Nah Rank 1-3 Evolve 1-6ZerebusPrime wrote...
This is probably been brought up already, but shouldn't the line
Evolve 1 shield penalty reduction increased from 25% to 40%
Read as....
Evolve 4 shield penalty reduction increased from 25% to 40%
?
October 24 Multiplayer Balance Changes
#201
Posté 24 octobre 2012 - 06:25
#202
Posté 24 octobre 2012 - 06:26
ZerebusPrime wrote...
This is probably been brought up already, but shouldn't the line
Evolve 1 shield penalty reduction increased from 25% to 40%
Read as....
Evolve 4 shield penalty reduction increased from 25% to 40%
?
No, the REDUCTION percentage increased, from a lower value, to a higher one.
#203
Posté 24 octobre 2012 - 06:27
#204
Posté 24 octobre 2012 - 06:27
I didn't even notice a difference. Lame though.
Demolisher nerf kinda sucks. I welcome dem geth nerfs with open arms...
#205
Posté 24 octobre 2012 - 06:27
Eviscerator buff
Scimitar buff
Disciple buff
Katana buff
Raptor buff
Incisor buff
Viper buff
Krysae buff
GPR buff
Avenger buff
Phaeston buff
Striker buff
CAR buff
Sentry turret buff
Submission net buff
Stim pack nerf
Shield boost nerf
Harrier nerf
Hurricane nerf
Remove ability to set up fire explosions from incendiary ammo. (Makes it too easy and makes fire powers useless)
#206
Posté 24 octobre 2012 - 06:28
I am a grenade spamming mobile demolisher... I mostly set a pylon near a gunner and go off with my Scorpion and Hurricane. Slow circles around the map, hitting enemies and ammo boxes, and using 5 thermal clip packs everytime I play her, since I like to rain 20 grenades at once sometimes.
You jelly? The pylon nerf is nothing. Cannot comment on DM yet.
Shocked that the Collectors were ignored for difficulty nerfs on bronze and silver, especially in light of the numeric data our community has uncovered RE: Scion cannon abandon ye all hope
#207
Posté 24 octobre 2012 - 06:28
The change seems completely unneccessary.
#208
Posté 24 octobre 2012 - 06:29
#209
Posté 24 octobre 2012 - 06:29
Shin-Anubis wrote...
Please excuse this rather noobish question but do the Power changes apply automatically or do you have to reset powers / promote your character and level him again?
Restart your game.
#210
Posté 24 octobre 2012 - 06:29
Modifié par anmiro, 24 octobre 2012 - 06:30 .
#211
Posté 24 octobre 2012 - 06:31
#212
Posté 24 octobre 2012 - 06:32
#213
Posté 24 octobre 2012 - 06:32
Agree with everything you said. Thanks to Bioware, I'm only playing Reapers from now on, as they have always been the most balanced faction. Plus I'm sick and tired of wiping on Wave 5-6 against Collectors on Gold with most PUGs, or Wave 8 against Cerberus. I've already sworn off Geth, so that leaves only Reapers.. until Bioware decides they don't like people extracting against Reapers so much and buff them to oblivion. When that happens I swear I'll quit playing MP for goodSable Dove wrote...
So aside from a few minor buffs to the weakest classes, these changes are by and large a big "eff you" to players. Players are having fun? Not on our watch. Devastator Nerfs! Demolisher Nerfs! The new units are broken and make Gold virtually unplayable? We won't balance them, but we'll use fewer. On Silver and Bronze. Gold is supposed to be nothing but cheese.
Real classy. So basically, Gold is Reapers. Geth are cheaters. Collectors are broken on all difficulties. Cerberus is nothing but Dragoons all day, every day. If you're looking to have fun, it's Reapers, and hope they don't magnet-hand you to death.
What's with all the player nerfs and enemy buffs? Do you hate your players? What happened to the precious 'damage economy'? We can't have good weapons because it would hurt balance, but it's okay to nerf players while also buffing the enemies? Start making sense please.
P.S. Increasing the chance for us to stun Hunters means nothing WHEN THEY CAN SHOOT WHILE STUNNED! How are you not aware of this bug yet?
Agree with these points as well. I wonder if Bioware had a benchmark extraction rate for Platinum, and if the community extracts more than the benchmark then nerfs need to be made. Having a time budget as you describe is also believeable, more believeable then the oft-cited "damage budget."The RequiemWolf wrote...
I don't see why anyone is surprised about the Destroyer and Demolisher. I'll probably get in trouble for this but haven't any of you figured out that when people figure out a way to actually PLAY Platinum with a class that class must be nerfed?
The Destroyer and the Demolisher literally ran the Platinum games and I'm surprised they took as little of a nerf as they were given. I don't like the nerfs don't get me wrong, but seriously I expected the Particle Beam Rifle to take a MASSIVE nerf and I assume when more people have it unlocked it WILL.
This "balance" is all a way for them to make money. The Destroyer and Demolisher were the only two sure wins on a Platinum regardless of how much you like any other class you can't deny that they were the go to characters for it.
Every time people figure out a strategy to actually make credits relatively fast, as in platinum games shorter than 48 minutes, the characters, environment, or the weapons themselves MUST be nerfed in order to maintain "Balance" to the store.
Also Krogan skin tone was one of the dumbest things they've done.
Nerfs to the Geth and Cerberus strictly on low levels leaving the massive storm of Dragoons in Platinum? Thanks.
The Brute thing I don't care much for, but I've never actually believed a Brute to be weak on higher levels when you have three of them running at you, while fighting CQC with a Banshee and several Geth Bombers moving in.
I'm already playing the game so little now as it is, if they continue down this road of "balance" methodology I'm done. I'm simply not having any fun at all anymore.
#214
Posté 24 octobre 2012 - 06:32
cuzIMgood wrote...
Great changes this week Bioware. Now for next week we just need this:
Eviscerator buff
Scimitar buff
Disciple buff
Katana buff
Raptor buff
Incisor buff
Viper buff
Krysae buff
GPR buff
Avenger buff
Phaeston buff
Striker buff
CAR buff
Sentry turret buff
Submission net buff
Stim pack nerf
Shield boost nerf
Harrier nerf
Hurricane nerf
Remove ability to set up fire explosions from incendiary ammo. (Makes it too easy and makes fire powers useless)
Thanks god you don't work at Bioware, what a mess...
#215
Posté 24 octobre 2012 - 06:32
ClockworkSpectre wrote...
Shin-Anubis wrote...
Please excuse this rather noobish question but do the Power changes apply automatically or do you have to reset powers / promote your character and level him again?
Restart your game.
Ah, ok. Thank you
#216
Posté 24 octobre 2012 - 06:33
the destroyers nerfs where also un-needed
good job bw screwing over two fine characters
#217
Posté 24 octobre 2012 - 06:33
#218
Posté 24 octobre 2012 - 06:33
Modifié par IC-07, 24 octobre 2012 - 06:34 .
#219
Posté 24 octobre 2012 - 06:34
T04stm4n wrote...
Eric Fagnan wrote...
The Destroyer was frankly way too powerful and one of the reasons he was the most played kit in the game along with the Demolisher (they were both way above everyone else). Also, Devastator Mode made it very difficult to balance many weapons, especially weapons that have regenerating ammo (Collector Weapons) or get damage bonuses after a charge up time like the PPR.
Please test him in game before jumping to conclusions. He is still a very powerful kit.
I can jump to this conclusions because I already know my 3 shot raider and wraith are gone.
The conclusion is this: You took a VERY entertaining bonus away from people. He was unique this way. Squeezing that trigger one more time.
This is exactly why I kept hoping to finally unlock that goddamn destroyer. Now I've lost interest in the class. Probably means it'll show up in the next spectre pack I open...
#220
Posté 24 octobre 2012 - 06:34
Yajuu Omoi wrote...
Gotta love all these people crying over one little nerf...and btw, this is the only time DM got a nerf.
ANd for collectors...l2p
Dude....they Nerf anything Popular. 4 examples
- Krysae (nerfed becuase people loved it)
- N7 Soldier (Nerfed becuase people loved it)
- Demolisher (Nerfed becuase people loved it)
- Geth hunter vision: (Range and bonus's Nerfed becuase people used it and loved it)
I usualy LOVE the changes but seriously.........I can already predict people will cry and complain about the Volus recon mine....and that will get nerfed to become largly pointless.
Frankly the Geth nerfs i agree with.....those turrets kill my ass.
but the Collectors Deffinatly do need to be slammed.........Scions need to fire slower.....same for those webs....we had 9 of the damm things.
#221
Posté 24 octobre 2012 - 06:34
Aedolon wrote...
Everyone is ignoring that Destroyer also got buffed.
The Hawk Missile Launcher is no buff, most people refuse to use it. It does virtually NOTHING on Platinum. The people complaining about the Destroyer don't play Bronze or Silver with it. That's why you don't understand it.
#222
Posté 24 octobre 2012 - 06:35
Bioware: Not a problem, we're gonna buff the useless HML ;D(but almost nothing).
We: ¬¬.
Modifié par Ziguehart, 24 octobre 2012 - 06:36 .
#223
Posté 24 octobre 2012 - 06:36
They probably only buffed HML because no one was using it. I'm sorry, but I will still never use it unless they change the tracking logic. I hate to say it, but the only way you'll get people to use it is to apply a MAJOR nerf to Multi-frag Grenade.Aedolon wrote...
Everyone is ignoring that Destroyer also got buffed.
#224
Posté 24 octobre 2012 - 06:36
I hate playing the Destroyer class in general so don't have opinion about that one.
Greatly appreciate the Hunter and Turret nerf.
#225
Posté 24 octobre 2012 - 06:37





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