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Bronze extraction wave. 5 Scions.


31 réponses à ce sujet

#1
RowanSane

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 I counted. And a couple of Praetorians but frankly, they're the easy part. I consider the Scion the most dangerous unit in the game right now. This seems wrong to me, as does the feeling that the Collectors are the toughest faction while Reapers are the weakest.

Hopefully the enemy 'budget' for Collectors on later waves might get looked at soon. Any thoughts?

#2
Drayce333

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Scion are most definitly the strongest enemies in game right now, 4k damage gunshots, multi stun lock grenades which they LOVE to use on revived players, and a 1hit ko and sooooooooooo much armor health. They can also regenerate half their armor and gain barrier when possesed.

Modifié par Drayce333, 24 octobre 2012 - 11:05 .


#3
neverhadspam

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Pics or it didnt happen

#4
dumdum2

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RowanSane wrote...

 I counted. And a couple of Praetorians but frankly, they're the easy part. I consider the Scion the most dangerous unit in the game right now. This seems wrong to me, as does the feeling that the Collectors are the toughest faction while Reapers are the weakest.

Hopefully the enemy 'budget' for Collectors on later waves might get looked at soon. Any thoughts?


There are usually only 1 Praetorian on bronze and after you kill it then it doesn't respawn, are you sure you saw a couple of them during extraction? And 5 Scions at once? That doesn't even happen on Gold extraction :huh:

#5
Bryan Johnson

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Extraction waves, do not really have an enemy budget so enemies will typically not stop spawning. Particular enemies on the other hand sometimes have a cap to how many can spawn in a wave.

5 Scions at once would not have happened, but 2 scions at once and then they respawning as they get killed, that I can see.

#6
Moby

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dumdum2 wrote...

There are usually only 1 Praetorian on bronze and after you kill it then it doesn't respawn, are you sure you saw a couple of them during extraction? And 5 Scions at once? That doesn't even happen on Gold extraction :huh:


This.  Only ever seen three Scions at once on both Gold and Platinum.

Bryan Johnson wrote...

Extraction waves, do not really have an enemy budget so enemies will
typically not stop spawning. Particular enemies on the other hand
sometimes have a cap to how many can spawn in a wave.

5 Scions at once would not have happened, but 2 scions at once and then they respawning as they get killed, that I can see.


Looks like BJ's on the ball again today.

Modifié par MofuggerX, 24 octobre 2012 - 11:12 .


#7
ParanoidDrone

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dumdum2 wrote...

RowanSane wrote...

 I counted. And a couple of Praetorians but frankly, they're the easy part. I consider the Scion the most dangerous unit in the game right now. This seems wrong to me, as does the feeling that the Collectors are the toughest faction while Reapers are the weakest.

Hopefully the enemy 'budget' for Collectors on later waves might get looked at soon. Any thoughts?


There are usually only 1 Praetorian on bronze and after you kill it then it doesn't respawn, are you sure you saw a couple of them during extraction? And 5 Scions at once? That doesn't even happen on Gold extraction :huh:


I have experienced a situation where a second Praetorian spawned after the first one was killed on Wave 10 Bronze.  Never during extraction though.

And Scions spawn far too frequently for how much armor they have.  (Equivalent to a Geth Prime or a Banshee?  lolwut?)

Modifié par ParanoidDrone, 24 octobre 2012 - 11:13 .


#8
djspectre

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What? I thought that 5 scions was the entirely line up of a Toyota subsidiary...oh wait...nvm. ;-)



(xB, tC, xD, iQ, FR-S)

#9
RowanSane

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Bryan Johnson wrote...

Extraction waves, do not really have an enemy budget so enemies will typically not stop spawning. Particular enemies on the other hand sometimes have a cap to how many can spawn in a wave.

5 Scions at once would not have happened, but 2 scions at once and then they respawning as they get killed, that I can see.


Thanks Bryan, I really appreciate how active you devs are in the forums thee days! Yes, it was 2 Scions at a time - rocketed them and two more must have spawned. Rocketed, saw one more just before we extracted.

To others: I admit I'm not entirely sure there were two Praetorians but I'm almost certain. Would presumably be a similar case to the respawning Scions.

I'm not sure what would have been a better tactic than rocketing them since Scions have so much range that kiting them is... problematic. My team mates were playing 'camp the extraction point' which is very rarely a good plan and never against Collectors.

#10
lightswitch

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Yeah, they're nasty, but that's the point of the extraction wave, right? Honestly it's the "holy blazes what is going on there is death everywhere" part of this game that I enjoy. Successfully managing seemingly insurmountable odds is one of the most satisfying feelings I can get from a game and for me no other game right now delivers that feeling quite like ME3 multiplayer. There was an article about this on Rock Paper Shotgun recently: http://www.rockpaper...hings-go-wrong/

I think that the devs understand that this sense of "oh by gosh this is ridiculous" is actually what makes the game interesting and, for most of us, fun. So I'm glad when they don't listen to all the people who are like "dragoon bombers be SUPERPOWERED DEATH MACHINES, biowarez u better nerf or I quit!" If people want to play something relaxed so they can mindlessly kill monsters while they joke around with their buddies go play WoW or Borderlands or something. For me, the day this game stops delivering the thrill of impossible odds is the day I quit playing.

#11
Aerialight

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Bryan Johnson wrote...

Extraction waves, do not really have an enemy budget so enemies will typically not stop spawning. Particular enemies on the other hand sometimes have a cap to how many can spawn in a wave.

5 Scions at once would not have happened, but 2 scions at once and then they respawning as they get killed, that I can see.


Incorrect. I've noticed a couple times, that enemies seem to spawn in replacement to others. As an example: 

I was playing on gold>Rio>reapers. Wave 7 started off normal, but halfway through, EVRYTHING was cannibals. The game was freezing and everyone was freaking out. Glitch indeed, just saying that enemy numbers are being messed up

#12
Bryan Johnson

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Toxic White wrote...

Bryan Johnson wrote...

Extraction waves, do not really have an enemy budget so enemies will typically not stop spawning. Particular enemies on the other hand sometimes have a cap to how many can spawn in a wave.

5 Scions at once would not have happened, but 2 scions at once and then they respawning as they get killed, that I can see.


Incorrect. I've noticed a couple times, that enemies seem to spawn in replacement to others. As an example: 

I was playing on gold>Rio>reapers. Wave 7 started off normal, but halfway through, EVRYTHING was cannibals. The game was freezing and everyone was freaking out. Glitch indeed, just saying that enemy numbers are being messed up


In that particular case yes it would be theoretically possible, although I would expect to have a Marauder. For the most part only 1 type of enemy is capped for number of times it cna spawn in a wave.

#13
Aerialight

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Bryan Johnson wrote...

Toxic White wrote...

Bryan Johnson wrote...

Extraction waves, do not really have an enemy budget so enemies will typically not stop spawning. Particular enemies on the other hand sometimes have a cap to how many can spawn in a wave.

5 Scions at once would not have happened, but 2 scions at once and then they respawning as they get killed, that I can see.


Incorrect. I've noticed a couple times, that enemies seem to spawn in replacement to others. As an example: 

I was playing on gold>Rio>reapers. Wave 7 started off normal, but halfway through, EVRYTHING was cannibals. The game was freezing and everyone was freaking out. Glitch indeed, just saying that enemy numbers are being messed up


In that particular case yes it would be theoretically possible, although I would expect to have a Marauder. For the most part only 1 type of enemy is capped for number of times it cna spawn in a wave.

Ah that makes sense. THough i ust say it was a hilarious glitch, all of those cannibals eating eachother, was a grand feast indeed:p

#14
Malanek

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You guys think Scions are the most dangerous enemy? They pack a punch but they are slow, predictable, and their blast never seems to get me as quickly as the Ravagers does. I don't really see them as an especially dangerous unit, particularly compared to the Praetorian which advances on you quite quickly, synch kills and shields itself from powers.

#15
aztuner

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djspectre wrote...

What? I thought that 5 scions was the entirely line up of a Toyota subsidiary...oh wait...nvm. ;-)



(xB, tC, xD, iQ, FR-S)


I see what you did there :wizard:

#16
djspectre

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aztuner wrote...

djspectre wrote...

What? I thought that 5 scions was the entire line up of a Toyota subsidiary...oh wait...nvm. ;-)



(xB, tC, xD, iQ, FR-S)


I see what you did there :wizard:


I've been waiting to use that joke on the forums for a while :D

#17
artificial-ignorance

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SCIONS ARE OVERPOWERED. On bronze, one shot and your shields are gone. Three and you're dead. It's ridiculous.

#18
djspectre

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artificial-ignorance wrote...

SCIONS ARE OVERPOWERED. On bronze, one shot and your shields are gone. Three and you're dead. It's ridiculous.


Have you ever stood in front of a Ravager and taken it's 3-shot barrage? Same thing happens. Yet, you're not complaining about them. 

The Scion is the Collectors ravager. 

#19
Tonymac

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djspectre wrote...

artificial-ignorance wrote...

SCIONS ARE OVERPOWERED. On bronze, one shot and your shields are gone. Three and you're dead. It's ridiculous.


Have you ever stood in front of a Ravager and taken it's 3-shot barrage? Same thing happens. Yet, you're not complaining about them. 

The Scion is the Collectors ravager. 



True - but its the BillyBobBad**** of ravagers.  You have no time to recover when they are far away, hidden and curving their shots around stuff.  They don't even require line of sight - and are completely silent from great distances.

#20
Faps to phantoms

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 Personally, Possessed Scions have definitely dethroned Phantoms as my most feared unit.  So far, they've downed me more often than I've killed them.

I see it as more of a play style thing, some people find certain enemies more problematic than others.  Your character selection also plays a major role in which units are gonna give you trouble(ie: I dread facing even a single Phantom, but if my character has Stasis then...).

It's a co-op game and meant to played using communication, even on Bronze. That's hard to do in PUGs but you can't blame the game's developers for that.

#21
Fawx9

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djspectre wrote...

artificial-ignorance wrote...

SCIONS ARE OVERPOWERED. On bronze, one shot and your shields are gone. Three and you're dead. It's ridiculous.


Have you ever stood in front of a Ravager and taken it's 3-shot barrage? Same thing happens. Yet, you're not complaining about them. 

The Scion is the Collectors ravager. 


Ravagers don't nearly do the damage of Scions.

Scions are bugged and dealing double the amount of damage they should be.

#22
Computron2000

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djspectre wrote...

artificial-ignorance wrote...

SCIONS ARE OVERPOWERED. On bronze, one shot and your shields are gone. Three and you're dead. It's ridiculous.


Have you ever stood in front of a Ravager and taken it's 3-shot barrage? Same thing happens. Yet, you're not complaining about them. 

The Scion is the Collectors ravager. 


Except the entire "i'm going to shoot blue lines at you so you know you should run now" thingie happening with ravagers. Try Collectors on Condor. Dark map, long range. Bam, downed from across the map.

#23
Astartes Marine

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Computron2000 wrote...
Except the entire "i'm going to shoot blue lines at you so you know you should run now" thingie happening with ravagers. Try Collectors on Condor. Dark map, long range. Bam, downed from across the map.

The blue lines, plus the guns are loud as opposed to the Scion's quiet BFG.

Ravagers also are not hard to kill...

#24
N7Dropout1

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Scions are dangerous because their shots can bring your shields down in 1 hit no matter how strong they are, which is bull****. They should be like Ravagers.

Modifié par N7Dropout1, 26 octobre 2012 - 02:18 .


#25
Outlaw29

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Collectors on condor is my nightmare scenario.