scyphozoa wrote...
spoilersLPPrince wrote...
I felt there could've been a branching path choice there at the end. That would've been cool. Didn't happen though.
Yeah, this was my first impression. Mineveva shows you that cinematic of "what would happen" where it shows the next cycle basically repeating all the same mistakes and ignorance of our current cycle. So while it seems like that might have originally been a choice, it doesn't seem like a choice worth picking. Essentially, 6 billion people die so that the next cycle can make all the same mistakes.
As I thought about it a bit more, i reached the conclusion that Ubi was probably showing the player that outcome specifically so the player wouldn't wonder or want to know what they were missing.
Anyway, I am surprised people didn't like the ending. I thought it was quite well done. Everything Desmond is finally over and resolved. I didn't hate him as a character, but I am happy he is done being the protagonist. And he went out in a pretty good way, saving the world but unleashing Juno.
And really, there couldn't be future AC games with Desmond, when you consider the power he wields at Abstergo. Once you start walking around with the Apple and forcing dozens of guards to kill themselves, the gameplay component goes out the window. And they could take the apple away, but then they are just turning the AC series into a longer and repetitive scavenger hunt. I would prefer if future AC games didn't have to focus on finding ancient artifacts or keys, as that has been pretty exhausted plot arc from the start of the series.
I felt those parts of the game were terrible. Completely wasted opprotunity.





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