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October 24 Multiplayer Balance Changes


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#301
5m0k3

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This Game Is Gettin More Like Call Of Duty Infinite Nerfs Server Issues Weapons & Enemies Are Even Too Balance Or Unbalance Certain Players Whine Complain Or Rage Quit During Matches Not Playing Objectively YEP! JUST LIKE CALL OF DUTY The Mass Effect Edition

#302
ThatGuyThatPlaysThisGame

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Dark Tlaloc wrote...

ThatGuyThatPlaysThisGame wrote...

Dark Tlaloc wrote...

I'm not happy with the nerfs to the destroyer (great class, sure, but not the most interesting in the world, so this only makes him less interesting), but if it keeps them from nerfing my favorite gun (PPR), I'll live with it.

The things they nerfed on him didn't even affect the PPR in the first place :o

.

Well, they decreased magazine size. It's been a while since I used the PPR on the destroyer; does it not increase mag size on the PPR? I thought I remembered it did.

Yea I wasn't thinking about that ^_^ Post edited

#303
auron187

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Hello Eric, I was wondering if I could get confirmation on if the Argus is going to be added to the Assault rifle challenges in the near future.
Love the Drell and Turian buffs,
Also, I've been going through the forums and as far as the Asari Valkyrie goes, I couldn't seem to find too many people calling for it over the Drell or the Geth. I just wanted to know if there was somewhere that you guys at Bioware went to look for player/fan input for these so I can make my opinion heard. Thanks and keep doing what your doing!

#304
Spectreman

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Demolisher still okish.

#305
Rotacioskapa

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Why is it so hard to add the N7 Valkyrie into the game? We will only get it when ME 4 will be released or what?

#306
Sparbiter

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Was really hoping for some weapon buffs as well as giving cryo blast one damage to make it a detonator.

As a human player who sticks to gold, this doesn't affect me all that much.

#307
Sh0t9un2Th3F4C3

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Oh, thank goodness a new one came out. I still haven't gotten any of the new characters other than the volus adept, who stinks cuz he cant hide behind cover and his health is so low. Good thing that shield boost is there.

#308
jasonstigall

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Devastator downgrade? Weak. Back to NEVER using Soldier class again...

#309
tatski

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Man I was hoping for that they give Turian combat hop the new kits have an awesome dodge probably one of the best in the game... why can't they give the original turians combat hop? it would make a lot of difference...

#310
rubynorman

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The RequiemWolf wrote...

Aedolon wrote...

Everyone is ignoring that Destroyer also got buffed.




The Hawk Missile Launcher is no buff, most people refuse to use it. It does virtually NOTHING on Platinum. The people complaining about the Destroyer don't play Bronze or Silver with it. That's why you don't understand it.





#311
Psycho Pisces

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Eric Fagnan wrote...

The Destroyer was frankly way too powerful and one of the reasons he was the most played kit in the game along with the Demolisher (they were both way above everyone else). Also, Devastator Mode made it very difficult to balance many weapons, especially weapons that have regenerating ammo (Collector Weapons) or get damage bonuses after a charge up time like the PPR.

Please test him in game before jumping to conclusions. He is still a very powerful kit.


Yes, lets all ignore the Geth Infiltrator in the room.. The one whose been untouched, while weapons are brutally adjusted and wrecked for most of the rest of game.. Because its insanely OVERPOWERED on ONE class. 

Yup, GI is still sitting there, untouched and ahead of everyone else.

Did you guys get mad some other class came within a mile of challenging the status of the GI? 

#312
iloveexplosives

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we still need to ASSUME DIRECT CONTROL and get harbinger voices for collecters

#313
devilish47

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jasonstigall wrote...

Devastator downgrade? Weak. Back to NEVER using Soldier class again...


Exactly. Devastator Mode has been ruined. <_<

#314
Mozts

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jasonstigall wrote...

Devastator downgrade? Weak. Back to NEVER using Soldier class again...


Your loss.=]

#315
Gornok

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What the hell happened in that meeting at BW?

Seriously... you bump the missile damage and now you increased the penalty on the shield so much that now its lower than the standard human kit? Now you actually require to use shield gear/ mods in order to become a standard soldier... all the while, you still removed his abilities to evade attacks,

The kit wasn't overpowered to begin with, in fact, its only a class to use if you want to have the feel of the armor...

you penalized it way too much.. .I request the credits it took me to purchase this soldier card and you could simply remove it from my inventory.. regardless of the number of extractions or waves I need for the challenge, I will not be using this garbage..

and another thing... what the sense of having armor when your armor makes you weaker than those without armor? Its not like you go to war in a suit made of toilet paper.. but you have successfully done it...

#316
DarkSpooky

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Utter bust of a weekly update.

1 hated kit + 2 Damning nerfs /=/ 2 interesting new maps. I never played Drell or the old Turians

2/10

#317
Djarknaein

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Now that players try to acheive challenges using different classes and weapons where does bioware pulled their data from to implement changes? It use to be infiltrator is overly use we'll neef it.

The destroyer and demolisher probably suffered the same from old data but moving forward?

#318
nicethugbert

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Same old same old.

#319
10bears

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Destroyer and Demolisher nerfs? Not good!  :(

#320
FUBARczar

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Mozts wrote...

FUBARczar wrote...

 Is this some kind of joke?  Hands down worst patch ever!!!

That's not a meaningful debuff for the geth.  Hint stun locking to death does not equal good or fun gameplay.  

The Demolisher and Destroyer debuffs were unwarranted (in fact they were downright lousy).  Was the intent to vanilla them to death/unplayability?

Where's the increase to the Drell shields to a normal value?  There's still nothing to balance out their half shields.



lol

Destroyer still among the most powefull character. Drell never needed shield increase, if you think so, you don't play them enough.

Geth Prime lost his magic-poping turret, and that is great in itself. Plus, Hunter was nerfed, so read first.

  
I did read and those are not that meaningful debuffs for the Geth overall.  A reduction in the dmg value of the turret would be more useful that the 50% cooldown

I know how to play the drell, what I said was that there is still nothing to balance no real reason for them to half shields.

#321
KnoxZone1

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Gornok wrote...

What the hell happened in that meeting at BW?

Seriously... you bump the missile damage and now you increased the penalty on the shield so much that now its lower than the standard human kit? Now you actually require to use shield gear/ mods in order to become a standard soldier... all the while, you still removed his abilities to evade attacks,

The kit wasn't overpowered to begin with, in fact, its only a class to use if you want to have the feel of the armor...

you penalized it way too much.. .I request the credits it took me to purchase this soldier card and you could simply remove it from my inventory.. regardless of the number of extractions or waves I need for the challenge, I will not be using this garbage..

and another thing... what the sense of having armor when your armor makes you weaker than those without armor? Its not like you go to war in a suit made of toilet paper.. but you have successfully done it...


Learn to read. The change to Hawk missile decreased the shields it takes away from you. So now you can have it with almost no penalty.

#322
5m0k3

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Image IPB

#323
cuzIMgood

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ArmeniusLOD wrote...

DeltaSerpentis.m wrote...

cuzIMgood wrote...

Great changes this week Bioware. Now for next week we just need this:

Eviscerator buff
Scimitar buff
Disciple buff
Katana buff
Raptor buff
Incisor buff
Viper buff
Krysae buff
GPR buff
Avenger buff
Phaeston buff
Striker buff
CAR buff
Sentry turret buff
Submission net buff
Stim pack nerf
Shield boost nerf
Harrier nerf
Hurricane nerf

Remove ability to set up fire explosions from incendiary ammo. (Makes it too easy and makes fire powers useless)




Stay the **** away from my Harrier and Hurricane! what are you?  A monster?

Amen.  The Harrier and Hurricane are already balanced by their high recoil and low thermal clip capacities.

Hahahahaha, wait, were you serious?

Honestly though these two guns make every other gun in their category completely pointless.

LuciLux7 wrote...

Yajuu Omoi wrote...
Gotta love all these people crying over one little nerf...and btw, this is the only time DM got a nerf.
ANd for collectors...l2p


Dude....they Nerf anything Popular.

Most of these things become so popular because they are op.

Modifié par cuzIMgood, 24 octobre 2012 - 08:55 .


#324
FUBARczar

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tatski wrote...

Man I was hoping for that they give Turian combat hop the new kits have an awesome dodge probably one of the best in the game... why can't they give the original turians combat hop? it would make a lot of difference...


Yeah after seeing the Turian changes I was still wondering where the buff was   lol!

Modifié par FUBARczar, 24 octobre 2012 - 08:54 .


#325
Mozts

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FUBARczar wrote...
  
I did read and those are not that meaningful debuffs for the Geth overall.  A reduction in the dmg value of the turret would be more useful that the 50% cooldown

I know how to play the drell, what I said was that there is still nothing to balance no real reason for them to half shields.



Excuse me, there is a little bull**** all over your post;)

You're wrong. I'm not going to waste my time proving that. Think about and you can figure it out.