October 24 Multiplayer Balance Changes
#376
Posté 24 octobre 2012 - 11:59
#377
Posté 25 octobre 2012 - 12:07
Yajuu Omoi wrote...
klokked wrote...
Dude wtf. This was completely unnecessary.Eric Fagnan wrote...
Devastator Mode Power
- Base magazine size bonus decreased from 25% to 15%
- Rank 2 magazine size bonus decreased from 10% to 5%
- Evolution 3 magazine size bonus decreased from 25% to 15%
- Evolution 4 rate of fire bonus decreased from 25% to 15%
Put it back please.
And on top of that, nothing has been done about the collectors.
While I seriously appreciate the Turian and Drell buffs as well as the release of the Asari Valkyrie Sentinel, I don't appreciate further nerfing Devastator mode.
You might as well throw in a rare rifle that fires nerf darts.
Oh wait. You already did. The Krysae.
Gotta love all these people crying over one little nerf...and btw, this is the only time DM got a nerf.
ANd for collectors...l2p
You obviously weren't aware that DM had a rate of fire nerf BECAUSE of the Typhoon. Now it's nerfed even further alongside the magazine size.
TL;DR: N7 Destroyer is useless now and I have a feeling that the Turian Ghost is going to be next.
#378
Posté 25 octobre 2012 - 12:07
#379
Posté 25 octobre 2012 - 12:08
Honestly though, if Bioware wants to stop certain classes(GI, TGI, Destroyer, Demolisher, etc) from being played so often, they need to buff other ones up to a competitive level. Look at the huge spike in people playing HA after the singularity rework. Look how many folks picked up Smashguard when they reduced Smash's cooldown.
If Bioware wants to balance the game properly, they'll stop punishing power based classes with longer cooldowns and enemies that specifically screw them over. It takes TWO Smashes(one of the single hardest hitting powers in the game) over 8 seconds to deal as much damage as a Destroyer can deal in 2.
Modifié par MrScottBear, 25 octobre 2012 - 12:08 .
#380
Posté 25 octobre 2012 - 12:14
MrScottBear wrote...
Hmn. I disagree with the nerfs done, but I can see where Bioware's coming from. A destroyer in a good players hands is just kind of unfair. And even a drooling idiot can do well with the Demolisher.
Honestly though, if Bioware wants to stop certain classes(GI, TGI, Destroyer, Demolisher, etc) from being played so often, they need to buff other ones up to a competitive level. Look at the huge spike in people playing HA after the singularity rework. Look how many folks picked up Smashguard when they reduced Smash's cooldown.
If Bioware wants to balance the game properly, they'll stop punishing power based classes with longer cooldowns and enemies that specifically screw them over. It takes TWO Smashes(one of the single hardest hitting powers in the game) over 8 seconds to deal as much damage as a Destroyer can deal in 2.
Bingo. +1 to you, good sir.
#381
Posté 25 octobre 2012 - 12:18
wow good job bioware...good job this is EXACTLY why I stopped playing.
#382
Posté 25 octobre 2012 - 12:21
Now that we have the Acolyte, can we have the Falcon back to his former state?
I used to play the Drell Adept with the Falcon. When the latest buff on this Acolyte was made, I switched for it (lighter, almost the same AoE, more damage). Now the Falcon seems useless to me.
Modifié par Cheylus, 25 octobre 2012 - 12:23 .
#383
Posté 25 octobre 2012 - 12:23
I use Paladin most of the time and the Snap freeze 100% CE doesnt have the bug anymore, plus I didnt even know about it...its justa great character, with weak shields (dont use drain)ErDamiano wrote...
does anyone tested if snap freeze still always have a 100% CE damage bonus even without the 6th combo evo? if that bug isn't fixed now the paladin it's even stronger than before
GOD i cannot wiat til Halo 4.
This game is fun, but unfortunately "nerfs" ruin the game. Just buff the enemy, balance out the enemies in each wave and difficulty and you have a great MP.
I dont ge the "nerfs" they are there for a reason, people want to challenge themselves in PLatinum, but with nerfs is just retarded, especially with the map tweaks and mods.
this is really STUPID from bioware..oh WAIT, I forgot they are part of EA....just like DICE, Bioware started to listen to the cries of children that whine about not being #1 on a COOP game....
buff the enemy, balance the waves/diffuclties, leave THE SH!T ALONE.
some of us some real cash to buy packs every once ina while, how about doing us a favor and stop nerfing everything we spend creds and cash on just to get it and work on harder difficulties...
good job ****gots.
Modifié par r3apz515, 25 octobre 2012 - 12:27 .
#384
Posté 25 octobre 2012 - 12:25
This +100. Some people play as a character they really like, whether it's overpowered, or underpowered. Some people only play as the most overpowered incarnation of a class/character that they can possibly build. Whereas most people just play certain characters who, at the time, are more effective/suck less than then rest.MrScottBear wrote...
Honestly though, if Bioware wants to stop certain classes(GI, TGI, Destroyer, Demolisher, etc) from being played so often, they need to buff other ones up to a competitive level.
The point is, a lot of people don't pick a character because it's overpowered or popular, but because of a lack of options. It's like the situation with a lot of the weapons. Sure, there are a lot of different ones available, but many of them suck, so the reality is that the options are much more limited.
Bioware, if people are playing certain characters a lot, odds are it's because you railroaded them into only a small handful of options by making most of the rest of the characters weak.
I think you would see a lot more variety in weapon choice and character choice if you would, instead of dragging good characters down to the bad ones, raise the bad ones up to meet the good ones.
#385
Posté 25 octobre 2012 - 12:27
#386
Posté 25 octobre 2012 - 12:29
Devastator Mode doesn't need a nerf, you are already slow enough unless you want to use a Adrenaline Pack (makes u move faster), it is REALLY freaking stupid, I guess Ima start having to use my Paladin on Platinum..nokori3byo wrote...
I think a pretty substantial balance to D-Mode was already present in the fact that activating it makes the Destroyer move like he's walking through duck grass, but oh well. I'll give it a try.
OH WAIT, kids will whine about my Snap Freeze and Incidiary combo saying "its OP He gets cryo explosions andim not #1 on a COOP game" wahhhh wahh..
FU BIOWARE
#387
Posté 25 octobre 2012 - 12:36
Googleness wrote...
wtf? you troll me or something or I just saw my beloved destroyer gets nerfed hard?! wtf... not cool.
Exactly! The N7's are suppost to be a cut above the other characters. It makes no sence, what the hell are you guys thinking? Might as well can the Demolisher all the way, Its useless now. Again...WTF?!
Modifié par wes60620, 25 octobre 2012 - 12:45 .
#388
Posté 25 octobre 2012 - 12:39
#389
Posté 25 octobre 2012 - 12:40
#390
Posté 25 octobre 2012 - 12:45
#391
Posté 25 octobre 2012 - 12:49
HML (a passive power) shield penalty reduced to 10% and given a noticeable damage boost of 50. Virtually no one notices.
DM (a passive power) magazine size reduced 15% and rof reduced 10% (noting you can choose between mag size or rate of fire at rank 5). OMFG WORST class EVER YOU RUINED IT!
Seriously, people grow the hell up. And people wonder why this board has a reputation.
Personally, if I see less Destroyers on the field, it won't be too soon. If I see one more Destroyer delivering a pizza walking forwards with DM on...
#392
Posté 25 octobre 2012 - 12:59
Chi_Mangetsu wrote...
Personally, if I see less Destroyers on the field, it won't be too soon. If I see one more Destroyer delivering a pizza walking forwards with DM on...
LOL!! That's hilarious. I seem to remember when the Piranha became "worthless" when it got nerfed. It was the end of the world. Somehow, it still managed to be my favorite shotgun for the destroyer. And we are all still here.
#393
Posté 25 octobre 2012 - 01:04
Modifié par azymut_666, 25 octobre 2012 - 01:06 .
#394
Posté 25 octobre 2012 - 01:11
Chi_Mangetsu wrote...
You people are absolutely unbelievable.
HML (a passive power) shield penalty reduced to 10% and given a noticeable damage boost of 50. Virtually no one notices.
DM (a passive power) magazine size reduced 15% and rof reduced 10% (noting you can choose between mag size or rate of fire at rank 5). OMFG WORST class EVER YOU RUINED IT!
Seriously, people grow the hell up. And people wonder why this board has a reputation.
Personally, if I see less Destroyers on the field, it won't be too soon. If I see one more Destroyer delivering a pizza walking forwards with DM on...
That only happens if I don't see other players going after it. Make an effort to grab it, and it's all yours man.
#395
Posté 25 octobre 2012 - 01:13
Modifié par Raiden Storm, 25 octobre 2012 - 01:15 .
#396
Guest_phoenixorion44_*
Posté 25 octobre 2012 - 01:15
Guest_phoenixorion44_*
#397
Guest_phoenixorion44_*
Posté 25 octobre 2012 - 01:19
Guest_phoenixorion44_*
Slother93 wrote...
Wow BW, hate high ammo count on the Destroyer much?
No they hate the fact they made a N7 class that actually is supposed to be better then the regular classes. And the noobs who do not have Destroyer class whine cuz wow they can hold how much more ammo or fire how much faster bnoo hoo we are not ont he top of the leaderboards...
#398
Posté 25 octobre 2012 - 01:21
Go back to CoD you self-entitled tosser.
#399
Guest_death_for_sale_*
Posté 25 octobre 2012 - 01:37
Guest_death_for_sale_*
Big nerf to Devastator mode and the Demolisher class.
No buff to CSMG, CAR
Lackluster buffs to damage on the original Turians when the main issue they have is lack of mobility and being stun locked.
You didn't address the Dragoon speed for a heavy armor unit nor change the number of them spawning on Gold+, where they hurt the most.
Buffed Brutes when they didn't need to be buffed.
About the only things you did right this week were the Drell buffs and Geth Nerfs.
#400
Posté 25 octobre 2012 - 01:45
I think you miss the point.Chi_Mangetsu wrote...
You people are absolutely unbelievable.
HML (a passive power) shield penalty reduced to 10% and given a noticeable damage boost of 50. Virtually no one notices.
DM (a passive power) magazine size reduced 15% and rof reduced 10% (noting you can choose between mag size or rate of fire at rank 5). OMFG WORST class EVER YOU RUINED IT!
Seriously, people grow the hell up. And people wonder why this board has a reputation.
Personally, if I see less Destroyers on the field, it won't be too soon. If I see one more Destroyer delivering a pizza walking forwards with DM on...
1) Just because people are complaining about one thing doesn't mean they aren't appreciative of the rest. Many of the people complaining about the nerfs to the Destroyer and Demolisher also thanked Bioware for the buffs to Hawk Missile, Drell, Turians, etc...
2) Those nerfs weren't necessary. It doesn't matter if they were big or small, unnecessary is unncecessary. Just like when they recently made the Carnifex heavier. That was a tweak that came out of nowhere that no one wanted or needed. This is the same kind of thing.
The problem people are actually complaining about is that while there are a lot of things that could or should be addressed, sometimes Bioware brings out these inexplicable, out-of-left-field changes instead.
Modifié par Matthias King, 25 octobre 2012 - 01:46 .





Retour en haut





