Choose a Body Type/Size in Character Creation?
#26
Guest_PurebredCorn_*
Posté 25 octobre 2012 - 01:22
Guest_PurebredCorn_*
#27
Posté 25 octobre 2012 - 01:35
#28
Posté 25 octobre 2012 - 01:47
David7204 wrote...
That would screw up a lot of animations.
No.
This.
Also whenever these types of threads pop up on gaming forums, usually they are bing posted by people who want to play an obese protagonist. The thing is...an obese protagonist makes little sense for most RPGs. Someone who is out of shape is going to make a poor warrior, adventurer, or Space Marine.
#29
Posté 25 octobre 2012 - 01:59
StElmo wrote...
Sharn01 wrote...
As I said in the other thread that didn't have as clear of a title, I am very doubtful this will be in game.
They have previously stated that one of the major reasons they will not give race selection is they don't want to design cinematics and armor for different body sizes and heights.
Thats funny, because most other games can do it, why can't BioWare?
Yes, excellent idea. lets just add onto the already large amount of superficial content (full voice over for every unimportant plebian, multiple ways of speaking the exact same scripts based on the player chracters good/evil status)that does little more besides adding hundreds of thousands of dollars into development costs. You could create new quests and characters with that money.
#30
Posté 25 octobre 2012 - 02:30
Han Shot First wrote...
David7204 wrote...
That would screw up a lot of animations.
No.
This.
Also whenever these types of threads pop up on gaming forums, usually they are bing posted by people who want to play an obese protagonist. The thing is...an obese protagonist makes little sense for most RPGs. Someone who is out of shape is going to make a poor warrior, adventurer, or Space Marine.
I've not seen anyone seriously suggest playing an obese character. Most want to play curvy girls, more muscular girls, or more slender guys. All of which could conceivably be warriors and adventurers.
#31
Posté 25 octobre 2012 - 02:37
#32
Guest_Trista Faux Hawke_*
Posté 25 octobre 2012 - 02:48
Guest_Trista Faux Hawke_*
#33
Guest_Trista Faux Hawke_*
Posté 25 octobre 2012 - 02:50
Guest_Trista Faux Hawke_*
Han Shot First wrote...
David7204 wrote...
That would screw up a lot of animations.
No.
This.
Also whenever these types of threads pop up on gaming forums, usually they are bing posted by people who want to play an obese protagonist. The thing is...an obese protagonist makes little sense for most RPGs. Someone who is out of shape is going to make a poor warrior, adventurer, or Space Marine.
OH YEAH? Well then how, sir, do you explain the most adventurous of obese protagonists: SANTA. He can shoot across the sky and fit down your chimney. Give him a viking helmet and we're set.
jk.
#34
Posté 25 octobre 2012 - 02:51
motomotogirl wrote...
Han Shot First wrote...
David7204 wrote...
That would screw up a lot of animations.
No.
This.
Also whenever these types of threads pop up on gaming forums, usually they are bing posted by people who want to play an obese protagonist. The thing is...an obese protagonist makes little sense for most RPGs. Someone who is out of shape is going to make a poor warrior, adventurer, or Space Marine.
I've not seen anyone seriously suggest playing an obese character. Most want to play curvy girls, more muscular girls, or more slender guys. All of which could conceivably be warriors and adventurers.
Hey, I played a big boned character in Neverwinter Nights!
(Granted, I think most of it was probably muscle, but still!)
#35
Guest_Puddi III_*
Posté 25 octobre 2012 - 02:51
Guest_Puddi III_*
#36
Posté 25 octobre 2012 - 02:56
Rorschachinstein wrote...
Running around as a fat guy in the game has peeked my interest
Surely there are fat adventurers out there.
#37
Guest_Trista Faux Hawke_*
Posté 25 octobre 2012 - 03:06
Guest_Trista Faux Hawke_*
Spankoman wrote...
Rorschachinstein wrote...
Running around as a fat guy in the game has peeked my interest
Surely there are fat adventurers out there.
#38
Posté 25 octobre 2012 - 03:47
#39
Posté 25 octobre 2012 - 04:20
I'm sorry the 90s ended and gamers largely decided they wanted more than inch high pixels to represent their characters.mickey111 wrote...
Yes, excellent idea. lets just add onto the already large amount of superficial content...
Modifié par Maria Caliban, 25 octobre 2012 - 04:22 .
#40
Posté 25 octobre 2012 - 05:01
Body type 4 was fairly thick also for females (by computer game standards), although not comically so like they did with the males:hoorayforicecream wrote...
SWTOR has plenty of big bodied men. The women tend to be svelte no matter what the body type is.
#41
Posté 25 octobre 2012 - 05:06
It always bothered me that female Commander Shepherd was supposed to be the ultimate super soldier but had the same scrawny body as every other woman in the Milky Way. Giving her a unique model based on say world class Olympic athletes would have been awesome. The same would work for plate mail wearing warrior women in a fantasy setting.
And of course in Mass Effect and Dragon Age: Origins every male technician, scientist or mage is also a beefcake, even if it makes no sense for them to be. A few different body types ranging from scrawny to athletic would fix that and might not be as hard to implement as people are making it out to be. Something a bit like the slider from Skyrim but with less of a range maybe.
#42
Posté 25 octobre 2012 - 05:08
tmp7704 wrote...
Body type 4 was fairly thick also for females (by computer game standards), although not comically so like they did with the males:hoorayforicecream wrote...
SWTOR has plenty of big bodied men. The women tend to be svelte no matter what the body type is.
I don't think your definition of "fairly thick" for females is the same as mine.
#43
Posté 25 octobre 2012 - 05:11
"by computer game standards" which are pretty much on par with the supermodel industryhoorayforicecream wrote...
I don't think your definition of "fairly thick" for females is the same as mine.
i will absolutely not argue that's nowhere near "thick" for a real life female.
#44
Posté 25 octobre 2012 - 06:43
#45
Posté 25 octobre 2012 - 08:12
Spankoman wrote...
Rorschachinstein wrote...
Running around as a fat guy in the game has peeked my interest
Surely there are fat adventurers out there.
Dragon Age 3: Fatty McLard and the Quest for an All You Can Eat Buffet
I'd be an all for a fat protagonist so long as prolonged jogging causes the 'hero' to double over and wheeze, or drop dead of a heart attack.
Modifié par Han Shot First, 25 octobre 2012 - 08:13 .
#46
Posté 25 octobre 2012 - 09:11
Twisted Path wrote...
Making PCs and generic NPCs scrawny if they are a mage or peasant and more muscular if they are warriors would be great. I also doubt the change would be significant enough to mess up camera angles in cinematics and such.
It always bothered me that female Commander Shepherd was supposed to be the ultimate super soldier but had the same scrawny body as every other woman in the Milky Way. Giving her a unique model based on say world class Olympic athletes would have been awesome. The same would work for plate mail wearing warrior women in a fantasy setting.
And of course in Mass Effect and Dragon Age: Origins every male technician, scientist or mage is also a beefcake, even if it makes no sense for them to be. A few different body types ranging from scrawny to athletic would fix that and might not be as hard to implement as people are making it out to be. Something a bit like the slider from Skyrim but with less of a range maybe.
You mean something like this?

Or this.

Because I'd be so down with that.
Modifié par Blackrising, 25 octobre 2012 - 09:12 .
#47
Posté 25 octobre 2012 - 09:14


I wish we had a vareity of body types.
#48
Posté 25 octobre 2012 - 11:08
Make it so BW!
Modifié par MH19, 25 octobre 2012 - 11:13 .
#49
Posté 25 octobre 2012 - 11:13
MH19 wrote...
If games like Fable can do this, I can't see why DA can't. I can understand not being able to adjust height for cinematic reasons, but weight? I don't see how that is an issue.
Make it so BW!
Hugging would be awkward with a variably sized protagonist.
And carrying the other person. Though when FemHawke carries her sibling to the Grey Wardens there's massive clipping anyway, so maybe that's not a strong argument.
edit: One option I've proposed before is to allow the player to choose the skin texture and thus how toned the body would look. That wouldn't have any animation issues.
Modifié par Wulfram, 25 octobre 2012 - 11:15 .
#50
Posté 25 octobre 2012 - 11:20





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