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we want our devastator and supply pylon back!


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#26
vurtual3

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signed.

#27
Trinidoc7

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Yeah.

How do you release two characters months after the game's launch, then need to nerd the heck out of them a short time later? Moreover, why nerf a character's main viable power when 95% of people likely spec entirely out of one of the remaining two?

#28
Asebstos

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Jiovanie- wrote...

That Halo Dude wrote...

Wait, they were taken away?
*checks Manifest*
Oh, they're both still there.

Seriously, is an extra four seconds for grenades really so bad?

It is when you have four seconds to defend yourself against an enemy while you have no greandes to do so.


There's this thing called a gun.

#29
AppealToReason

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I wondered why my damage output seemed low with the Destroyer.

That demolisher nerf might have been one of the most unnecessary things I've ever seen.

#30
azymut_666

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And You have my voice too .
Devastators only skills was : stand as a rock and hit like a thunder . I wont him back .

Modifié par azymut_666, 25 octobre 2012 - 12:58 .


#31
Ziguehart

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/Signed

#32
Guest_Jiovanie-_*

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Asebstos wrote...

Jiovanie- wrote...

That Halo Dude wrote...

Wait, they were taken away?
*checks Manifest*
Oh, they're both still there.

Seriously, is an extra four seconds for grenades really so bad?

It is when you have four seconds to defend yourself against an enemy while you have no greandes to do so.


There's this thing called a gun.

Can this gun you speak of stun fours enemies that have advanced upon you in about the same timeframe as an Arc Grenade could? 

Modifié par Jiovanie-, 25 octobre 2012 - 01:16 .


#33
ThatGuyThatPlaysThisGame

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Asebstos wrote...

Jiovanie- wrote...

That Halo Dude wrote...

Wait, they were taken away?
*checks Manifest*
Oh, they're both still there.

Seriously, is an extra four seconds for grenades really so bad?

It is when you have four seconds to defend yourself against an enemy while you have no greandes to do so.


There's this thing called a gun.

Yes you mean those spit wad straws with wet paper?

Also a gun doesn't stagger as easily as a grenade :whistle:

Modifié par ThatGuyThatPlaysThisGame, 25 octobre 2012 - 01:11 .


#34
doozerdude

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DHKany wrote...

Destroyer and Demolisher Nerf were uncalled for.


Actually it was:whistle:

And definitely not signing this. Destroyer and Demolisher were the two most common classses you see on gold/plat because they were simply OP.

Multiplayer is all about playing as aliens and tons of other characters... Why the **** would anyone want two super powerful characters that absolutely trivialize the others?

I actually can think of a reason why you might want that, cause you suck, and it made you feel like you could play gold/platinum when really you can't.;)

Modifié par doozerdude, 25 octobre 2012 - 01:13 .


#35
nicethugbert

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/SIGNED

Crappy characters do not get better by nerfing better characters.

#36
ThatGuyThatPlaysThisGame

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doozerdude wrote...

DHKany wrote...

Destroyer and Demolisher Nerf were uncalled for.


Actually it was:whistle:

And definitely not signing this. Destroyer and Demolisher were the two most common classses you see on gold/plat because they were simply OP.

Multiplayer is all about playing as aliens and tons of other characters... Why the **** would anyone want two super powerful characters that absolutely trivialize the others.

I actually can think of a reason why you might want that, cause you suck, and it made you feel like you could play gold/platinum when really you can't.;)

Yet I only ever saw them in games if I played as them. I wonder why :innocent:

#37
Last--Warrior-13

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Destroyer and Demolisher nerf is the final nail in the coffin of ME3.Bioware wants to see only good players.Average players have no chance in gold/platinum now.Was demolisher that powerful?.strange...........

#38
Methew

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Is this thread for realz?

I don't want to live on this planet anymore.

How is Thessia this time of year? And how are they concerning immigrants?

Modifié par Methew, 25 octobre 2012 - 01:17 .


#39
Optimisticalman

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doozerdude wrote...

DHKany wrote...

Destroyer and Demolisher Nerf were uncalled for.


Actually it was:whistle:

And definitely not signing this. Destroyer and Demolisher were the two most common classses you see on gold/plat because they were simply OP.

Multiplayer is all about playing as aliens and tons of other characters... Why the **** would anyone want two super powerful characters that absolutely trivialize the others?

I actually can think of a reason why you might want that, cause you suck, and it made you feel like you could play gold/platinum when really you can't.;)


Yes and your thoughts about the two most op characters in the game that they missed? Aka turian ghost and geth infily?

#40
cuzIMgood

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No.

#41
Tibbatron

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nicethugbert wrote...

/SIGNED

Crappy characters do not get better by nerfing better characters.




^ This

#42
ThatGuyThatPlaysThisGame

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Tibbatron wrote...

nicethugbert wrote...

/SIGNED

Crappy characters do not get better by nerfing better characters.




^ This

^thirded^

#43
wes60620

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Asebstos wrote...

Jiovanie- wrote...

That Halo Dude wrote...

Wait, they were taken away?
*checks Manifest*
Oh, they're both still there.

Seriously, is an extra four seconds for grenades really so bad?

It is when you have four seconds to defend yourself against an enemy while you have no greandes to do so.


There's this thing called a gun.


Go ahead and just use your "gun" when two or three newly buffed Brutes & a Banshee are about to overrun the evac site.

#44
doozerdude

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ThatGuyThatPlaysThisGame wrote...

Tibbatron wrote...

nicethugbert wrote...

/SIGNED

Crappy characters do not get better by nerfing better characters.




^ This

^thirded^



*cough* INB4POWERCREEP *cough*

#45
K9lArthur

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/signed

#46
doozerdude

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Optimisticalman wrote...

doozerdude wrote...

DHKany wrote...

Destroyer and Demolisher Nerf were uncalled for.


Actually it was:whistle:

And definitely not signing this. Destroyer and Demolisher were the two most common classses you see on gold/plat because they were simply OP.

Multiplayer is all about playing as aliens and tons of other characters... Why the **** would anyone want two super powerful characters that absolutely trivialize the others?

I actually can think of a reason why you might want that, cause you suck, and it made you feel like you could play gold/platinum when really you can't.;)


Yes and your thoughts about the two most op characters in the game that they missed? Aka turian ghost and geth infily?



They were just released, a lot of people haven't unlocked them, they are not as commonly spammed in gold/plat. They will get around to it.

#47
BioticArm

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signed. (but keep the hawk buff :D)

#48
ThatGuyThatPlaysThisGame

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doozerdude wrote...

ThatGuyThatPlaysThisGame wrote...

Tibbatron wrote...

nicethugbert wrote...

/SIGNED

Crappy characters do not get better by nerfing better characters.




^ This

^thirded^



*cough* INB4POWERCREEP *cough*

Yes and this imaginary power creep isn't helped when the older classes are nerfed :whistle:

#49
Guest_Jiovanie-_*

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doozerdude wrote...

DHKany wrote...

Destroyer and Demolisher Nerf were uncalled for.


Actually it was:whistle:

And definitely not signing this. Destroyer and Demolisher were the two most common classses you see on gold/plat because they were simply OP.

Multiplayer is all about playing as aliens and tons of other characters... Why the **** would anyone want two super powerful characters that absolutely trivialize the others?

I actually can think of a reason why you might want that, cause you suck, and it made you feel like you could play gold/platinum when really you can't.;)

Overpowered is saying that these too classes were far too powerful. I don't see how that's true considering how they get downed just like every other class does. I've seen the Destroyer downed several times in one match; that's not even including executions. 

They were not overpowered in anyway; they were fine with where they were at and how they performed. Also, I don't think they were used the most simply because they were the most effective. I believe they were used because they fit people's playstyles better or were more aesthetically pleasing. I don't think using a character is an indicator of skill level. 

How does using the Human Male Soldier make one more skilled than using the N7 Destroyer? I'd say that was a childish claim if you were actually serious. I still prefer the Batarian over the Destroyer simply because the Batarian is my Go to soldier for fitting me aesthetically.

#50
ryoldschool

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Asebstos wrote...

Jiovanie- wrote...

That Halo Dude wrote...

Wait, they were taken away?
*checks Manifest*
Oh, they're both still there.

Seriously, is an extra four seconds for grenades really so bad?

It is when you have four seconds to defend yourself against an enemy while you have no greandes to do so.


There's this thing called a gun.


You seem to specialize in smug comments about this topic.

I tested the PPR with the new nerfed devastator mode and any buff that they made in Hydra missiles does not make up for it, its a significant nerf.  If it was Biowares intention to deter people from playing that setup then I believe they succeeded.