing people are going to have to go and test their stuff again and update accordingly. Also, are all the builds listed GOLD viable?
With the exception of the stasis sniper, all are platinum viable.
Yes, especially the drellguard and batsent.





Retour en haut







