Anyone who feels that a 4 second increase at their Pylon is no big deal needs to play Collectors/Glacier on Gold/Platinum. There isn't going to be camping at the pylon to begin with and, you'll always be on the run. This equates to barely even seeing your pylon. Add the possibility that you'll be joining another players with grenade powers and, guess what? You'll be primarily relying on your guns. Well, there are kits out there better suited for gun blazing destruction. No point having the powers if they aren't readily available. Wasn't the point of the pylon was to prevent the need for the Demolisher to empty the ammo boxes just to use his ability?
The Devastator was not in any way OP and, he actually made the PPR fun to use. Mainly due to being able to max its potential. Again, it was NOT OP. The GI actually hits harder with the PPR than the Destroyer. Of course you can always "adjust" to the balance chages with consumables, but that entire concept bothers me.
Perhaps, a lvl X PPR just pwns all making the Destroyer OP but, I wouldn't know since, I only have a level one. After testing yesterdays changes, I was able to take down an Atlas "Bronze solo" after my 3rd PPR recharge.I can clearly state that I was not feeling the powaaaa.
The point of nerfing anything in this game unless it risks breaking it.Just because it is popular; doesn't mean it's overused. One would think it is indicative that it is fun. Not to mention that this is a cooperative game. It's hurting no one. In the beginning all I used to see were Krogans, especially the Battlemaster. The Krogans are still a formidable force but, the time of consistently seeing them crowding a lobby is over. It's a cycle that's only indicative to the fact that we like new things. It's even better when those things are good.
The N7's are still pretty new, especially for many newer players. Even the N7 character details make them sound a God-like force to be reckoned with. Why does it seem that the players are being punished for enjoying something that was provided for them? If it's new and awesome; chances are is that the players will flock to it. If it's weak than they'll go back to what they enjoy so, why lessen the enjoyment?
This isn't a whine. I simply question the logic behind it all. It really doesn't make sense. I've never understood why one would dumb something down in order to make the other seem adequate. If others characters have fallen behind due to the new guy, why not bring them up to par? Most of player affected don't even have the equipment to make these"OP" kits shine to their "OP" potential.
Modifié par nSquared75, 25 octobre 2012 - 01:53 .