Thoughts on exclusive companions?
#1
Posté 24 octobre 2012 - 08:48
#2
Posté 24 octobre 2012 - 08:50
I like the idea that choice matters, but I dislike the idea that a lot of resources (time, art, voice) went into a character that you'll only see 50% of the time.
#3
Posté 24 octobre 2012 - 08:53
#4
Posté 24 octobre 2012 - 08:56
Not so keen on the choice being because of your class or gender choice.
#5
Posté 24 octobre 2012 - 08:57
#6
Posté 24 octobre 2012 - 08:59
#7
Posté 24 octobre 2012 - 09:20
#8
Posté 24 octobre 2012 - 09:22
Wulfram wrote...
If it's based on a choice by the PC, then in principle I support. Though it does have a cost in terms of resources of course.
Not so keen on the choice being because of your class or gender choice.
Seconded...for what it's worth.
I also liked the Hanhaar/Mira way, not exactly a choice, but a result of your character being a certain way.
#9
Posté 24 octobre 2012 - 09:23
#10
Posté 24 octobre 2012 - 09:39
Carver's only flaw was me picking a warrior. RIP Carver.
#11
Posté 24 octobre 2012 - 09:45
What I wouldn't mind seeing is a dynamic where you must choose between two companions, such as with Kaidan and Ashley in ME (though obviously it would have to be handled differently).
#12
Posté 24 octobre 2012 - 09:47
The worry about exclusive companions is that it can end up being presented as a binary choice, or, as others have said the choice can be removed completely from the player (in a bad way), eg if it is based on the PC's class - this occurred with Bethany/Carver in DA2.
So I think it is difficult to do well, but definitely worth it.
#13
Posté 24 octobre 2012 - 09:52
#14
Posté 24 octobre 2012 - 09:54
I think the problem with exclusive characters is that they don't have much content. Carver/Bethany are gone for most of the game. Ashley/Kaidan are gone for most of ME3 and have 2 maybe 3 (but I seriously think 2) scenes where you talk to them on the Normandy.
KOTOR2 had Mira and Hanharr speak a lot but I think this was due to the fact that Hanharr didn't need to record lines. He just screams the same four canned Wookie noises over and over again.
#15
Posté 24 octobre 2012 - 09:57
#16
Posté 24 octobre 2012 - 09:57
Like say..
Hawkes younger sister/brother if they lived.
Mother Petrice if you sided with her in DA2.
Modifié par Terrorize69, 24 octobre 2012 - 09:58 .
#17
Posté 24 octobre 2012 - 10:01
Terrorize69 wrote...
Would be nice if some companions were limited to choices made in DAO and DA2.
Like say..
Hawkes younger sister/brother if they lived.
Mother Petrice if you sided with her in DA2.
I agree: even if it meant not getting another companion as a replacement this would still be great.
#18
Posté 24 octobre 2012 - 10:02
If they feel they can give us a choice between two heavily developed companions I'm all for it though.
#19
Posté 24 octobre 2012 - 10:02
Honestly, I don't think their relationships would have been as symbolically impactful if they both had survived, because part of Carver's bitterness deals with him being the only non-magic sibling and Bethany's torment deals with her being the primary reason that the Hawke family had to stay in hiding.
Overall, I would have loved to have the surviving sibling remain in the party for a greater period of time, but I can see why they were removed due to the story. In regards to the topic, I would love to see exclusive companions based on playthrough return in some form, but hopefully more permanent than how Carver and Bethany were in DA 2.
Modifié par arcelonious, 24 octobre 2012 - 10:14 .
#20
Posté 24 octobre 2012 - 10:03
JWvonGoethe wrote...
I'd like to see it more often, and I'd also like the option not to recruit certain companions if it doesn't make sense for my PC to do so - Wynne, Sten and Zevran are good examples of what went right in Origins with this. Those characters added a lot, but if recruiting them doesn't make sense then I'll see them on another playthrough.
The worry about exclusive companions is that it can end up being presented as a binary choice, or, as others have said the choice can be removed completely from the player (in a bad way), eg if it is based on the PC's class - this occurred with Bethany/Carver in DA2.
So I think it is difficult to do well, but definitely worth it.
I agree with this. Hawke's relationships with companions sometimes felt forced, simply because I had little choice over who could and couldn't join me, I had no choice over who to boot out or keep (apart from Anders and Isabela), and (while I do believe it was an improvement over approval/disapproval) the friendship/rivalry system just wasn't realistic in some cases.
If I'm playing as a hardline Andrastian, I don't want to be anywhere near Merrill. Likewise, if my character is a libertarian mage, why would Fenris want to associate with me?
#21
Posté 24 octobre 2012 - 10:06
Terrorize69 wrote...
Would be nice if some companions were limited to choices made in DAO and DA2.
Like say..
Hawkes younger sister/brother if they lived.
Mother Petrice if you sided with her in DA2.
I think making one of Hawkes siblings a companion would be interesting, however there's a chance that neither Bethany or Carver survived and I don't think it's a good idea to waste resources on a companion that a lot of people aren't going to get.
#22
Guest_Guest12345_*
Posté 24 octobre 2012 - 10:07
Guest_Guest12345_*
#23
Posté 24 octobre 2012 - 10:08
scyphozoa wrote...
I like choice-exclusive followers. I do not like class-locked followers like Beth/Carver in DA2.
Essentially this.
#24
Posté 24 octobre 2012 - 10:09
You inconsiderate prig. *shakes head*deuce985 wrote...
I'm honestly not a fan of this. I really didn't like it in DA2. I wanted Carver in my party all the time, not just because I picked a mage class...
Carver's only flaw was me picking a warrior. RIP Carver.
#25
Posté 24 octobre 2012 - 10:10
King Cousland wrote...
JWvonGoethe wrote...
I'd like to see it more often, and I'd also like the option not to recruit certain companions if it doesn't make sense for my PC to do so - Wynne, Sten and Zevran are good examples of what went right in Origins with this. Those characters added a lot, but if recruiting them doesn't make sense then I'll see them on another playthrough.
The worry about exclusive companions is that it can end up being presented as a binary choice, or, as others have said the choice can be removed completely from the player (in a bad way), eg if it is based on the PC's class - this occurred with Bethany/Carver in DA2.
So I think it is difficult to do well, but definitely worth it.
I agree with this. Hawke's relationships with companions sometimes felt forced, simply because I had little choice over who could and couldn't join me, I had no choice over who to boot out or keep (apart from Anders and Isabela), and (while I do believe it was an improvement over approval/disapproval) the friendship/rivalry system just wasn't realistic in some cases.
If I'm playing as a hardline Andrastian, I don't want to be anywhere near Merrill. Likewise, if my character is a libertarian mage, why would Fenris want to associate with me?
You honestly don't have to interact with these characters at all. If you don't put them in your party or go talk to them at their "home" then basicly they aren't part of your group.
On my Libertarian mage I befriended Fenris. I understood why his views were extreme and wanted to show him that not all mages are evil. Other then that convo in the Gallows you can pretty much ignore his mage hating dialogue.





Retour en haut







