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Wow.So they nerf destroyer and demolisher but miss the ghost turian and geth infily?


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#1
Optimisticalman

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Don't get me wrong, the two classes they nerfed were two of the best classes on the game.

But i find it hard to see that they didn't catch the turian and geth infiltrators in this mix. Especially the turian.

I can totally understand the nerfs to the demolisher and destroyer but the ghost and the geth are way more of a problem than these guys. I can't go into a gold lobby now without seeing at least one other (and i said other because i have been playing him since release. 
This thing gives me no reason to use any other character) turian ghost infily, never the turian soldier mind you. At least the geth has one weakness - he's fragile, but turian ghost has not a single one.

He's tanky with stim packs (more so than a krogan vanguard, which is sad). He does amazing damage with a cerberus harrier in his hands (and about this time, i'm pretty sure everyone has one). He can turn invisible........(not that he needs to). He has one of the best anti-shield powers on this game (not that he needs it). And insane mobility with the jetpack movement.

So in conclusion what we have now is a damn near immortal infiltrator that can avoid damage unbelievably well in the first place. And another that can kill anything before it even thinks about shooting him? Bioware i think you missed your shots here, but we'll see once the data pops up of the most used characters in gold and platinum matches. You've done nothing but stopped people from using the other tops and narrowed it down to two classes that will be played the most now.

I know they're going to get nerfed. With either bioware seeing this and looking into it or obvious statistics. Flame me all you want, but this post will repeatedly get bumped so bioware can hopefully glance this. By the way, can't wait to go back to platinum to see solely geth and turian ghosts.
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Modifié par Optimisticalman, 24 octobre 2012 - 08:18 .


#2
Optimisticalman

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bump

#3
Operator m1

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Optimisticalman wrote...

(and about this time, i'm pretty sure everyone has one)



Lol

#4
Optimisticalman

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oh and i forgot to mention i haven't failed a single gold since this guy came out.

#5
Andreadg89

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No thanks. Why we have to nerf all the good character this game has? Why?

#6
Clearly Balkan

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Keep your filthy hands OFF from Infiltrator class in general.

Fu*king whiners - ruin of every game.

#7
Computron2000

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The turians are too new. Notice the time from when the destroyers and demolishers came in, to their current nerf. The turians will be nerfed but only some time later.

The GI is currently unnerfable because his powers are shared by others. Nerfing him means nerfing classes that were never super powerful.

I seriously think they should have split the powers so that it had the same name but could be configured differently, such as the arc grenades of the QMI/QME and the demolisher. Both have the same name and similar effects but are different powers in the system

#8
KnoxZone1

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I am positive that nerfs to those two and the Kroguard are coming soon. Bioware probably doesn't want to nerf all of them at the same time.

#9
mistervirginia

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Optimisticalman wrote...

oh and i forgot to mention i haven't failed a single gold since this guy came out.

simple.  play as someone else.

#10
GeneralMoskvin_2.0

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Nerf the harrier, but leave the ghost alone - he is supposed to make underdog weapons go bananas on the enemy, not turn an already overpowered rifle into an 80 mm machine gun.

#11
Optimisticalman

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Andreadg89 wrote...

No thanks. Why we have to nerf all the good character this game has? Why?


Because it breaks the game, for me at least. i have played with this new turian and have gotten so bad with so many other characters because it puts you in a lazy mindset. Literally while i'm playing with fury - "why play a fury when i can have infinite shields and boss decimating damage?" *switches back to ghost infiltrator*

There should be no character that is insta-win and the fact that this guy isn't ultra-rarity is even more confusing.

#12
-JP-

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I'm so ****ing tired of this.

I just don't get it. It's such a weird (and, to someone from that there Europeland like me, unamerican) way of "solving" a non-issue.

If you don't like the class, don't play it. If you don't want to play with others who play it, don't play with them. This whole thing of nerfing everything that's good and then, when people inevitably complain the game is too hard (gee, I wonder why), nerfing the enemy is just stupid. It's even more than that. It is, dare I say, moronic.

There are numerous ways to play the game. Just do it whichever way you like and leave me to play it however I like, with whatever I like. Don't ruin the game for everyone who just happens not to share your view.

#13
cuzIMgood

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Definitely agree that stim pack could use a nerf.

-JP- wrote...

If you don't like the class, don't play it.

It is not that he doesn't like that class.  It is that some people would like to see balance and variation in this game.

Modifié par cuzIMgood, 24 octobre 2012 - 07:12 .


#14
NuclearTech76

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GI is squishy in a lot of people's hands and an absolute wrecking ball in others.

TGI is too new to evaluate yet. A lot of people play it because it is A)new B)an infiltrator C)a class that make ARs awesome.

#15
Optimisticalman

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Computron2000 wrote...

The turians are too new. Notice the time from when the destroyers and demolishers came in, to their current nerf. The turians will be nerfed but only some time later.

The GI is currently unnerfable because his powers are shared by others. Nerfing him means nerfing classes that were never super powerful.

I seriously think they should have split the powers so that it had the same name but could be configured differently, such as the arc grenades of the QMI/QME and the demolisher. Both have the same name and similar effects but are different powers in the system


So because a class is new gives him a right to be broken?

I can solo gold with this dude and i was never able to do this before. But he's new, so i guess that gives me some more weeks of easy credits. The GI i agree, but the GI isn't the immortal one in this situation.

#16
Major Durza

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Optimisticalman wrote...

oh and i forgot to mention i haven't failed a single gold since this guy came out.


Do not play as the character, and PUG against Collectors, then come back and tell us how easy Gold is now.

#17
ZachNyeScienceGuy

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They already nerfed the GI... twice.

#18
SkylarV

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Optimisticalman wrote...

There should be no character that is insta-win


SPOILER: There is isn't.

#19
Optimisticalman

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NuclearTech76 wrote...

GI is squishy in a lot of people's hands and an absolute wrecking ball in others.

TGI is too new to evaluate yet. A lot of people play it because it is A)new B)an infiltrator C)a class that make ARs awesome.


or D) It's much easier to use and maneuver than every other character.

#20
Operator m1

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Optimisticalman wrote...

Andreadg89 wrote...

No thanks. Why we have to nerf all the good character this game has? Why?


Because it breaks the game, for me at least. i have played with this new turian and have gotten so bad with so many other characters because it puts you in a lazy mindset. Literally while i'm playing with fury - "why play a fury when i can have infinite shields and boss decimating damage?" *switches back to ghost infiltrator*

There should be no character that is insta-win and the fact that this guy isn't ultra-rarity is even more confusing.


So you blame the kit that makes you lazy and complacent? Right.

Optimisticalman wrote...

I can solo gold with this dude and i was never able to do this before. But he's new, so i guess that gives me some more weeks of easy credits. The GI i agree, but the GI isn't the immortal one in this situation.


The kroguard can do it on geth provided you don't fall asleep. Depending on how you play, you could solo gold as anything. People soloed gold as an SI back in the demo.

Modifié par Operator m1, 24 octobre 2012 - 07:16 .


#21
Optimisticalman

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Major Durza wrote...

Optimisticalman wrote...

oh and i forgot to mention i haven't failed a single gold since this guy came out.


Do not play as the character, and PUG against Collectors, then come back and tell us how easy Gold is now.


Lol, i solo collectors with this dude. Are you serious?

#22
superstan2310

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Optimisticalman wrote...

Andreadg89 wrote...

No thanks. Why we have to nerf all the good character this game has? Why?


Because it breaks the game, for me at least. i have played with this new turian and have gotten so bad with so many other characters because it puts you in a lazy mindset. Literally while i'm playing with fury - "why play a fury when i can have infinite shields and boss decimating damage?" *switches back to ghost infiltrator*

There should be no character that is insta-win and the fact that this guy isn't ultra-rarity is even more confusing.


So don't nerf the Ghost, nerf the stim packs, I don't use them because they are too godly, plus id forget anyway...

#23
Optimisticalman

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Operator m1 wrote...

Optimisticalman wrote...

Andreadg89 wrote...

No thanks. Why we have to nerf all the good character this game has? Why?


Because it breaks the game, for me at least. i have played with this new turian and have gotten so bad with so many other characters because it puts you in a lazy mindset. Literally while i'm playing with fury - "why play a fury when i can have infinite shields and boss decimating damage?" *switches back to ghost infiltrator*

There should be no character that is insta-win and the fact that this guy isn't ultra-rarity is even more confusing.


So you blame the kit that makes you lazy and complacent? Right.


Yes, because it's the kits fault. your point?

#24
X M3TH0D1C4L X

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GeneralMoskvin_2.0 wrote...

Nerf the harrier, but leave the ghost alone - he is supposed to make underdog weapons go bananas on the enemy, not turn an already overpowered rifle into an 80 mm machine gun.

Yea, lets balance a gun around one class so it affects every other character......  /sarcasm

The Harrier is one of the most balanced weapons in this game. Leave it alone.

The GI doesn't need another nerf. It was already hit twice with the TC and HM nerf. Not everyone can use the GI and make him OP. I have seen many people fail miserably with the GI. Nerfing the GI will only affect the GE more and the unreleased Geth Trooper. 

The Turian Ghost is powerful, and the biggest thing with him is his survivability with the stim packs. But again, nerfing the stim packs on the TGI will only affect the Havoc Soldier as well, which isn't that great of a class already.

#25
Tyrant Actual

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I never understood why people complain about something being OP in a co-op game, especially since everyone gets the same amount of points at the end..