With all of the AI factions so damn strong and own the ability to shoot straight through our shieldgate/healthgate, i'd say the Ghost is perfectly balanced.
1) Scion magic bullets and grenades = player dead in one shot
2) Paretorians wall hacks laser (that can be fire out of its butt) = player dead in one shot
3) Prime's mass stunlock abuse + Drone stunlock = player can't fight back after being hit once... dead
4) Hunter's being able to stunlock us through stasis = player dies coz it can't fight back
5) Possessed Collector Captains one-shot-kills = player downed then promptly stomped 2 secs later
6) Possessed Abomination = player dead after being silently sneaked up on and nuked
7) Atlas Stunlock Missile = Player survives with one 1 bit of HP then has it burnt off because DoT and stunlock prevents Ops Pack being used (BS!)
8) Phantoms now have magnet grab and will sync kill you during Shadow Strike/ Havoc Strike animations
9) Geth Rocket Trooper = missile gatling gun = player dead in one shot
10) Banshee can teleport through a wall right in front of ur face and grab u for an insta-kill = players cheaply killed with no way of dodging
11) Dragoons are crazy powerful and prevent you from successfully completing a 4-Device-Hack objective due to spawning too fast after you take em out and their speed allows them to come back at you before you can cap a device.
12) Enemies will no literally spawn right next to a player regardless if he/she is standing in a spawn zone (as of 24th Oct stealth balance changes)
So you see, Ghost is fairly matched against the above BS. If anything, the rest of the character's need buffing.
Modifié par CaptainTeabag, 25 octobre 2012 - 11:00 .





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