Why is Ser Cauthrien more powerful than the Archdemon?
#26
Posté 01 janvier 2010 - 01:58
#27
Posté 01 janvier 2010 - 02:49
#28
Posté 01 janvier 2010 - 02:54
This game doesn't really warn players very well. If we're not supposed to beat Ser Cauthrien in the initial encounter, though there's a chance some might be able to (aka very difficult), the dialog should have made that plain. Alas, there is too much reliance on the save/reload mechanism anymore.
#29
Posté 01 janvier 2010 - 02:55
#30
Posté 01 janvier 2010 - 02:57
#31
Posté 01 janvier 2010 - 03:02
You honestly didn't even need to gather an army your 4 man team could take down the Arch Demon without them if they really wanted to.
Its just a glorified High Dragon guys, you 4 manned one of those midway through the game certainly you can kill one without an army at level cap lol.
#32
Posté 01 janvier 2010 - 03:04
Endurium wrote...
Once upon a time, developers put obvious warnings in dialogs that could lead to potential doom. One example is the warning given when you attempt to open the door leading to a meeting of the Mulmaster Beholder Corps in SSI's Curse of the Azure Bonds. You had a response option for turning away, and another to "Throw caution to the wind!". This because it was a very tough battle, though because it was turn-based I managed to do it ultimately.
This game doesn't really warn players very well. If we're not supposed to beat Ser Cauthrien in the initial encounter, though there's a chance some might be able to (aka very difficult), the dialog should have made that plain. Alas, there is too much reliance on the save/reload mechanism anymore.
She is the only female "ser" in the game that I am aware of.
She has a gigantic sword and a tiny frame.
She has 15 or so archers behind her.
She obviously got the drop on you and set her trap.
None of these say, "Hmm. Maybe I should choose the surrender option?"
lol I get what you mean in your post, but it does give you a surrender option and even if you get trounced all is not lost. Seems they were pretty forgiving to me.
#33
Posté 01 janvier 2010 - 03:06
tallon1982 wrote...
So we're saying that Cauthrien is the female Chuck Norris...Nice
Chuck Norris in the Ultimate Showdown
However, my PC should be like Bruce Lee in comparison... After all, I've had more field training than Ser Cauthrien has.
#34
Posté 01 janvier 2010 - 03:07
She was incredibly tough, and its clearly because the plot wants you to go to Fort Drakon. I've yet to play it through, i may just surrender next time...just for the Fort Drakon hijinx
#35
Posté 01 janvier 2010 - 03:10
#36
Posté 01 janvier 2010 - 03:14
I agree, was just saying...Asante81 wrote...
Fort Drakon is so much fun in so many ways... It's really worth to listen to that "subtle" hint of "Don't fight her!"
I fought her in my last game to see what it was like. From now on will be taking the surrender route to enjoy Drakon.
#37
Posté 01 janvier 2010 - 03:19
Then just kite her around in circles while everyone else in your party nukes her. It takes a long time to do it this way, and it's absolutely cheesing the fight, but it gets the job done. I felt really stupid being a tank in Dragonbone Armor, who had tanked Flemeth, the High Dragon, the Brood Mother and countless other bosses in the game without any problems, running away from her in circles while everyone else actually killed her. Well, got her down to about 5% hp anyway, and then I melee'd her the rest of the way.
This fight is totally not worth it. Just go to the dungeon.
#38
Posté 01 janvier 2010 - 04:48
#39
Posté 01 janvier 2010 - 04:58
#40
Guest_Tassiaw_*
Posté 01 janvier 2010 - 05:16
Guest_Tassiaw_*
#41
Posté 01 janvier 2010 - 05:24
YOU ARE NOT SUPPOSED TO WIN THIS ENCOUNTER. IT IS A TRIGGER TO THE PRISON ESCAPE SIDE QUEST, AND PURELY PLOT DRIVEN.
She is far, far easier to beat when encountered outside the Landsmeet. Oh, and if you do somehow manage to kill her at Howe's you'll simply encounter her AGAIN at the Landsmeet.
Just like there is no way to skip the tower of Ismail in Ostagar or somehow save Duncan, you are not supposed to beat Cauthrien at Howes. The only difference is that the game lets you at least try. For all the ****ing and moaning I think Bioware would have been better just having this out as a cutscene.
#42
Guest_Tassiaw_*
Posté 01 janvier 2010 - 05:26
Guest_Tassiaw_*
Marso40 wrote...
Oh, and if you do somehow manage to kill her at Howe's you'll simply encounter her AGAIN at the Landsmeet.
I didn't see her again at the Landsmeet. Loghain yelled at me for murdering Cauthrien and stealing his daughter.
#43
Posté 01 janvier 2010 - 05:37
Nor did Loghain chastise (or even mention) for her death, either (Anora mentioned it as a loss, and that was it).....
#44
Posté 01 janvier 2010 - 05:52
Did anyone say otherwise? Just because you're supposed to lose to her doesn't make her any less powerful. That's the entire point, actually.. because you're supposed to lose to her, she's made unfairly strong, compared to the next time you'd fight her at the Landsmeet and supposed to win. Seriously, if you could invoke the Right of Conscription, and send her pre-Landsmeet version to the Archdemon, she and her archers would slaughter it. It's that inconsistency in her character that's the problem, not the plot point itself.Marso40 wrote...
YOU ARE NOT SUPPOSED TO WIN THIS ENCOUNTER. IT IS A TRIGGER TO THE PRISON ESCAPE SIDE QUEST, AND PURELY PLOT DRIVEN.
#45
Posté 01 janvier 2010 - 05:54
Marso40 wrote...
I don't know how many threads there have been on this or how many different times and ways it's been said, but here it is one more time:
YOU ARE NOT SUPPOSED TO WIN THIS ENCOUNTER. IT IS A TRIGGER TO THE PRISON ESCAPE SIDE QUEST, AND PURELY PLOT DRIVEN.
She is far, far easier to beat when encountered outside the Landsmeet. Oh, and if you do somehow manage to kill her at Howe's you'll simply encounter her AGAIN at the Landsmeet.
Just like there is no way to skip the tower of Ismail in Ostagar or somehow save Duncan, you are not supposed to beat Cauthrien at Howes. The only difference is that the game lets you at least try. For all the ****ing and moaning I think Bioware would have been better just having this out as a cutscene.
HERE I WILL USE CAP LOCKS SO I CAN BE LIKE THE COOL KIDS!!!! I KNOW FULLY WELL THAT I AM NOT SUPPOSED TO WIN THE FIGHT BUT IF YOUR NOT SUPPOSED TO WIN WHY IN THE HELL DO YOU GET THE OPTION OF FIGHTING HER AS A OP BOSS STRONGER THAN THE ARCH DEMON HIMSELF???
Has it ever occured to you that you could have simply been hauled off to the dungeons without a fight like the tower. Also of course you couldn't save Duncan, there is nothing saying you could have not escaped the tower without Flemeth's help though.
All you would have to do when you exited the tower was see the overrun battlefeild to know the fight was lost and so you retreated into the forest with your lives. No you do not need Morrigan to find your way out of the woods, you do not need a damn guide to find your way anywhere else Morrigan is not needed.
#46
Posté 01 janvier 2010 - 05:58
Tassiaw wrote...
Marso40 wrote...
Oh, and if you do somehow manage to kill her at Howe's you'll simply encounter her AGAIN at the Landsmeet.
I didn't see her again at the Landsmeet. Loghain yelled at me for murdering Cauthrien and stealing his daughter.
I didn't see her again either. I was shocked when I came to this Campaign forum and read all of these accounts of her coming back to life. I'm glad I didn't see her again. I would have been a bit put out if, after winning such a tough fight, reading the codex entry marking her death, lamenting that I had to kill such a valiant warrior, she just showed up like nothing happened.
#47
Posté 01 janvier 2010 - 06:00
#48
Posté 01 janvier 2010 - 06:21
#49
Posté 01 janvier 2010 - 07:30
Next time Bioware, please make it so that it's very hard to use cheese-tactics in this type of fights. It would have been interesting if the doors in the big room where Ser Cauthrien was in were closed once you enter it, forcing the player to either surrender or face them head on. No running away.
#50
Posté 01 janvier 2010 - 07:38
j_j_m wrote...
Oh, definitely if you fight her in the big room or anywhere in the proximity of it. But she could be beaten relatively easily if chased out of the room and the archers were put down with blizzard or something.
Next time Bioware, please make it so that it's very hard to use cheese-tactics in this type of fights. It would have been interesting if the doors in the big room where Ser Cauthrien was in were closed once you enter it, forcing the player to either surrender or face them head on. No running away.
so what kept you from not using cheese-tactics anyway? some players seem to neeed someone to hold their hand nowadays to prevent them from using their own exploits.
Modifié par menasure, 01 janvier 2010 - 07:43 .





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