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Bioware Ι totally reconsider. Given it's shortcomings DA2 is very good. i love it!


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#1
ioannisdenton

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Until my current 3rd playthrough i hated DA2. i did not like the combat, the waves of enemies, Hawke, his voice, Isabella and her sexism, the companions were not like DA:O, the fact that DA2 is rushed, the lack of consequences and lots of others. 
I was in the camp "DA2 is abysmal so burn every copy".
I decided to replay da2 as i run out of rpg's.
I approached DA2 with the knowledge of the wavy combat so i played more carefully and not spamming button awesome abilities withpout a reason.
I approached DA2 with the knowledge that i was going to see "that map" again and again.
I approached DA2 with the knowledge that inevitably the same story will happen.
Suddenly something sparked inside me, the story feels personal now, i feel the series of events Hawkes is participating is shaping the events that are to come. He met Anders in order to participate the expedition in order to have a chance at kirkwall etc
The interactions with companions and friendship-rivarly is the best feature bioware ever made for companions.
I like Isabella, aveline and fenris. Varric feels like a friend like Alistair and Moriigan did.
The music is fantastic.
SO many skill tress and there is quite some thought on what you are going to put points. Damage dealing without any utility or party-friendly does not work for me. i have to move companions out of the way , to reposition them, to create cross class combos. it is not just select the whole party and nuke the same mob.
I was doing that the last two playthroghs and was getting owned.
Even the game is more actiony you still have to be tactical ( in hard or nightmare difficulty).
Some quests were very well done, i liked the qunari a lot and the Arishok is very intimidating.
I still have critisicm about the game but it's been said again and again.
If you get past the recycled enviroments and get used to the combat and know what to expect DA2 is very good game.
Bioware has done a very good job given the timeframe.
Dragon age 2 is a worthy sequel to me and liked it equally to DA:O

#2
Rixatrix

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Well said. I too started a recent replay and feel much the same. It's easier to set aside the negatives and enjoy the positives this time. Hawke makes a great character, for example, and the DLC has been very high quality. Granted, my enjoyment does not negate the game's shortcomings, but replaying so much later has certainly put the game in a different light.

#3
Olivier_dehFanboy

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LOL holy crap the same exact thing happened to me!

I noticed a lot of things about it that were rushed and i noticed a lot of imperfections. I also noticed a lot of things that sound really good game design wise, but would not work out for the gamer in the end.

Most importantly though, i noticed that a good effort was made. A lot of writing, a lot of combat, a lot of animations, a lot of VAs.

Combat system most of all stood out because i played it more carefully and more strategic. so i wasn't spamming skills and potions the whole time.

the skill trees and the rule set was exceptinoally well done and statisfying too. 

the announcement of DA3 and the fact that i saw dawn of the seeker and read asunder may have had something to do with my renewed excitement for the game.

Modifié par Olivier_dehFanboy, 14 novembre 2012 - 08:55 .


#4
Blowfish64

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So basically you're saying that once you accept the fact that it's terrible, you start to notice and like the few things done right? Talk about begging for table-scraps.

#5
Rixatrix

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 If you are just trolling, blowfish, then by all means, ignore this reply.  But if you really are asking for an explanation, then allow me to try... 
For me, anyway, once I knew that certain elements were different from DAO or underdeveloped, it was a different experience.  My first playthrough, I was expecting it to follow DAO in most every way.  It's hard to enjoy a game when you are expecting it to be a carbon copy of another.
When I came back to it, I found that the "huge flaws" that had bothered me so much didn't bother me as much, and the good points that I had hardly paid attention to carried more weight.  I got over the reused environments and maps, and I enjoyed Hawke, Hawke's story, and the companions a lot more.  I got over the waves of enemies and enjoyed the classes a lot more.
You're entitled to say it's terrible - that's your opinion.  Myself, I always found certain elements of the game underdeveloped and disappointing, but my first time playing, I was so consumed by these few things that I didn't notice or enjoy the good things.  When I had time to settle down from DA2 not being DAO2, I guess the weight of the different elements changed.  Maps/reused environments went from affecting like 30% of my enjoyment to affecting it maybe 10%.  Waves/quantity of enemies vs. harder battles went from like 20% to 10%.  The racial redesigns of the qunari and elves were also a major turnoff for me, but now, I kind of like them, now that I've had time to give them a chance.
DAO was a 9.5/10 for me, and initial reaction to DA2 put it at like 7/10.  It wasn't as good as DAO, but for me, it was still better than the linear RPGs out there that had next to no characterization -  not a great Bioware game, but a decent game.  After this second playthrough, it's more like an 8/10 for me.

What I'm saying is, I was so busy focusing on the short-changed elements that I ignored the quality of the main character, the companions, the story, the classes, the music, the quests, the city setting, the lore, etc.  Replaying after so long felt like rereading a book that was frustrating the first time and interesting the second time, because I paid attention to different things.  

#6
ioannisdenton

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BlueMoonSeraphim wrote...

 If you are just trolling, blowfish, then by all means, ignore this reply.  But if you really are asking for an explanation, then allow me to try... 
For me, anyway, once I knew that certain elements were different from DAO or underdeveloped, it was a different experience.  My first playthrough, I was expecting it to follow DAO in most every way.  It's hard to enjoy a game when you are expecting it to be a carbon copy of another.
When I came back to it, I found that the "huge flaws" that had bothered me so much didn't bother me as much, and the good points that I had hardly paid attention to carried more weight.  I got over the reused environments and maps, and I enjoyed Hawke, Hawke's story, and the companions a lot more.  I got over the waves of enemies and enjoyed the classes a lot more.
You're entitled to say it's terrible - that's your opinion.  Myself, I always found certain elements of the game underdeveloped and disappointing, but my first time playing, I was so consumed by these few things that I didn't notice or enjoy the good things.  When I had time to settle down from DA2 not being DAO2, I guess the weight of the different elements changed.  Maps/reused environments went from affecting like 30% of my enjoyment to affecting it maybe 10%.  Waves/quantity of enemies vs. harder battles went from like 20% to 10%.  The racial redesigns of the qunari and elves were also a major turnoff for me, but now, I kind of like them, now that I've had time to give them a chance.
DAO was a 9.5/10 for me, and initial reaction to DA2 put it at like 7/10.  It wasn't as good as DAO, but for me, it was still better than the linear RPGs out there that had next to no characterization -  not a great Bioware game, but a decent game.  After this second playthrough, it's more like an 8/10 for me.

What I'm saying is, I was so busy focusing on the short-changed elements that I ignored the quality of the main character, the companions, the story, the classes, the music, the quests, the city setting, the lore, etc.  Replaying after so long felt like rereading a book that was frustrating the first time and interesting the second time, because I paid attention to different things.  

Could not have said it better.
Plus Dragon age 2 is aging very well i think.
There is really quite the effort from the dragon age team if you can see it. There are quote some details in the game whihc you do not notice as you constantly compare this game to DAO. This is called DA2 not DAo2 and this is the fault some of us did. we wanted a DAO1.5, at least me.
As for the dialogue between the characters it is really different each time.
I Know that i am not the only person who changed his opinion about how good this game is and i d like for the dragon age team to acknowledge it.
Last night i fought the Dragon at ACT3 in hard. Boy, was that an epic fight... That fight was full of tactics and positioning something i did not realised my first 2 playthroughs. On second thought MANY fights require more strategy than DAO.
Have you played any DLC?
Mark of the assassin is the best DLC bioware ever released for me.
Even better than LOTSB which gets all the recognision.
The Boss fight at MOTA was really great, immense , full of tactics positioning, not abilities spamming like Mass Effect3 whihc by the way did not feature a boss. Oh why god??

Modifié par ioannisdenton, 16 novembre 2012 - 06:14 .


#7
Shivaxx

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I am currently roaming through DA2 for the first time. When I started I had very little expectations based on the criticism here and elsewhere. I have just finished the expedition and honestly I have been quite hooked since the first half of act 1. The start was quite a shock after getting used to DAO combat (wtf am I playing Tekken or something), but hasn't really bothered after the beginning. Also the recycled area maps have not bothered that much, though it has been quite noticeable at times. Characters are bit below DAO standards, but still interesting enough to toy around with. Story is the most refreshing change in my opinion, from the usual save the world blah blah... But perhaps it will come to that later on I don't know? :)

One thing that continues to bother me in pretty much in all of the Bioware titles, is combat. Tactical party combat feels like *fail* in every single title that has come after Baldurs Gate. Real time + view angle (is it 1st person or 3rd person) + party control just does not work for me. Sure you can setup tactics and watch your team mates, but MEH. For example compare these: KOTOR, DAO, DA2 vs BG, or even better turn based Fallout 1 + 2... For me BG and Fallout win hands down without contest. On the other hand everything is fine with the current system, when I only control one character. If only the NPC's would act more intelligently, so I would not have to bother micromanaging them.

Other than my personal issues with the combat system, I have surely enjoyed DA2 so far!

#8
ioannisdenton

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Dude BUY the DLC legacy and /Mark Of The Assassin (if on Ps3 however there is some corruption issues cause of MOTA).
Put the game on hard and you ll see that in some battles you have to pause. Otherwise you ll get pawned.

#9
Cancermeat

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Well I guess I'm not going earn my fan boy cookie today. However I never thought the game was horrible, I have only played the pc version. I bought it when it first came out so I paid sixty or so dollars for it. Wasn't worth it. Its probably now worth the price from any bargain bind you can find it these days. Bioware games used to have an above average standard. This game proves that they are willing to make somethings that is just ok. Good luck with Dragon Age 3!

#10
ioannisdenton

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Cancermeat wrote...

Well I guess I'm not going earn my fan boy cookie today. However I never thought the game was horrible, I have only played the pc version. I bought it when it first came out so I paid sixty or so dollars for it. Wasn't worth it. Its probably now worth the price from any bargain bind you can find it these days. Bioware games used to have an above average standard. This game proves that they are willing to make somethings that is just ok. Good luck with Dragon Age 3!

No dude. seriously Dragon age 2 is very good. If you are open minded and do not try thinking of playing dragon age origins 2. I was like you. I know what  you are saying but this wrong.

#11
SpunkyMonkey

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Blowfish64 wrote...

So basically you're saying that once you accept the fact that it's terrible, you start to notice and like the few things done right? Talk about begging for table-scraps.


:lol:

This^

#12
SpunkyMonkey

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ioannisdenton wrote...

Cancermeat wrote...

Well I guess I'm not going earn my fan boy cookie today. However I never thought the game was horrible, I have only played the pc version. I bought it when it first came out so I paid sixty or so dollars for it. Wasn't worth it. Its probably now worth the price from any bargain bind you can find it these days. Bioware games used to have an above average standard. This game proves that they are willing to make somethings that is just ok. Good luck with Dragon Age 3!

No dude. seriously Dragon age 2 is very good. If you are open minded and do not try thinking of playing dragon age origins 2. I was like you. I know what  you are saying but this wrong.


My gay friend tells me that if I'm open minded and think of him as a woman, then after the first 2 times he rogers me it'll not hurt as much and I'll enjoy it.

It's not something I plan on putting myself through though and it certainly isn't something I'd justify paying for, the same can be said for DA:2.

#13
ioannisdenton

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SpunkyMonkey wrote...

Blowfish64 wrote...

So basically you're saying that once you accept the fact that it's terrible, you start to notice and like the few things done right? Talk about begging for table-scraps.


:lol:

This^

No. Not this. Da2 does tons of things better than DAO in a second view. You obviously share the collective hatred of the DA2 haters. Da2 is a beautiful game. Not a perfect one but a beautiful.

#14
Cutlass Jack

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I was lucky in the sense my wife was playing the game at the same time as me. We were both playing the same gender/class on our first runs but I couldn't believe how absolutely different both played out when viewing the same scenes in each. It was because of this I realized early on how your choices crafted your Hawke's personality, which in turn changed nearly all the dialogue.

That's when I started loving the game. And continued loving it through four more runs. Unfortunately, what I consider the game's biggest mistake is at the very front of the game. The Exaggarated intro was meant to get suck the player right into how neat the game was, but instead it did just the opposite. Highlight the worst parts while creating an instant disconnect between the player and the hero. A bad call for an RPG where the player wants to feel his choices matter.

Thats where the second run comes in handy. You know to completely ignore that segment.

#15
ioannisdenton

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Finished the game again.
Hand off DA2 is great. Really is a great RPG. Dialogue is excellent. Story is Complicated. Whose fault was that the templar-mage conflict begun at full force?
Ander's?
Meredith's?
The idol's?
Pick your poison as Varic said.
It was the Champion Hawke, His life Shaped all the events.
HE went to kirkwall to participate in the deep roads in which the idol eventually lead to meredith, to recruit anders , to recruit varic to tell the story, to become ....
the champion.

.......... bioware you owe me money for advertisement.

#16
Unholy Drgn

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Unlike most of you, I've always liked DA2. I prefer Origins over 2, yeah. But I've never really had any gripes with 2.

The graphical style jumped out at me the first time I played it. It wasn't trying to be realistic. That's one of the only gripes I had with Origins. It was trying to be (somewhat) muted, dark and realistic, and as we know, games age incredibly poorly when they go that route. DA2, however, went for a slightly more vibrant and cartoony style (correct me if I'm wrong, I've only played the PS3 version so far) which I feel is going to age far far far better.

Aaaand the story. Origins was...Well, it was a pretty generic tolkien-esque fantasy plot. You can't deny that. Bioware's masterful storytelling helped it feel less generic...but in the end it was still standard "Dark Fantasy" fare. DA2 on the other hand, had a more...political story. That allowed the writers to write everyone in shades of grey. There really was no Good vs. Evil. It depended on who you sided with and what you believed in.

Let me know if what I wrote is confusing, it's far too early in the morning to type, lol.

#17
AudioEpics

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Origins was...Well, it was a pretty generic tolkien-esque fantasy plot. You can't deny that. Bioware's masterful storytelling helped it feel less generic...but in the end it was still standard "Dark Fantasy" fare. DA2 on the other hand, had a more...political story. That allowed the writers to write everyone in shades of grey. There really was no Good vs. Evil. It depended on who you sided with and what you believed in.


You're right, but the strange thing is... I generally prefer my fantasy to be epic and mythical and I actually don't like too much politics in my fantasy... And yet, I also preferred DA2's story over Origins'. And I think the reason is... Origins tried so hard to be "dark & gritty" whereas DA2 felt less pretentious to me. There was more fun in it, and more intimacy at the same time. That's why I felt more connected to the second story, not the politics and the shades of grey, which I don't care for, actually.

#18
SpunkyMonkey

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ioannisdenton wrote...

SpunkyMonkey wrote...

Blowfish64 wrote...

So basically you're saying that once you accept the fact that it's terrible, you start to notice and like the few things done right? Talk about begging for table-scraps.


:lol:

This^

No. Not this. Da2 does tons of things better than DAO in a second view. You obviously share the collective hatred of the DA2 haters. Da2 is a beautiful game. Not a perfect one but a beautiful.


Why are you convinced it is some kind of conspiracy?

I bought the game, played it through without looking at other reviews or opinions, and deemed it rubbish.

No-one was pointing a gun at my head forcing me to dislike it. I was bored, frustrated and hugely disappointed by the game itself, nothing to do with anyone else's opinion of it.

To expect me to put 40-50 hours into it for one playthrough, then the same again, just to enjoy it slightly is crazy. Even someone on a basic wage could work 2 full weeks for that amount of time and have easily earnt enough money for a next gen system and some games - why would you waste that time on trying to get in to one game which you hate?

Modifié par SpunkyMonkey, 26 novembre 2012 - 03:23 .


#19
Huntress

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Well is a little too late.. lol there is no more "hawke" adventure for anyone, it may or may not be mentioned in DA3, it may die in 3 to 4 different ways! who knows! and who the....cares!

The moment Bioware announced they stoped working on DA2 and that mass effect 3 EC got more garbage added to it but it ends the same as before Apathy entered my building.
Now i'll scrutiny everything Bioware is making and IF I repeat IF interested in anything they made I'll wait for the products to drop the price to half or less to buy it that way if I don't like it I can say: well it was cheap!

I do not hate bioware, I just won't believe anything coming from them until i see it with my own eyes.

Modifié par Huntress, 26 novembre 2012 - 04:37 .


#20
Koveras Alvane

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It is refreshing to see people accepting the game's shortcomings and start liking it. It's not about "accepting that it's terrible", as another user eloquently put. No game is perfect and if your own inflated expectations painted it as such in your head, it's your own goddamn fault.

I do try my best to respect everyone's opinion on things but I find it very difficult to do so with folks who dislike DA2 with passion. Somehow, they all keep saying the same things over and over again, like broken records repeating after each other. The names change--the words, not so much... I am also always amazed at people who, one and a half years after the release of the game, keep coming back to remind us how little they thought of it. If you don't have anything new or anything nice to say, don't say it... All the while, people who (come to) like DA2 keep discovering new and nice things to say about it.

So maybe it's all a matter of whether players are ready to look past their rumpled expectations and see the many, many hidden treasures the game has to offer?

#21
SpunkyMonkey

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Koveras Alvane wrote...

It is refreshing to see people accepting the game's shortcomings and start liking it. It's not about "accepting that it's terrible", as another user eloquently put. No game is perfect and if your own inflated expectations painted it as such in your head, it's your own goddamn fault.

I do try my best to respect everyone's opinion on things but I find it very difficult to do so with folks who dislike DA2 with passion. Somehow, they all keep saying the same things over and over again, like broken records repeating after each other. The names change--the words, not so much... I am also always amazed at people who, one and a half years after the release of the game, keep coming back to remind us how little they thought of it. If you don't have anything new or anything nice to say, don't say it... All the while, people who (come to) like DA2 keep discovering new and nice things to say about it.

So maybe it's all a matter of whether players are ready to look past their rumpled expectations and see the many, many hidden treasures the game has to offer?


I don't think you quite grasp the point in entertainment media though, the fun should far outweigh the labour aspect of it. Whereas I expect to put a bit of effort into getting into a game, say a few hous - even up to 10-15 for some games - I don't expect to have to invest 3 playthroughs before I enjoy something, totalling around 80-120 hours worth of investment before I enjoy it.

You have to appriciate just how much time that is - 2-3 working weeks for most - you could earn enough to buy a whole new system and several other games in that time. Even if you're on minimum wage 80-120 hours would get you a few very good nights out and/or a bit of action too. You really think people would sooner waste their time getting into a game?

It's like an album - some songs take 3, 4 or 5 listens before you like them - sometimes even 10-12 listens - but they are usually 3-7 minute tracks. Expecting people to invest 2 or 3 playthroughs at 80-120 hours each before they start enjoying it is just silly.

Modifié par SpunkyMonkey, 27 novembre 2012 - 09:49 .


#22
Koveras Alvane

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SpunkyMonkey wrote...

I don't think you quite grasp the point in entertainment media though, the fun should far outweigh the labour aspect of it. Whereas I expect to put a bit of effort into getting into a game, say a few hous - even up to 10-15 for some games - I don't expect to have to invest 3 playthroughs before I enjoy something, totalling around 80-120 hours worth of investment before I enjoy it.

You have to appriciate just how much time that is - 2-3 working weeks for most - you could earn enough to buy a whole new system and several other games in that time. Even if you're on minimum wage 80-120 hours would get you a few very good nights out and/or a bit of action too. You really think people would sooner waste their time getting into a game?

It's like an album - some songs take 3, 4 or 5 listens before you like them - sometimes even 10-12 listens - but they are usually 3-7 minute tracks. Expecting people to invest 2 or 3 playthroughs at 80-120 hours each before they start enjoying it is just silly.


Please excuse my bluntness but when you first talk of fun and then start crunching numbers to prove your point, I find it hard to be convinced. :? Let me put it this way: there are games that are designed to entertain with minimal time and effort investment (like Tetris) and there are games that require time to get into. To the best of my knowledge, most RPGs fall into the latter category. With a game as polarizing as DA2, I cannot help thinking: if some people loved it from the start, some hated it, and some came to love it after giving it a chance, is the game at fault for failing to please everyone or are the players, for continuing to expecting something other than the game ultimately delivers and failing to get the many, many clues?

So if you come to me with "entertainment must entertain me/us from the first minutes on", the only advice I can give is: let yourself be entertained. The game is just bits and bytes on a piece of plastic; the enjoyment is what you do. :)

#23
SpunkyMonkey

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Koveras Alvane wrote...

SpunkyMonkey wrote...

I don't think you quite grasp the point in entertainment media though, the fun should far outweigh the labour aspect of it. Whereas I expect to put a bit of effort into getting into a game, say a few hous - even up to 10-15 for some games - I don't expect to have to invest 3 playthroughs before I enjoy something, totalling around 80-120 hours worth of investment before I enjoy it.

You have to appriciate just how much time that is - 2-3 working weeks for most - you could earn enough to buy a whole new system and several other games in that time. Even if you're on minimum wage 80-120 hours would get you a few very good nights out and/or a bit of action too. You really think people would sooner waste their time getting into a game?

It's like an album - some songs take 3, 4 or 5 listens before you like them - sometimes even 10-12 listens - but they are usually 3-7 minute tracks. Expecting people to invest 2 or 3 playthroughs at 80-120 hours each before they start enjoying it is just silly.


Please excuse my bluntness but when you first talk of fun and then start crunching numbers to prove your point, I find it hard to be convinced. :? Let me put it this way: there are games that are designed to entertain with minimal time and effort investment (like Tetris) and there are games that require time to get into. To the best of my knowledge, most RPGs fall into the latter category. With a game as polarizing as DA2, I cannot help thinking: if some people loved it from the start, some hated it, and some came to love it after giving it a chance, is the game at fault for failing to please everyone or are the players, for continuing to expecting something other than the game ultimately delivers and failing to get the many, many clues?

So if you come to me with "entertainment must entertain me/us from the first minutes on", the only advice I can give is: let yourself be entertained. The game is just bits and bytes on a piece of plastic; the enjoyment is what you do. :)


You totally miss my point and in doing so avoid the issue - the amount of time you're asking others to invest in DA:2 to enjoy it is way beyond reasonable.

I don't expect an RPG to be instantly enjoyable, but I do expect to be enjoying it some way through the 1st playthrough. Even then I'd give it a second go, but to expect a third chance, for a game the size of DA:2, is just silly.

My "number crunching" is just trying to put that in practical terms for you - the amount of time which you expect others to invest in liking DA:2 could see them save up for both a new system and several new games even if they weren't earning much - so why would you choose to waste all that on trying to like one game, which you have already given a chance?

If you're stuck on a desert island you'll love the taste of Parrot Poo if it's all you have to eat after long enough. Something which you pay money for in order to entertain you shouldn't take that much effort to enjoy though.

Modifié par SpunkyMonkey, 29 novembre 2012 - 11:18 .


#24
ioannisdenton

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SpunkyMonkey wrote...

Koveras Alvane wrote...

SpunkyMonkey wrote...

I don't think you quite grasp the point in entertainment media though, the fun should far outweigh the labour aspect of it. Whereas I expect to put a bit of effort into getting into a game, say a few hous - even up to 10-15 for some games - I don't expect to have to invest 3 playthroughs before I enjoy something, totalling around 80-120 hours worth of investment before I enjoy it.

You have to appriciate just how much time that is - 2-3 working weeks for most - you could earn enough to buy a whole new system and several other games in that time. Even if you're on minimum wage 80-120 hours would get you a few very good nights out and/or a bit of action too. You really think people would sooner waste their time getting into a game?

It's like an album - some songs take 3, 4 or 5 listens before you like them - sometimes even 10-12 listens - but they are usually 3-7 minute tracks. Expecting people to invest 2 or 3 playthroughs at 80-120 hours each before they start enjoying it is just silly.


Please excuse my bluntness but when you first talk of fun and then start crunching numbers to prove your point, I find it hard to be convinced. :? Let me put it this way: there are games that are designed to entertain with minimal time and effort investment (like Tetris) and there are games that require time to get into. To the best of my knowledge, most RPGs fall into the latter category. With a game as polarizing as DA2, I cannot help thinking: if some people loved it from the start, some hated it, and some came to love it after giving it a chance, is the game at fault for failing to please everyone or are the players, for continuing to expecting something other than the game ultimately delivers and failing to get the many, many clues?

So if you come to me with "entertainment must entertain me/us from the first minutes on", the only advice I can give is: let yourself be entertained. The game is just bits and bytes on a piece of plastic; the enjoyment is what you do. :)


You totally miss my point and in doing so avoid the issue - the amount of time you're asking others to invest in DA:2 to enjoy it is way beyond reasonable.

I don't expect an RPG to be instantly enjoyable, but I do expect to be enjoying it some way through the 1st playthrough. Even then I'd give it a second go, but to expect a third chance, for a game the size of DA:2, is just silly.

My "number crunching" is just trying to put that in practical terms for you - the amount of time which you expect others to invest in liking DA:2 could see them save up for both a new system and several new games even if they weren't earning much - so why would you choose to waste all that on trying to like one game, which you have already given a chance?

If you're stuck on a desert island you'll love the taste of Parrot Poo if it's all you have to eat after long enough. Something which you pay money for in order to entertain you shouldn't take that much effort to enjoy though.

why is it so hard for you to understand man? Yes it took me 3 playthroughs.
Dragon age 2 officialy now for me is a badass game. for you it may not be.
The latest patches which actually changed some game mechanics may have their fair share too. go read the patch notes and let it go.

#25
Sir George Parr

Sir George Parr
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I got into the game on the first playthrough. The second fem Hawke opens her mouth and speaks and that was it for me, I was hooked and was into game ,
The relationship between Fem Hawke and Isabela as a Li made me care about these women and i never expected that from the game. The VA and dialogue between them is good . At the end of the game i could appreciate the shortcomings and where i found iit was better than DA O. I was left feeling utterly bereft that i most likely would not see Fem Hawke and Isabela again and went back into the game to get over it . But everytime i have always come away from it wanting to see more Hawke and most of the companions. But the ending is not really as good as it could be for a stand alone adventure as you have no epilogue slides like you had in Origins which always leaves me with the impression that Cassandra is going to find Hawke and that Hawke is going to be the protagonist in a sequel. The stillborn DLC The Exalted March may have cleared things up and given Hawkes story the closure and catharsis it sorely needs. So i do hope Hawke reappears in DA I in something more than a Codex entry.

Modifié par XM-417, 15 décembre 2012 - 03:52 .