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Can you making jumping possible please?


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37 réponses à ce sujet

#1
Ridwan

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See title, no explanation needed.

#2
Arcadian Legend

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Any reason why you'd want the ability to jump?

#3
Rune-Chan

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Arcadian Legend wrote...

Any reason why you'd want the ability to jump?


Indeed. An explanation is needed. Seeing as the games designs are not really made in a way that jumping is required.

#4
Terrorize69

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M25105 wrote...

See title, no explanation needed.

Explanation is very much needed, I don't see how jumping will serve in DA.. climbing, maybe, jumping, not so much..

#5
DaringMoosejaw

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Why would you want to do something as heretical as jumping, comrade? Are you some sort of altitude supremacist?

#6
Cyne

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Jumping in bethesda games and guild wars 2 is a lot of fun. It shakes up the gameplay a little bit. I'd love to see it in dragon age too.

#7
Direwolf0294

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I'd like to see jumping, but it might be a bit hard to implement with companions. Jumping does open up the game world to more exploration and exploration seems to be something BioWare's aiming for with DA3 so hopefully they'll come up with some way to put it in.

#8
Guest_Guest12345_*

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There is no platforming or terrain in DA games that requires any amount of jumping. I don't see that changing anytime soon. I'm not against the idea, but it doesn't seem to be remotely relevant to a game that has no use for the mechanic.

#9
Ridwan

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To exlore and discover secret areas.

Edit: and taking shortcuts. I'm not talking jumping over obstacles like in ME 3, although that would be cool, but a jump button.

Modifié par M25105, 24 octobre 2012 - 11:58 .


#10
AlexJK

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M25105 wrote...

To exlore and discover secret areas.

This can't be done without jumping? How often do you jump over obstacles in your daily life?

#11
Ridwan

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AlexJK wrote...

M25105 wrote...

To exlore and discover secret areas.

This can't be done without jumping? How often do you jump over obstacles in your daily life?


More often than I think I would, I like jumping :)

#12
Fast Jimmy

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M25105 wrote...

To exlore and discover secret areas.

Edit: and taking shortcuts. I'm not talking jumping over obstacles like in ME 3, although that would be cool, but a jump button.


Secret areas, obstacles and shortcuts are precisely why this wouldn't work with the DA franchise.

In Bethesda games, the AI SUCKS at keeping up with you. They'll glitch out into a wall, or disappear for minutes at a time, or get stuck somewhere and require you to go back and find them. And that's just with one follower. DA would have three of them, at all times. And they are required for nearly every instance of combat (playing DA on solo is something that you have to prepare and plan for, not deal with because your companions don't have navigational AI suitable to follow you while you press the jump button everywhere like a goober in WoW).

You've taken the news that Bioware is going to make a larger, more diverse world than DA2 (which was just one city with Kirkwall and four dungeons) and somehow equated that to DA3 being a sandbox-type game, like Fallout:New Vegas or Skyrim. Which is not the case. 

Larger and more numerous areas, sure. But nothing about anything has indicated there will be an "open world" type of play, where we can literally walk from one town to another, stopping at dungeons and hopping over logs along the way.

#13
Cathey

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Dragon Age doesn't need jumping. Open World games like Elder Scrolls need it, but for the kind of game Dragon Age is....it just isn't needed.

#14
Firky

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I don't have anything against jumping. But, it's a party game.

And, I just read what Fast Jimmy said. Yeah. I think jumping is a solo thing, too.

#15
Ridwan

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You could jump in ME3.

#16
AmstradHero

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No, you could mount specific designated obstacles. And party members would sometimes glitch out on those.

Jumping just isn't needed for a game of DA's style, and I don't recall a single type of game like it where it has been included. Jumping isn't required to facilitate exploration.

#17
Fast Jimmy

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M25105 wrote...

You could jump in ME3.


You could hop over things, sure. But you couldn't hop anytime, anywhere by pressing a button. Which in Bethesda games leads to the ability to scale sheer moutain cliffs if you pixel hop long enough. Which is what I took away from your original comment.

If you want interactive environments, where if you press a button, you climb up a ladder, or you get to a two foot wall that you can step over by clicking the mouse, then sure. I think that can be accomodated in DA3. But its hardly "jumping."

EDIT:

Especially since you said, you know... this:

" I'm not talking jumping over obstacles like in ME 3, although that would be cool, but a jump button."

Modifié par Fast Jimmy, 24 octobre 2012 - 12:25 .


#18
PaulSX

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what? why?

#19
vortex216

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You don't need jumping, but you don't need a pool, a computer, desserts, or a gaming system. Jumping would be a fun, unneeded mechanism in the game. When I first got my friend to try out Dragon Age, five minutes in play time, he ask me how to jump. Jumping-in my opinion-is mostly useless, but expexted part of games.  Posted Image

#20
Dubya75

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Skyrim has a jump button, so DA3 must have one too!

Yeah....NO.

#21
Emzamination

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Bumping one of the other two threads already discussing this mechanic too much trouble for you I take it?

Thread 1

Thread 2

#22
Amycus89

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M25105 wrote...

To exlore and discover secret areas.

Edit: and taking shortcuts. I'm not talking jumping over obstacles like in ME 3, although that would be cool, but a jump button.


"taking shortcuts" is probably a large problem in Bioware games, compared to Bethesdas since games like DA:O are much more story driven. There is the risk that quests won't trigger properly, if you walk paths that the devs didn't foresee. If you have ever played the NWN games and entered the "debug" command you will know what I mean.

...and for the record, the dragon age series needs a jump button as much as the Total War series.

Modifié par Amycus89, 24 octobre 2012 - 01:49 .


#23
Beerfish

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I want jet packs, like in ME3 multiplayer.

#24
milena87

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I'm wondering how you can even jump in a party-based game. Will all your companions start jumping along with you?
I'm already visualizing these 4 idiots jumping around the map...

#25
robertthebard

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Yeah, I just the MMO's I play that support jumping; watching characters the size of VW Beetles skipping merrily jumping through town.  No thanks, it's really not needed, unless they have some kind of solo puzzles or something that might require it.  Pathfinding is already bad enough w/out complicating it further.