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Devs: The math in ME 3 Power Level-Up Progress doesn't add up! Kind of.


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#1
Hoodoo Guru

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Maybe it is just me but when you add an upgrade to a power in level 4 that adds 100% of the duration to a power that had its duration increased in level 3 that the 100% would be100% of the duration from what it was in the previous level?  Why does it just double the base duration and then add the percentage upgrade from the level before it?  Maybe the on-screen text should include the phrase "based on initial starting duration plus additional percentages of the base duration of previous upgrades"? 

I know it is nit-picky but it kind of drives me nuts when I am leveling up my characters and the math doesn't add up to what it appears it should be.

Was this the way the math was suppossed to work for the upgrades all along?

Great fun none the less; even when my characters get stuck in a position and can't turn, fire their weapon or their powers, or get into cover.  Then it becomes a fast paced deadly version of "dodge and run for your life."

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Modifié par Hoodoo Guru, 24 octobre 2012 - 04:41 .


#2
Forst1999

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As we have a little graphic to show us the actual imporvements, I think it's alright, even though the percentage number shown isn't very useful by itself. But the system is solid, and I can't think of a better way to express the change.

#3
Hoodoo Guru

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Forst1999 wrote...

As we have a little graphic to show us the actual imporvements, I think it's alright, even though the percentage number shown isn't very useful by itself. But the system is solid, and I can't think of a better way to express the change.


I agree it is a "solid" system and one of the best upgrade systems I have played with in a game of this nature,  it is deceiving kind of though.