There's so many aspects of the game that cause my face to contort like someone chewing a lemon, so many missed opportunities, partially, or badly implemented scenarios, and things I desperately wanted to do but was prevented from doing so via the game's slough of (arbitrary) restrictions and player limitations. So many frustrating moments and scenes where I felt railroaded through the game on autopilot without the opportunity to shape things and interact properly. So much of the gorgeous and compelling opportunities for customisation inherent to DA:O was either removed altogether or 'streamlined' into oblivion.
But at the same time there were many areas aspects and developments that thoroughly gripped me, and totally immersed me within the world. I personally liked every single one of the companions, and, like the OP, felt that the Act 2 Qunari plot was s superb potboiler, with a very memorable antagonist. I even thought Act 1 was generally OK in terms of setting up the story and the characters.
Act 3 was a complete debacle! If the Dragon Age series-to-date were movies rather than games, Origins would be something like Citizen Kane, The Raging Bull, or Casablanca.
Dragon Age 2 would in part be a reasonably-to-decently made Ridley Scott-like production; choppy and often shallow, in the vein of Prometheus; but with memorable moments and good action scenes... occasionally rising to something greater... but sometimes sinking down to the level of Michael bay dross.
The whole thing then deteriorates into Uwe Boll territory within Act 3.
It frustrates me when I pause to imagine what the game could have been like if allowed just another twelve months of development. We all know why that didn't happen, so no use reheating old coals, but I can't help imagining a parallel universe, one in which Bioware were assimilated by Valve or even Microsoft.. rather than EA. If that had been the case I'm sure we'd have seen a radically different Dragon Age 2.
Oh well.
BTW, why on earth do you regard Isabella as 'sexist'? I don't follow the logic of that.
Modifié par AshenSugar, 07 janvier 2013 - 12:54 .





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