Aller au contenu

Photo

Wow.So they nerf destroyer and demolisher but miss the ghost turian and geth infily?


  • Veuillez vous connecter pour répondre
229 réponses à ce sujet

#26
Optimisticalman

Optimisticalman
  • Members
  • 186 messages

superstan2310 wrote...

Optimisticalman wrote...

Andreadg89 wrote...

No thanks. Why we have to nerf all the good character this game has? Why?


Because it breaks the game, for me at least. i have played with this new turian and have gotten so bad with so many other characters because it puts you in a lazy mindset. Literally while i'm playing with fury - "why play a fury when i can have infinite shields and boss decimating damage?" *switches back to ghost infiltrator*

There should be no character that is insta-win and the fact that this guy isn't ultra-rarity is even more confusing.


So don't nerf the Ghost, nerf the stim packs, I don't use them because they are too godly, plus id forget anyway...


He needs some kind of nerf. the stim pack nerf would definitely do the trick.

#27
-JP-

-JP-
  • Members
  • 739 messages

Optimisticalman wrote...

Andreadg89 wrote...

No thanks. Why we have to nerf all the good character this game has? Why?


Because it breaks the game, for me at least. i have played with this new turian and have gotten so bad with so many other characters because it puts you in a lazy mindset. Literally while i'm playing with fury - "why play a fury when i can have infinite shields and boss decimating damage?" *switches back to ghost infiltrator*

There should be no character that is insta-win and the fact that this guy isn't ultra-rarity is even more confusing.


You're saying you can't enjoy the game because ONE character makes the game too easy for you? And that you cannot make yourself play anything else because you're too ****ing lazy? And this should be reason enough for Bioware to ruin said character for most EVERYONE else?

That's such an egocentric view of Mass Effect I don't know what to say. Oh, wait. I do:

Stop being such a lazy crybaby and play something else.

#28
skullmount4

skullmount4
  • Members
  • 122 messages
well they keep nerfing our classes, and buffing the enemies at the same time. No wonder the game just keeps getting harder and harder...

#29
CmnDwnWrkn

CmnDwnWrkn
  • Members
  • 4 336 messages
I agree completely. I'm sick of these hypocrites arguing that nerfs of characters they don't play are perfectly fine, while at the same time it's "KEEP YOUR HANDS OFF MY GETH INFILTRATOR."

Nobody in their right mind would make the argument that the Destroyer deserved a nerf but the GI is fine as-is.

#30
Optimisticalman

Optimisticalman
  • Members
  • 186 messages

X M3TH0D1C4L X wrote...

GeneralMoskvin_2.0 wrote...

Nerf the harrier, but leave the ghost alone - he is supposed to make underdog weapons go bananas on the enemy, not turn an already overpowered rifle into an 80 mm machine gun.

Yea, lets balance a gun around one class so it affects every other character......  /sarcasm

The Harrier is one of the most balanced weapons in this game. Leave it alone.

The GI doesn't need another nerf. It was already hit twice with the TC and HM nerf. Not everyone can use the GI and make him OP. I have seen many people fail miserably with the GI. Nerfing the GI will only affect the GE more and the unreleased Geth Trooper. 

The Turian Ghost is powerful, and the biggest thing with him is his survivability with the stim packs. But again, nerfing the stim packs on the TGI will only affect the Havoc Soldier as well, which isn't that great of a class already.


The power sharing thing might be why they haven't nerfed these things yet..........

So we just leave a game with two broken characters? Hopefully they'll find a way.

#31
CronicleChicken

CronicleChicken
  • Members
  • 374 messages

Optimisticalman wrote...

Don't get me wrong, the two classes they nerfed were two of the best classes on the game.

But i find it hard to see that they didn't catch the turian and geth infiltrators in this mix. Especially the turian.

I can totally understand the nerfs to the demolisher and destroyer but the ghost and the geth are way more of a problem than these guys. I can't go into a gold lobby now without seeing at least one other (and i said other because i have been playing him since release. 
This thing gives me no reason to use any other character) turian ghost infily, never the turian soldier mind you. At least the geth has one weakness - he's fragile, but turian ghost has not a single one.

He's tanky with stim packs (more so than a krogan vanguard, which is sad). He does amazing damage with a cerberus harrier in his hands (and about this time, i'm pretty sure everyone has one). He can turn invisible........(not that he needs to). He has one of the best anti-shield powers on this game (not that he needs it). And insane mobility with the jetpack movement.

So in conclusion what we have now is a damn near immortal infiltrator the can avoid damage unbelievably well in the first place. And another that can kill anything before it even thinks about shooting him? Bioware i think you missed your shots here, but we'll see once the data pops up of the most used characters in gold and platinum matches. You've done nothing but stopped people from using the other tops and narrowed it down to two classes that will be played the most now.

I know they're going to get nerfed. With either bioware seeing this and looking into it or obvious statistics. Flame me all you want, but this post will repeatedly get bumped so bioware can hopefully glance this. By the way, can't wait to go back to platinum to see solely geth and turian ghosts.
Image IPB


First of all, I don't understand why they would nerf "the best of the best." We finally get N7 soldiers, you know "the best of the best" and now they are just like the other soldiers. You are okay with this.

Second, all of us should be punished because some people, including you, don't have the will power (or are just not bored with them or don't know how to use your imagination or can't figure out a way to make the other characters work) to play another character and experiment and master them. So, Bioware is supposed to nerf them so you can whine that you can't use them like you use to? 

Third, I believe I know your problem if you can play the Ghost but not the Havoc soldier who is much more flexible and pust out much more damage (this is just going off actual maxium damage specs you can do to each character without adding any outside skill, guns, or teamwork) and did I mention much more flexible. This is kinda upsetting to me and my friends, most of which can play with the crappiest weapons and still out score me (only by 2-10k). We have fun but we play and learn and we make the game work instead of relying on stats to determine who we will play with.

#32
GeneralMoskvin_2.0

GeneralMoskvin_2.0
  • Members
  • 2 611 messages

X M3TH0D1C4L X wrote...

GeneralMoskvin_2.0 wrote...

Nerf the harrier, but leave the ghost alone - he is supposed to make underdog weapons go bananas on the enemy, not turn an already overpowered rifle into an 80 mm machine gun.

Yea, lets balance a gun around one class so it affects every other character......  /sarcasm

The Harrier is one of the most balanced weapons in this game. Leave it alone.

The GI doesn't need another nerf. It was already hit twice with the TC and HM nerf. Not everyone can use the GI and make him OP. I have seen many people fail miserably with the GI. Nerfing the GI will only affect the GE more and the unreleased Geth Trooper. 

The Turian Ghost is powerful, and the biggest thing with him is his survivability with the stim packs. But again, nerfing the stim packs on the TGI will only affect the Havoc Soldier as well, which isn't that great of a class already.


You do not understand. Today the harrier is bloody overused, the only drawback being the low ammo counter and a little more weight. Basically, everyone equips it.

A demolisher? Harrier.

An asari justicar? Slap a harrier on her.

Batarian soldier? Performs great with the harrier.

Ghost? What else but the harrier.

Plain wrong imo. There are weapons you never see in a match - Kishock, Incisor and Scimitar, just on a side note, that deserve a buff. It's like everyone running around with an AA-12 on CoD (though I'd never compare ME3 with Crap of Duty).

#33
TommyNg

TommyNg
  • Members
  • 800 messages
I agree with u . If BW nerfed destroyer , ghost should be nerf too , that guy has no weakness , high survival chance than destroyer, high DPS as destroyer but still high mobility than destroyer.

Destroyer is the best human can offer , acceptable for him to be one of the best.

#34
Elfonztm

Elfonztm
  • Members
  • 150 messages

Clearly Balkan wrote...

Keep your filthy hands OFF from Infiltrator class in general.

Fu*king whiners - ruin of every game.


Couldn't have said it better myself. 

#35
redlightning596

redlightning596
  • Members
  • 130 messages
Because Devastator Mode and Supply Pylon are powers completely unique to those kits. They were strong powers and therefore tweaked. The GI and others have powers shared amongst other classes, and nerfing one would hurt the other classes as seen with Hunter Mode's nerf and the GE. They don't have too much flexibility here, these classes just have great synergy.

#36
Optimisticalman

Optimisticalman
  • Members
  • 186 messages

-JP- wrote...

Optimisticalman wrote...

Andreadg89 wrote...

No thanks. Why we have to nerf all the good character this game has? Why?


Because it breaks the game, for me at least. i have played with this new turian and have gotten so bad with so many other characters because it puts you in a lazy mindset. Literally while i'm playing with fury - "why play a fury when i can have infinite shields and boss decimating damage?" *switches back to ghost infiltrator*

There should be no character that is insta-win and the fact that this guy isn't ultra-rarity is even more confusing.


You're saying you can't enjoy the game because ONE character makes the game too easy for you? And that you cannot make yourself play anything else because you're too ****ing lazy? And this should be reason enough for Bioware to ruin said character for most EVERYONE else?

That's such an egocentric view of Mass Effect I don't know what to say. Oh, wait. I do:

Stop being such a lazy crybaby and play something else.


So it's ok when they nerf destroyer and demo? But when anyone nerfs your precious (who have honestly been much more powerful), you jump with hostility? You're funny. And your rage just makes this 100X better. I'm only lazy because this character allows me to be. I don't have to focus when using a ghost infily, but it's fair for me to have to do so with every other character right?

#37
mistervirginia

mistervirginia
  • Members
  • 775 messages

Optimisticalman wrote...

Andreadg89 wrote...

No thanks. Why we have to nerf all the good character this game has? Why?


Because it breaks the game, for me at least. i have played with this new turian and have gotten so bad with so many other characters because it puts you in a lazy mindset. Literally while i'm playing with fury - "why play a fury when i can have infinite shields and boss decimating damage?" *switches back to ghost infiltrator*

There should be no character that is insta-win and the fact that this guy isn't ultra-rarity is even more confusing.

i'd have to say the same about the N7 Infiltrator and Vorcha Soldier.  i rape with both but just because i do doesn't mean they need to be nerfed.  just means my playstyle suits them...

#38
Xerorei

Xerorei
  • Members
  • 782 messages

cuzIMgood wrote...

Definitely agree that stim pack could use a nerf.

-JP- wrote...

If you don't like the class, don't play it.

It is not that he doesn't like that class.  It is that some people would like to see balance and variation in this game.


Nerfing things instead of buffing the differing variations between classes leads to homogenization, which we ALREADY see in the weapons, sadly it seems the BW team hasn't quite caught on to that yet.

Edit: so now they not only nerfed demolisher core playstyle (camp with grenades) but now they nerf the resupply times on the pylon.

Dear devs, why did you design a character class that revolves around camping (using the shield and resupply of pylon) only then to later try to retcon camping playstyle (forcing run and gun on the playerbase), you forgot you guys put an actual cool down timer on pylon didn't you?

Modifié par Xerorei, 24 octobre 2012 - 07:23 .


#39
CronicleChicken

CronicleChicken
  • Members
  • 374 messages

-JP- wrote...

Optimisticalman wrote...

Andreadg89 wrote...

No thanks. Why we have to nerf all the good character this game has? Why?


Because it breaks the game, for me at least. i have played with this new turian and have gotten so bad with so many other characters because it puts you in a lazy mindset. Literally while i'm playing with fury - "why play a fury when i can have infinite shields and boss decimating damage?" *switches back to ghost infiltrator*

There should be no character that is insta-win and the fact that this guy isn't ultra-rarity is even more confusing.


You're saying you can't enjoy the game because ONE character makes the game too easy for you? And that you cannot make yourself play anything else because you're too ****ing lazy? And this should be reason enough for Bioware to ruin said character for most EVERYONE else?

That's such an egocentric view of Mass Effect I don't know what to say. Oh, wait. I do:

Stop being such a lazy crybaby and play something else.


I am a lazy crybaby's babysitter and I approve this message.

#40
Captain J. Sunshine

Captain J. Sunshine
  • Members
  • 1 434 messages
Who the hell told you that everyone had a harrier? Just because you have one doesn't mean you gotta make it bad for everyone else.

#41
MajorStupidity

MajorStupidity
  • Members
  • 1 923 messages
Still feels too early to nerf the Ghost. I personally don't use the harrier (I like the Collector rifle or revenant on him) but I have seen plenty of people use it. It could be that the character is just new still.

#42
Operator m1

Operator m1
  • Members
  • 1 289 messages

Optimisticalman wrote...

Yes, because it's the kits fault. your point?


The point is that it isn't the kit's fault. This applies to anything; you start doing something else after a long period of time if doing one thing, you're going to have to adjust. Saying you can't is you not trying.

This isn't a problem unique to the TGI, and you unwilling to adjust back to other kits is your fault.

Btw, people solo gold as many different kits. Saying you can solo gold as a TGI doesn't account for much. There's a guy who soloed platnum with a volus, and anyone can solo gold with a kroguard if they can stay awake.

#43
mistervirginia

mistervirginia
  • Members
  • 775 messages

Optimisticalman wrote...

superstan2310 wrote...

Optimisticalman wrote...

Andreadg89 wrote...

No thanks. Why we have to nerf all the good character this game has? Why?


Because it breaks the game, for me at least. i have played with this new turian and have gotten so bad with so many other characters because it puts you in a lazy mindset. Literally while i'm playing with fury - "why play a fury when i can have infinite shields and boss decimating damage?" *switches back to ghost infiltrator*

There should be no character that is insta-win and the fact that this guy isn't ultra-rarity is even more confusing.


So don't nerf the Ghost, nerf the stim packs, I don't use them because they are too godly, plus id forget anyway...


He needs some kind of nerf. the stim pack nerf would definitely do the trick.

just remove stim pack all together then.  i'm okay with that

#44
N7-RedFox

N7-RedFox
  • Members
  • 4 007 messages
I fully expect Bioware to nerf the new classes. They systematically ruin/destroy all the fun stuff. In essence, they are Reapers. Go figure.

#45
An English Gamer

An English Gamer
  • Members
  • 955 messages

Tyrant Actual wrote...

I never understood why people complain about something being OP in a co-op game, especially since everyone gets the same amount of points at the end..

It's when they don't have it/suck with it/hate how good others do with it.

Unless a class or weapon quite frankly ruins it for others, which no class or weapon I know of currently does, then most to all nerfers can be broken down to whiny ****es.

Modifié par An English Gamer, 24 octobre 2012 - 07:25 .


#46
Major Durza

Major Durza
  • Members
  • 1 913 messages

Optimisticalman wrote...

NuclearTech76 wrote...

GI is squishy in a lot of people's hands and an absolute wrecking ball in others.

TGI is too new to evaluate yet. A lot of people play it because it is A)new B)an infiltrator C)a class that make ARs awesome.


or D) It's much easier to use and maneuver than every other character.


There have been planty of times when I tried to get in cover and flew a few meters to the left instead.
Or just jetting against a wall getting shot at because a lot of the maps are too CQC for the jetpacks to not hinder you.


Optimisticalman wrote...

Major Durza wrote...

Optimisticalman wrote...

oh and i forgot to mention i haven't failed a single gold since this guy came out.


Do not play as the character, and PUG against Collectors, then come back and tell us how easy Gold is now.


Lol, i solo collectors with this dude. Are you serious?


Missing the point, WITHOUT the character.
If you hate it so much, and it is making you "lazy" then why play it?  Why surrender your free will to a playable character?
Do you really need Bioware to nerf something for you to no longer use it?
I cannot even begin to explain how apalled I am at this line of thought.  The need for a higher power to make a change, to solve your laziness and complacency.  If you become (or are) unhealthily fat, should your government ban cake so you will not eat it?
Do you have no control over yourself?  "Its not my fault, the class is making me play as it!  Its making me lazy and complacent!  This spoon is making me fat!"

Come on, get a hold of yourself.  A higher power does not need to solve your problems.
Or perhaps is that just too American of a mindset for you?

This thread is pitiful.

#47
Optimisticalman

Optimisticalman
  • Members
  • 186 messages

CronicleChicken wrote...

Optimisticalman wrote...

Don't get me wrong, the two classes they nerfed were two of the best classes on the game.

But i find it hard to see that they didn't catch the turian and geth infiltrators in this mix. Especially the turian.

I can totally understand the nerfs to the demolisher and destroyer but the ghost and the geth are way more of a problem than these guys. I can't go into a gold lobby now without seeing at least one other (and i said other because i have been playing him since release. 
This thing gives me no reason to use any other character) turian ghost infily, never the turian soldier mind you. At least the geth has one weakness - he's fragile, but turian ghost has not a single one.

He's tanky with stim packs (more so than a krogan vanguard, which is sad). He does amazing damage with a cerberus harrier in his hands (and about this time, i'm pretty sure everyone has one). He can turn invisible........(not that he needs to). He has one of the best anti-shield powers on this game (not that he needs it). And insane mobility with the jetpack movement.

So in conclusion what we have now is a damn near immortal infiltrator the can avoid damage unbelievably well in the first place. And another that can kill anything before it even thinks about shooting him? Bioware i think you missed your shots here, but we'll see once the data pops up of the most used characters in gold and platinum matches. You've done nothing but stopped people from using the other tops and narrowed it down to two classes that will be played the most now.

I know they're going to get nerfed. With either bioware seeing this and looking into it or obvious statistics. Flame me all you want, but this post will repeatedly get bumped so bioware can hopefully glance this. By the way, can't wait to go back to platinum to see solely geth and turian ghosts.
Image IPB


First of all, I don't understand why they would nerf "the best of the best." We finally get N7 soldiers, you know "the best of the best" and now they are just like the other soldiers. You are okay with this.

Second, all of us should be punished because some people, including you, don't have the will power (or are just not bored with them or don't know how to use your imagination or can't figure out a way to make the other characters work) to play another character and experiment and master them. So, Bioware is supposed to nerf them so you can whine that you can't use them like you use to? 

Third, I believe I know your problem if you can play the Ghost but not the Havoc soldier who is much more flexible and pust out much more damage (this is just going off actual maxium damage specs you can do to each character without adding any outside skill, guns, or teamwork) and did I mention much more flexible. This is kinda upsetting to me and my friends, most of which can play with the crappiest weapons and still out score me (only by 2-10k). We have fun but we play and learn and we make the game work instead of relying on stats to determine who we will play with.


You can be upset all you want but you know i'm right when it comes down to it, whether you admit it or not. And if you were so good with everything as you propose, you wouldn't mind a nerf to the top classes. Why use imagination and effort on any other class when i can be an idiot with one? Answer that question, then you have my respects.

#48
Yajuu Omoi

Yajuu Omoi
  • Members
  • 3 611 messages

SkylarV wrote...

Optimisticalman wrote...

There should be no character that is insta-win


SPOILER: There is isn't.


People just get cranky when someone outscores them in a co-op game...

#49
Operator m1

Operator m1
  • Members
  • 1 289 messages

GeneralMoskvin_2.0 wrote...

X M3TH0D1C4L X wrote...

GeneralMoskvin_2.0 wrote...

Nerf the harrier, but leave the ghost alone - he is supposed to make underdog weapons go bananas on the enemy, not turn an already overpowered rifle into an 80 mm machine gun.

Yea, lets balance a gun around one class so it affects every other character......  /sarcasm

The Harrier is one of the most balanced weapons in this game. Leave it alone.

The GI doesn't need another nerf. It was already hit twice with the TC and HM nerf. Not everyone can use the GI and make him OP. I have seen many people fail miserably with the GI. Nerfing the GI will only affect the GE more and the unreleased Geth Trooper. 

The Turian Ghost is powerful, and the biggest thing with him is his survivability with the stim packs. But again, nerfing the stim packs on the TGI will only affect the Havoc Soldier as well, which isn't that great of a class already.


You do not understand. Today the harrier is bloody overused, the only drawback being the low ammo counter and a little more weight. Basically, everyone equips it.

A demolisher? Harrier.

An asari justicar? Slap a harrier on her.

Batarian soldier? Performs great with the harrier.

Ghost? What else but the harrier.

Plain wrong imo. There are weapons you never see in a match - Kishock, Incisor and Scimitar, just on a side note, that deserve a buff. It's like everyone running around with an AA-12 on CoD (though I'd never compare ME3 with Crap of Duty).


The harrier is the single most functional AR that doesn't require some sort of gimmick to work in the hands of any good shot. That really should be left alone.

#50
CronicleChicken

CronicleChicken
  • Members
  • 374 messages

GeneralMoskvin_2.0 wrote...

X M3TH0D1C4L X wrote...

GeneralMoskvin_2.0 wrote...

Nerf the harrier, but leave the ghost alone - he is supposed to make underdog weapons go bananas on the enemy, not turn an already overpowered rifle into an 80 mm machine gun.

Yea, lets balance a gun around one class so it affects every other character......  /sarcasm

The Harrier is one of the most balanced weapons in this game. Leave it alone.

The GI doesn't need another nerf. It was already hit twice with the TC and HM nerf. Not everyone can use the GI and make him OP. I have seen many people fail miserably with the GI. Nerfing the GI will only affect the GE more and the unreleased Geth Trooper. 

The Turian Ghost is powerful, and the biggest thing with him is his survivability with the stim packs. But again, nerfing the stim packs on the TGI will only affect the Havoc Soldier as well, which isn't that great of a class already.


You do not understand. Today the harrier is bloody overused, the only drawback being the low ammo counter and a little more weight. Basically, everyone equips it.

A demolisher? Harrier.

An asari justicar? Slap a harrier on her.

Batarian soldier? Performs great with the harrier.

Ghost? What else but the harrier.

Plain wrong imo. There are weapons you never see in a match - Kishock, Incisor and Scimitar, just on a side note, that deserve a buff. It's like everyone running around with an AA-12 on CoD (though I'd never compare ME3 with Crap of Duty).


Whoa! Whoa! Whoa!. Batarian soldier with a Harrier? Are you crazy? Slap a falcon on that baby and begin the stagger sessions with Falcon + Ballistic Blades = Fun combo that kills and kills and kills. If you get bored, then throw in that ridiculously slow heavy melee and watch out! You'll get 50 melees in a game with four people. Seriously, I wish people would stop pretending that everyone plays the game or has the same mindset of how to play the game. Some of us *cough*haveskill*cough*