http://www.ign.com/w..._of_King_George
How'd you like them apples
Modifié par Cyberarmy, 02 novembre 2012 - 12:26 .
Modifié par Cyberarmy, 02 novembre 2012 - 12:26 .
Arcian wrote...
It's not. It's still really bad, but ME3's ending is far worse since Shepard's story was the entire franchise, whereas Desmond's story is only a teeny tiny part of the AC games. How many people could honestly say they've ever gone "Oh boy, a new Desmond section!" whenever they were chucked out of the Animus?Legatus Arianus wrote...
Yo dawg (sadly I deleted my appropriate avatar)! I've heard that AC III ending is worse than ME3 ending. How is that even possible?
Yeah, didn't think so. We loved AC because of Altaïr and Ezio, not Desmond.
Besides, the AC3 ending smells like a DLC grab from 1000 miles away. Mark my words, Ubisoft will announce their own version of an Extended Cut, but they'll charge for it. Which makes them colossal bastards. But I'd rather have my developers being greedy ****s than edgy grimdark "artists" who thinks they'll revolutionize the industry by breaking their franchise in its final 15 minutes.
I was really frustrated by the pages as well, but eventually figured out a way to get them easily. If you hang back to about 30 feet away, and look to see which level (ground, middle, rooftop) the page is at, and figure out exactly where it is when it starts (on your map), you can get to that level and run right at it, before it starts moving. Once I figured that out, I got all of them in Boston in about half an hour.Cyberarmy wrote...
MrDizaztar wrote...
I want to meet the guy who thought it was a good idea to have the Almanac pages move. Lets just say I have a tomahawk for his skull.
This I agree, never caught'em at my first time. My frustration always leads to some air assassinations.
Modifié par happy_daiz, 02 novembre 2012 - 01:34 .
Modifié par stonbw1, 02 novembre 2012 - 02:10 .
You're not alone. I was really clumsy too with the pages, until I finally took a deep breath, and decided to go about it a little more calculated than the drunken sailor tactic I was using.Cyberarmy wrote...
Well thats my tactic for pages too, but as soon as i get near them i become the clumsiest person in the world... Jumping in wrong directions, pressing "drop button and etc...
Lockpicking is rather easy, no? contoller vibrates at right points then its just a button mash(for PS3)
And for artisan stuff i hope you are on Seq.5, if not you cannot level up some of them and have to wait till endgame. which happened to me, i really love when games are not pointing this kind of things.
This site covers it good.
http://segmentnext.c...t-and-level-up/
Modifié par happy_daiz, 02 novembre 2012 - 02:31 .
Modifié par Il Divo, 02 novembre 2012 - 11:58 .
Guest_Guest12345_*
DominusVita wrote...
He'd probably played a few too many hours of Bart's Nightmare.I want to meet the guy who thought it was a good idea to have the Almanac pages move.
So I did play and beat the game. I'd say AC3 has the best writing of the trilogy, though more of that applies to Boston/Frontier/etc. Graphically, it's close to revelations with some slick additions. Some of the mocap(especially Charles Lee) has some impressive work. Charles Lee has scary eyes. The Plot twists are fantastic.
The Ship Gameplay have to be my favorite part of the game, hands down. It's a fantastic idea that was executed with flying colors.
And now, for the gripes. Yeah, the pages frustrate to no end. I didn't even bother. Spoilers While still more coherent than the ME3 ending, the AC3 end isn't exactly mindblowing.End Spoilers
Overall, somewhere between 8.5 and 9. It won't change gaming forever, but most fans won't be dissapointed.
Modifié par TheClonesLegacy, 03 novembre 2012 - 01:33 .
You need to craft a special holster.TheClonesLegacy wrote...
Finished it like 30 minutes ago,
Fantastic game,
Really abrupt ending though.
Also, Where do you obtain a second Flintlock?
I never got one.
oh...okCarcharoth42 wrote...
You need to craft a special holster.TheClonesLegacy wrote...
Finished it like 30 minutes ago,
Fantastic game,
Really abrupt ending though.
Also, Where do you obtain a second Flintlock?
I never got one.
Guest_Guest12345_*
Likely a budgetary limit. I'd have liked a Wind Waker-esque implementation, but it was fun while it lasted.I wish there was an option to just go sailing and have random chance naval battles with pirates. I miss sailing around.
That was greatly catalyzed by the Relationship between Connor and his father. Having 2 very dichotomic viewpoints on what is the best alternative towards the means for peace and independence was a fantastic addition to AC3 - not to mention that you've played as both by the end.They really managed to capture the ambiguity of the conflict which disappeared after AC1.
It seemed to be based off some of the later Splinter Cell Games, but yes, it's relatively simple. I rather prefer something out of Anachronox(though that's a bit unrealistic for modern games).Lockpicking is rather easy, no? contoller vibrates at right points then its just a button mash(for PS3)
Modifié par DominusVita, 03 novembre 2012 - 10:27 .
Guest_Galvanization_*
Modifié par Galvanization, 03 novembre 2012 - 12:32 .
DominusVita wrote...
That was greatly catalyzed by the Relationship between Connor and his father. Having 2 very dichotomic viewpoints on what is the best alternative towards the means for peace and independence was a fantastic addition to AC3 - not to mention that you've played as both by the end.
Nerevar-as wrote...
Foolsfolly wrote...
I'm beginning to lose heart that long series-wide narratives in video games are truly sustainable. Since no one's sticking their endings. They're fine with bread-crumb littering as the series moves forward but wrapping them up? It's like series-long stories in television. They just don't end well.
There´s a current obsession with trying to make endings memorable and also a belief that if things don´t end somehow badly then it is not of quality. After all there´s people who really want to believe Bruce and Selina at the end of DKR is in Alfred´s imagination. And no mantter how many endings crashed because of this, the trend still continues. I just don´t get it.
True Art is Angsty my ***.
It's not bad, just mediocre.Obeded the 2nd wrote...
The story in this game is so bad, Connors and Desmonds, not even mentioning the ending.
Otherwise the game was really fun best AC IMO
TheClonesLegacy wrote...
It's not bad, just mediocre.Obeded the 2nd wrote...
The story in this game is so bad, Connors and Desmonds, not even mentioning the ending.
Otherwise the game was really fun best AC IMO
Modifié par Obeded the 2nd, 03 novembre 2012 - 07:57 .