UkranyannBR wrote...
BlackDahlia424 wrote...
Here are the numbers.
With a Harrier X with EB and AP:
Base 130 damage
+25% from EB
+80% TC damage
+20% AR bonus from TC
+30% from passives
+27.5% from damage-specced stimulant pack
+12% from Warfighter
+30% from AR amp III
Each Harrier shot does 421.85 damage. That means it has a spike DPS of 3866.96 with perfect long-ranged accuracy and no recoil. Even taking away the 2 second period of +80% TC damage, it's DPS is still absurd. Explain how this is balanced.
You are wrong.
The damage bonus granted to AR by TC is 10 seconds at rank 6...since you choose to increase the duration of the TC and not the bonus damage.
What I do not understand, this enormous desire that some players have to ruin good characters! BW does not need help for that. Already fu***** with the game all the time, increasing the difficulty of the game, "rebalancing to worst" most things still useful and creating hordes of dragoons and phantoms in gold.
Stop to think, before suggesting a nerf. The character came with the new DLC, because it is needed. Ghosts and Havocs are elite soldiers of the Turians, and the Destroyer is an elite soldier of humans.
Moreover, the game is cooperative, non-competitive. Whether the team has 3 Turians with Harriers XXVIII and you are there with your Drell and a pistol of water. If they do work, it's great for me. Someone complains of 80 000 credits in an extraction of gold? No! So, that's it!
Yeah, I really don't get it either. I was playing Reapers Gold last night on PUG, and I was using the combination of stagger from heavy melee, TC + Stimpacks to basically revive people constantly, even in situations where I shouldn't have been able to get to them. We only wiped on Wave 10 because I was sync-killed by a Banshee while cloaked and being knocked backwards by a Brute.
If the Turian Ghost gets nerfed, I assume they'll nerf the Stimpack, and then a good part of my support-plan for teammates will be gone. Mostly I hope they just don't significantly neft the Ghost.
Modifié par Dark Tlaloc, 25 octobre 2012 - 02:20 .





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