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Tips and tricks


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#1
aimimia

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SO seeing as I don't have as much time put in this game as some of the the pro's out there, I was hoping I could find some advice on little tricks that would make it easier out there. I am looking for things on the line of reload cancelling and the fast pizza delievery. Any tips and advice alone those lines would be gladly appreciated. 

#2
Epique Phael767

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scions have lumps on their shoulder that can be burst like a ravager's sacks.

#3
aimimia

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Epique Phael767 wrote...

scions have lumps on their shoulder that can be burst like a ravager's sacks.


are the ravager's sacks also weak points of theirs?

#4
Titus Thongger

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aimimia wrote...

Epique Phael767 wrote...

scions have lumps on their shoulder that can be burst like a ravager's sacks.


are the ravager's sacks also weak points of theirs?


yes. and the blue eye in between the cannons.

if you can angle a sniper shot at the eye and rupture 2-3 of the ravager sacs you can 1 shot a ravager with high powered snipers like teh widow and javelin

#5
Epique Phael767

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supposedly, but I've never seen any difference.

#6
Fang92

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Tactical Cloak and Flamer have a variable cooldown.

#7
aimimia

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what about brutes? where do you hit them for more damage? Also what are the crit points for everything? Is it the head as always? Or are there different spots for different factions

#8
Computron2000

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Ravagers cannot shoot you when you are in their face. They can however burst their sacs. Shoot out their sacs and you can melee them. Also bursting all their sacs improves damage against them. 75% in total from what i remember a dev saying

#9
Ulrich282

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Shoot brutes in the chest and face area where they do not have armor plates.  Reload cancelling is helpful.

Modifié par Ulrich282, 24 octobre 2012 - 03:36 .


#10
Loscakes

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aimimia wrote...

what about brutes? where do you hit them for more damage? Also what are the crit points for everything? Is it the head as always? Or are there different spots for different factions


Brutes - head, I've heard spine also.
Atlas - air vent on their back
Praetorians - mouth full of husk heads on their underside, will make them tumble which can stop sync kills
Scions - sacks on their back which do damage and lower their damage resistance
Ravagers - blue eye for critical, sacks to lower their damage resistance
Everything else - face

Other tips:
-headshot Abominations to stop them exploding
-destroy Phantom swords to take away their melee(some say they can still sync kill, but I haven't seen it)
-use powers to get a Phantom to stop moving and raise her barrier then go to work on her face
-pull or lash can take a Guardian's shield
-you're on PC, so to reload cancel just hit the medi gel key when you see the weapon's ammo count restore to cancel the animation.  you can also cancel it with powers even if they're on cooldown which is typically how I do it on xbox.

Modifié par Loscakes, 24 octobre 2012 - 03:40 .


#11
GeneralElectric

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Loscakes wrote...

Brutes - head, I've heard spine also.


Aim for the skin, don't hit the armor, and you'll be rewarded.

Modifié par GeneralElectric, 24 octobre 2012 - 03:42 .


#12
Epique Phael767

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Is it even practical to aim for the sword when her head is just as big? will she then do nothing but palmgun spam?

#13
aimimia

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Fang92 wrote...

Tactical Cloak and Flamer have a variable cooldown.


can you expand on what you mean? I don't quite understand 

#14
121210Olivia

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aimimia wrote...

SO seeing as I don't have as much time put in this game as some of the the pro's out there, I was hoping I could find some advice on little tricks that would make it easier out there. I am looking for things on the line of reload cancelling and the fast pizza delievery. Any tips and advice alone those lines would be gladly appreciated. 


Reload cancelling:

As you begin the reload animation--as soon as you see the replenished ammunition (bottom of screen), press a power button, or press the use medi-gel button (helpful, if tied to number key 4).

Hey presto--animation cut short:D

#15
KSMKxRAGEx

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I found out using charcters with singularity, carnage and so forth are good.....Krogan works pretty well. :D

#16
Descy_

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make sure you're not host.

1. equip a striker.
2. tap sprint while sliding down a ladder and then pull your missile launcher out.
3. with the missile out, double tap a power button then hold reload to switch weapons
4. have a teammate kneel down with their hands ready to give you a boost
5. get a jump boost into mr. mcflurry's window
6. steal the crystal skull
7. yes

#17
aimimia

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one of the things that haven't been explained to me yet, or i might not have taken to memory is when can you use powers against banshees?

#18
aimimia

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also how does the charging on the kishock/graal/GPS work? how long is the timing for it? would it be better in some guns to just rapid fire?

#19
Loscakes

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aimimia wrote...

one of the things that haven't been explained to me yet, or i might not have taken to memory is when can you use powers against banshees?


After you nail her with enough powers, she will raise her hand and envelop herself in a barrier that blocks powers and combos for a short time.

aimimia wrote...

also how does the charging on the kishock/graal/GPS work? how long is the timing for it? would it be better in some guns to just rapid fire?


The timing is variable, but you can tell by the sound they make.  They all do more damage when charged, but it takes precious seconds, so I always charge before entering combat then rapid fire.

Modifié par Loscakes, 24 octobre 2012 - 04:19 .


#20
Black Phantom

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aimimia wrote...

Fang92 wrote...

Tactical Cloak and Flamer have a variable cooldown.


can you expand on what you mean? I don't quite understand 


Your cooldown speed will be longer if you're using the power for the full duration.

If you cancel TC early enough, you will have the minimum 3 second cooldown, even with excessively heavy loadouts. If you're using damage specced TC, your cloak window is going to be very short, and you'll get long cooldowns more often, unlike duration TC where you should almost never see the maximum cooldown.

#21
Fang92

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Ashen Earth wrote...

aimimia wrote...

Fang92 wrote...

Tactical Cloak and Flamer have a variable cooldown.


can you expand on what you mean? I don't quite understand 


Your cooldown speed will be longer if you're using the power for the full duration.

If you cancel TC early enough, you will have the minimum 3 second cooldown, even with excessively heavy loadouts. If you're using damage specced TC, your cloak window is going to be very short, and you'll get long cooldowns more often, unlike duration TC where you should almost never see the maximum cooldown.


This. Its the reasons why infiltrators can take heavy weapons (My geth infiltrator + Javelin) and still get away with it.

#22
sclera

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121210Olivia wrote...

aimimia wrote...

SO seeing as I don't have as much time put in this game as some of the the pro's out there, I was hoping I could find some advice on little tricks that would make it easier out there. I am looking for things on the line of reload cancelling and the fast pizza delievery. Any tips and advice alone those lines would be gladly appreciated. 


Reload cancelling:

As you begin the reload animation--as soon as you see the replenished ammunition (bottom of screen), press a power button, or press the use medi-gel button (helpful, if tied to number key 4).

Hey presto--animation cut short:D

I've bound medi-gel to my middle mouse button, the perfect reload cancelling button. 

#23
TheLukerez

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Sometimes taking cover is overrated and you should barely peak out of a corner. It helps when you have to solo a round and bosses are pelting you from across the map.

#24
aimimia

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Oh nice to know, so the cool down for tact cloak is much different then what it actually is. Ty I didn't know that. Can I ask bout the powers? Is there any tricks with powers or maybe an explaination to how some powers work?

#25
corlist

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Loscakes wrote...

aimimia wrote...

also how does the charging on the kishock/graal/GPS work? how long is the timing for it? would it be better in some guns to just rapid fire?


The timing is variable, but you can tell by the sound they make.  They all do more damage when charged, but it takes precious seconds, so I always charge before entering combat then rapid fire.


The charging for the Graal is actually not variable. It's 2x for ~1 second of charging. Charging fully is not required and doesn't increase damage further.