Pretty much. It seems that the classes most predisposed to stand their ground, hunker down and deal out a large amount of damage to try and prevent the enemy closing have fallen out of favour with BioWare and their determine to force playstyle away from cover based shooting, all on the basis of retaining their "artistic integrity".jpraelster93 wrote...
That was a lie
Just to repeat what I said in another thread;
Promoting diversity is one thing, forcing diversity is another. Some of the original characters could do with a buff here and there (Drell and the Turian Soldier & Sentinal), no issue there. They could even have done a weekly challenge similar to last week with teams of the lesser played characters. That sort of thing is promoting diversity in character usage.
My issue is that they took classes and reduced their effectiveness because they were being used a lot. Its not the first time either so they are making a nasty habit of taking something popular and trying to reduce how popular it is, whether its forcing changes to characters or maps. Imagine you go into your favourite restaurant and order your favourite meal. After its put in front of you its clear that the ingredients have been changed and its not as good as it was before. You ask your server why it was changed and you're told that its to make people order other meals that are less popular or that the chef doesn't like just cooking the popular meals ("artistic integrity" to quote Jos). After you learn this do you continue to eat there when you know its clear that your enjoyment isn't the restaurant's priority anymore or do you go elsewhere and stop giving them your patronage?
Modifié par DC69, 25 octobre 2012 - 03:31 .





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