Aller au contenu

Photo

I wish the hazard levels were permanent


  • Veuillez vous connecter pour répondre
4 réponses à ce sujet

#1
steamcamel

steamcamel
  • Members
  • 653 messages
Absolutely loving the atmosphere on White and Glazier. And I'm already missing the rain from Ghost. If these hazard variations of the familiar levels were made permanent, I wouldn't blame you, Bioware. And I have a feeling I'm not alone on this.

#2
Slow Motion FTW

Slow Motion FTW
  • Members
  • 272 messages
Yes, I agree!

Please BioWare, put these awesome maps up permanently this coming Tuesday! You could remove the additional experience reward on all but two, but keep it on a cycle like you are at the moment but instead of getting two new maps every Tuesday, we'll get two different maps with the additional experience bonus.

#3
Drayce333

Drayce333
  • Members
  • 2 092 messages
Agreed, these maps are just too good to be limited to a weekly change, at the very least change them every 2-3 days.

#4
GriM_AoD

GriM_AoD
  • Members
  • 4 692 messages
My thoughts.
When they've completed to rotation of hazard maps. Don't have them as an option. Instead make it a random chance that a selected/generated map will be its hazard variant.
Yes/no?

Edit- y'know, just to keep us on our toes

Modifié par GriM_AoD, 25 octobre 2012 - 09:02 .


#5
DamonD7

DamonD7
  • Members
  • 769 messages
Lots of people seem to agree, and have their fingers crossed about this.

I hope they do hazard maps for the other maps too.

The two-map rotation may be, just my thinking here you understand, a way to both test these things out and also make sure they're not lost by having them all out at once. Same with released the new characters one a week now. More focus.

Modifié par DamonD7, 25 octobre 2012 - 09:05 .