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we want our devastator and supply pylon back!


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#201
darkpassenger2342

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Playing madden doesnt mean you can be a head coach in the NFL.
 in other words, playing mass effect doesnt make you a mass effect developer.

"I CHALLENGE YOU Fagnan!"
 who the hell are you?

Modifié par darkpassenger2342, 25 octobre 2012 - 10:41 .


#202
RNG God

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Demo Pylon nerf doesn't effect me, just means I lose a bit of radius on a negligible % bonus.

Destroyer Dev mode nerf is a little over the top because you lose effectiveness either way. He couldn't compete with Infis even with damage spec and was just an all around character.

Bioware's going backwards with these changes.

#203
Guest_Paynez_*

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R.I.P. 3 shot Raider + Wraith.

/signed

#204
RNG God

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darkpassenger2342 wrote...

Playing madden doesnt mean you can be a head coach in the NFL.
 in other words, playing mass effect doesnt make you a mass effect developer.

"I CHALLENGE YOU Fagnan!"
 who the hell are you?

I'm staying neutral on that argument, but on average, in most games the players are usually going to have more in-depth knowledge about what the game does In practice due to testing and sheer time played.

Also, according to Bryan, the average dev has ~100 personal game hours logged.
I (And I'm not even playing that much anymore) have A bit over 300 hours logged.

Put it this way, we ourselves found out a vaiety of powers were bugged, and already know a fair few powers simply don't do what they say on the tin.

#205
Lord Chun

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SalvationThroughDestruction wrote...

Demo Pylon nerf doesn't effect me, just means I lose a bit of radius on a negligible % bonus.

Destroyer Dev mode nerf is a little over the top because you lose effectiveness either way. He couldn't compete with Infis even with damage spec and was just an all around character.

Bioware's going backwards with these changes.


Hey you there! Your not allowed to be here anymore you have French to learn! NOW GO!!!!:D

Modifié par Lord Chun, 25 octobre 2012 - 10:45 .


#206
Schachmatt123

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josef2012 wrote...

sign on if you want devastator mode and supply pylon de-nerfed!
enough is enough!
 


/signed

#207
Madeline Lightning

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withheld for now, thanks to salvations post. so thanks for the post. It's a little more than that but you're on the right path at least.

  I'm going to go outside this site to directly contact since it's a mistake with all the users here having to jump in an try to attack my posts.

Modifié par Madeline Lightning, 25 octobre 2012 - 10:49 .


#208
darkpassenger2342

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SalvationThroughDestruction wrote...

darkpassenger2342 wrote...

Playing madden doesnt mean you can be a head coach in the NFL.
 in other words, playing mass effect doesnt make you a mass effect developer.

"I CHALLENGE YOU Fagnan!"
 who the hell are you?

I'm staying neutral on that argument, but on average, in most games the players are usually going to have more in-depth knowledge about what the game does In practice due to testing and sheer time played.

Also, according to Bryan, the average dev has ~100 personal game hours logged.
I (And I'm not even playing that much anymore) have A bit over 300 hours logged.

Put it this way, we ourselves found out a vaiety of powers were bugged, and already know a fair few powers simply don't do what they say on the tin.

 I agree with you, but this is a little more than gameplay.. also notice you said "we" as in the community, not one gy who thinks hes a mass effect superhero.

heres the quote:
madelinelightning wrote....

I challenge Fagnan or any of the devs to play with me  and various assortments of classes and see just how he's not overpowered and never was. Not this weapon balance fable. I dont suck up to the devs because they say something is true. It's not always the case there' sbeen some sinister **** in other games and no destroyer ever outscored any character I made in it's old form. EVen joke characters I made. He was never overpowered. Maybe on the limited xbox, but the PC - NO WAY. NEVER. I could beat his old unnerfed setup which was decent, with even the volus engineer (not the adept.) Now he just sucks and I noticed in games I played last night people playing him with the launcher and all that crap were having trouble keeping up.  

Again I'm not here to argue it with you. You have no power, thus are unimportant. the developers have the power, they need to address it. not this "we can't do our jobs balancing effectively because we are amateur in multiplayer games, and thus here's some excuse was to why we nerfed him. I mean nerfing him was about as needed as nerfing a volus. he just wasn't that strong before. Again, no idea how he plays on the limited consoles  (and no offense I'm not here for console war battles and won't engage in them, pm me if you think you need to tell me off) but the PC version was never overpowered. I can't say that enough.


SO he insults the devs, then insults everyone, then says its up to the devs, then declares himself better for the job.
then says no one can be right but him in his following posts.
thats a lot different than knowing the gameplay better, or finding a power with a messed up evolution.

Modifié par darkpassenger2342, 25 octobre 2012 - 10:51 .


#209
Madeline Lightning

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darkpassenger2342 wrote...

SalvationThroughDestruction wrote...

darkpassenger2342 wrote...

Playing madden doesnt mean you can be a head coach in the NFL.
 in other words, playing mass effect doesnt make you a mass effect developer.

"I CHALLENGE YOU Fagnan!"
 who the hell are you?

I'm staying neutral on that argument, but on average, in most games the players are usually going to have more in-depth knowledge about what the game does In practice due to testing and sheer time played.

Also, according to Bryan, the average dev has ~100 personal game hours logged.
I (And I'm not even playing that much anymore) have A bit over 300 hours logged.

Put it this way, we ourselves found out a vaiety of powers were bugged, and already know a fair few powers simply don't do what they say on the tin.

 I agree with you, but this is a little more than gameplay.. also notice you said "we" as in the community, not one gy who thinks hes a mass effect superhero.

heres the quote:
madelinelightning wrote....

I challenge Fagnan or any of the devs to play with me  and various assortments of classes and see just how he's not overpowered and never was. Not this weapon balance fable. I dont suck up to the devs because they say something is true. It's not always the case there' sbeen some sinister **** in other games and no destroyer ever outscored any character I made in it's old form. EVen joke characters I made. He was never overpowered. Maybe on the limited xbox, but the PC - NO WAY. NEVER. I could beat his old unnerfed setup which was decent, with even the volus engineer (not the adept.) Now he just sucks and I noticed in games I played last night people playing him with the launcher and all that crap were having trouble keeping up.  

Again I'm not here to argue it with you. You have no power, thus are unimportant. the developers have the power, they need to address it. not this "we can't do our jobs balancing effectively because we are amateur in multiplayer games, and thus here's some excuse was to why we nerfed him. I mean nerfing him was about as needed as nerfing a volus. he just wasn't that strong before. Again, no idea how he plays on the limited consoles  (and no offense I'm not here for console war battles and won't engage in them, pm me if you think you need to tell me off) but the PC version was never overpowered. I can't say that enough.


It shouldn't matter to you and would just go over your head. Please I'm asking for the second time to drop it. I'm not hero of anything, I just have facts. I'm not insulting anyone but people make mistakes and I can prove it. Take i how you want.
I am better for the job though, but I don't want the job. That's not an insult it's just a fact.

Modifié par Madeline Lightning, 25 octobre 2012 - 10:53 .


#210
darkpassenger2342

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Madeline Lightning wrote...

  I'm going to go outside this site to directly contact since it's a mistake with all the users here having to jump in an try to attack my posts.

sorry, i forgot you were special enough to determine your own balance changes on "other sites"
what a joke.
I bet they can't wait to learn from you.

Madeline Lightning wrote...
 
I am better for the job though, but I don't want the job. That's not an insult it's just a fact.

 LOL it just keeps getting better.

Modifié par darkpassenger2342, 25 octobre 2012 - 10:55 .


#211
Lord Chun

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^ wow that guy is super butt hurt about it. I do see why the devs nerfed it. I is harder for the to make balance changes to weapons because of the destroyer. Fact period exclamation mark. You can't give a buff to say ARs when there is ONE class that can make them extremely effective just by boosting the clip size alone. I mean come on guys the old way was able to boost the DPS of every weapon by at lest 30% with the 60% increase to mag size. Sorry I loved the destroyer with the mag increase but it was warranted. I hate to agree with Fagnan but I do

PS I'm still p****d by the TC duration nerf. I WANT MY 13 secs BACK

Modifié par Lord Chun, 25 octobre 2012 - 11:00 .


#212
Madeline Lightning

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Lord Chun wrote...

^ wow that guy is super butt hurt about it. I do see why the devs nerfed it. I is harder for the to make balance changes to weapons because of the destroyer. Fact period exclamation mark. You can't give a buff to say ARs when there is ONE class that can make them extremely effective just by boosting the clip size alone. I mean come on guys the old way was able to boost the DPS of every weapon by at lest 30% with the 60% increase to mag size. Sorry I loved the destroyer with the mag increase but it was warranted. I hate to agree with Fagnan but I do


I'm not a guy like you people keep calling me, I guess you can't read my name, but insult me so I can report it.  There's so much more to the picture than the clip size...  I don't really want to talk about it anymore. Just drop it. It's not even productive to keep talking to each other.

Modifié par Madeline Lightning, 25 octobre 2012 - 11:00 .


#213
Lord Chun

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@ML

No there isn't. All it did was bring in the possibility that ARs in the near future and other underperforming weapons can be buffed without the worry of the destroyer adding +100% DPS to the gun. I've played 400+ hrs I do understand a little bit myself pulse I was part of Balance all things. You know that group that destroyed TC. I tried to get my 13 sec but I lost :(

#214
darkpassenger2342

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and that, kids, is how you change the subject after you've made numerous ridiculous statements.

Modifié par darkpassenger2342, 25 octobre 2012 - 11:04 .


#215
Jay_Hoxtatron

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People are forgetting about that this Devastator Mode nerf also nerfed the Typhoon a lot more.

The Typhoon has a RoF of 600 or 900, with a rounding factor. Pre-nerf, DM was enough to put the Typhoon at a constant 900RPM.

Now it will stay at a 600 RPM. Flat. That's a 33% nerf in DPS. Not counting the Mag size reduction. So yeah, I really hope BioWare will look into the Typhoon and the other weapons that really need buffs next week. (Incisor, Disciple, etc...)

#216
Atheosis

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Lord Chun wrote...

@ML

No there isn't. All it did was bring in the possibility that ARs in the near future and other underperforming weapons can be buffed without the worry of the destroyer adding +100% DPS to the gun. I've played 400+ hrs I do understand a little bit myself pulse I was part of Balance all things. You know that group that destroyed TC. I tried to get my 13 sec but I lost :(


Unfortunately, the Ghost totally negates that possibility at the moment.  If the Destroyer made good AR's too good, the Ghost turns them into god-cannons. 

#217
RNG God

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Lord Chun wrote...

Hey you there! Your not allowed to be here anymore you have French to learn! NOW GO!!!!:D

Nice try, I'm on work break :police:

#218
Lord Chun

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Atheosis wrote...

Lord Chun wrote...

@ML

No there isn't. All it did was bring in the possibility that ARs in the near future and other underperforming weapons can be buffed without the worry of the destroyer adding +100% DPS to the gun. I've played 400+ hrs I do understand a little bit myself pulse I was part of Balance all things. You know that group that destroyed TC. I tried to get my 13 sec but I lost :(


Unfortunately, the Ghost totally negates that possibility at the moment.  If the Destroyer made good AR's too good, the Ghost turns them into god-cannons. 


i know I know I have a feeling Fagnan will have a change to it next week. I say a 10% drop to rank 6 evoA
or a drop in the beging %

#219
shepskisaac

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Devastator Mode Power
- Base magazine size bonus decreased from 25% to 15%
- Rank 2 magazine size bonus decreased from 10% to 5%
- Evolution 3 magazine size bonus decreased from 25% to 15%
- Evolution 4 rate of fire bonus decreased from 25% to 15%


Thats harsh at best.... Why can Bioware never choose the middle grand they nerf the typhonn then they reverted it now the severely nerf the devastator cutting its dps so in a week they see its also to much... Was there anyone complaining??? Nope.... Now adding some ammo to cerbersus harrier thats absurdly low??? not a a chance.....

#220
Eriseley

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Jay_Hoxtatron wrote...

People are forgetting about that this Devastator Mode nerf also nerfed the Typhoon a lot more.

The Typhoon has a RoF of 600 or 900, with a rounding factor. Pre-nerf, DM was enough to put the Typhoon at a constant 900RPM.

Now it will stay at a 600 RPM. Flat. That's a 33% nerf in DPS. Not counting the Mag size reduction. So yeah, I really hope BioWare will look into the Typhoon and the other weapons that really need buffs next week. (Incisor, Disciple, etc...)

So really hidden game mechanics weirdness screws with this class a lot?

#221
Jay_Hoxtatron

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Eriseley wrote...

Jay_Hoxtatron wrote...

People are forgetting about that this Devastator Mode nerf also nerfed the Typhoon a lot more.

The Typhoon has a RoF of 600 or 900, with a rounding factor. Pre-nerf, DM was enough to put the Typhoon at a constant 900RPM.

Now it will stay at a 600 RPM. Flat. That's a 33% nerf in DPS. Not counting the Mag size reduction. So yeah, I really hope BioWare will look into the Typhoon and the other weapons that really need buffs next week. (Incisor, Disciple, etc...)

So really hidden game mechanics weirdness screws with this class a lot?


Yeah.

#222
strfish1

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Destroyer yes, Demolisher yes/no doesn't matter to me. Don't get me wrong love this class all i have been using for past couple of days but i dont spam the grenades that much.

#223
CHIQUITITOHERMOSO

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/signed

I want the Destroyer Old Days.

#224
Mendelevosa

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Last--Warrior-13 wrote...

Destroyer and Demolisher nerf is the final nail in the coffin of ME3.Bioware wants to see only good players.Average players have no chance in gold/platinum now.Was demolisher that powerful?.strange...........


I'm pretty sure Bioware only intended good players to pass gold and platinum from the start of the game's life.

#225
Madeline Lightning

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Mendelevosa wrote...

Last--Warrior-13 wrote...

Destroyer and Demolisher nerf is the final nail in the coffin of ME3.Bioware wants to see only good players.Average players have no chance in gold/platinum now.Was demolisher that powerful?.strange...........


I'm pretty sure Bioware only intended good players to pass gold and platinum from the start of the game's life.


that's really sad if it's true.