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yeah..keep ruining sh*t


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#51
darkpassenger2342

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Xerorei wrote...

The amount of rage on the BSN boards yesterday and today could power New York for years.

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#52
BerzerkGene

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It depends, i feel they introduced too much in Retalliation without proper testing, like dragoons just wreck my character no matter what difficulty or strategy i use. Although i did put down three of them with a biotic explosion...
Geth Bombers are just bloody annoying, their movement, their attacks...the staggering... Geth stagger craploads already. Its actually worse than having instakill units.

A lot of nerfs are just ridiculous though. It makes me wonder if they tested them properly. Like the Pirahna was apparently amazing when it first came out, when i got it, i thought it pretty good, but nothing that great. It took several nerfs until its probably the most innaccurate shotgun with a rather small clip.
Theres also weapons like the Collector SR and the original acolyte. The former you can use well if you have near perfect aim but otherwise sucks and the latter was pretty terrible. Since they removed the charge time its rather good.
The nerf on the destroyer's rate of fire bonus is pretty annoying for me, since it turned the indra from a headshot machine to the fastest firing weapon ever. I'll see how it works now though.
I'm wondering when they'll buff weapons to make them good., too many times i find many of my guns are just completely useless.

#53
HusarX

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smilinpig wrote...
How about just leaving everything ALONE...play the game...and have fun???

Don't like an "OP" character??

" ooohh mommy, he got more points than me!!! waaaaaah..please nerf!!!" 

go play with someone else.

It's to complicated for whiners. Starting a nerf thread is so much easier...

Bioware..for ME3's sake....

Stop balancing, period.

You've lost so many people due to the constant MEDDLING.

They will never stop.
The cycle will never end.
They will harvest our fun, cos' nerfing is our salvation through destruction.
:P

Modifié par HusarX, 25 octobre 2012 - 09:21 .


#54
STRANGE10VE

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IceTrey1987 wrote...

Asebstos wrote...

IceTrey1987 wrote...

I just played my Destroyer a minute ago, and even though the percentage nerfs may look small on paper, he's nowhere near the powerhouse he was. It took forever to kill enemies with the Typhoon.  



Bullcrap, dude.


Nah seriously, time to kill was way longer than normal.  I only have the Typhoon at II though.  I specced both into rate of fire for a reason.  My cover penetration seemed way down too, I haven't looked at the patch notes yet but I'm wondering if they nerfed either the armor piercing barrel or the Typhoon as well...

They didn't nerf it, it's just a mediocre gun.

#55
I_pity_the_fool

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It makes me wonder if they tested them properly. Like the Pirahna was apparently amazing when it first came out, when i got it, i thought it pretty good, but nothing that great. It took several nerfs until its probably the most innaccurate shotgun with a rather small clip.


Piranha is still a superb weapon. I don't know what you're talking about. The nerfs to it were tiny.

#56
Titus Thongger

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I_pity_the_fool wrote...


It makes me wonder if they tested them properly. Like the Pirahna was apparently amazing when it first came out, when i got it, i thought it pretty good, but nothing that great. It took several nerfs until its probably the most innaccurate shotgun with a rather small clip.


Piranha is still a superb weapon. I don't know what you're talking about. The nerfs to it were tiny.


exactly, it's burst dps remains unchanged.

#57
Samerandomscreennameidontcareabout

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smilinpig wrote...

 How about just leaving everything ALONE...play the game...and have fun???

You should take your own advice. Do you really think 5% more or less RoF break your class of choice?

#58
Atheosis

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And here I am still absolutely owning with the Destroyer. Considering he's so bad now, I must simply have mad skills.

#59
Atheosis

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I_pity_the_fool wrote...

It makes me wonder if they tested them properly. Like the Pirahna was apparently amazing when it first came out, when i got it, i thought it pretty good, but nothing that great. It took several nerfs until its probably the most innaccurate shotgun with a rather small clip.


Piranha is still a superb weapon. I don't know what you're talking about. The nerfs to it were tiny.


The person you are addressing clearly doesn't know to always use a Smart Choke with the Piranha. 

#60
JaimasOfRaxis

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Let's ignore the obvious, here, that the people ****ing the most right now are doing so with the most tactically dead-ended classes in the entire game, the ones that literally took zero skill to be effective with. Let's ignore that one of them has permanently been marked as being synonymous with the missile glitch, and that these two classes are played by over forty percent of the playerbase because they're powerful cooldown-immune classes that still benefit disproportionately from the new mods. Let's likewise ignore that we'd lose a chunk of these morons anyway when the next Call of Halo or whatever hits, and that these classes were so prevalent that it's borderline-impossible to join a PuG match on Gold without seeing one or both, and that the nerfs to the Destroyer were done to bring its weapon damage in line with other classes, and that the Demolisher's slightly cut its ability to spam grenades, and even that's debatable.

Let's ignore all of that, and allow me to respond in the fashion to which you're accostomed.

Image IPB

This was not  a nerf along the lines of Tactical Cloak. This was a slap on the wrist done because of how dramatically overplayed these classes were, and if you don't understand why this was done, then... I'm sorry, but you need to educate yourself. I totally understand if we lose another few dozen 12-year olds, but then again, the metagame's better without them anyway. So:

Image IPB

#61
IceTrey1987

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Bringing the Destroyer's weapon damage "in line with all other classes" is moronic seeing as he's a soldier with no tech or biotics and relies almost solely on weapon damage to remain competitive.