OMG man ur like teh sooo l333tz cuz u outscored a character in 1 game wit another gud character they must not b overpowered based ur super intellect.Angelwave wrote...
Two Ghosts in my lobby. One with a Harrier, the other with a Typhoon.
Match starts.
Match ends, with full extraction.
Both Ghosts bottom scored, with me on top with my Drell Adept armed only with an Acolyte.
[sarcasm]Oh yeah....they are SUPREMELY OVERPOWERED. [/sarcasm]
<_<
Nerf the Superman ghost
#476
Posté 28 octobre 2012 - 11:52
#477
Posté 28 octobre 2012 - 11:55
That is because when a character is overpowered, people generally know it and make threads about it. Bioware knows it too with or without these threads. No one was complaining about the Destroyer/Demolisher but they nerfed those.Bolo Xia wrote...
they said they dont nerf based on forum opinions, but almost every single nerf has been done after mass ranting on the forums.
#478
Posté 29 octobre 2012 - 01:05
cuzIMgood wrote...
That is because when a character is overpowered, people generally know it and make threads about it. Bioware knows it too with or without these threads. No one was complaining about the Destroyer/Demolisher but they nerfed those.Bolo Xia wrote...
they said they dont nerf based on forum opinions, but almost every single nerf has been done after mass ranting on the forums.
then i suppose you missed all those threads then
#479
Posté 29 octobre 2012 - 01:12
#480
Guest_Jiovanie-_*
Posté 29 octobre 2012 - 01:17
Guest_Jiovanie-_*
#481
Posté 29 octobre 2012 - 12:32
Here is a thought: OP you don't like the Turian ghost? Then stop using him!
If Bioware keeps listening to all you cry babies then nobody will stay to play the game since it isn't fun shooting 1k bullets at enemies to get a kill!
Modifié par Blackguard82, 29 octobre 2012 - 01:43 .
#482
Posté 30 octobre 2012 - 01:29
#483
Posté 30 octobre 2012 - 07:29
Blackguard82 wrote...
How about you (OP and others like him) and your broken egos (for not being always first on the scoreboard) stop making topic after topic asking to nerf fun aspects of the game? This is a COOP GAME where the point is to shoot and blow up stuff wave after wave, thus being able to do this in an efficient manner should be considered a good thing.
Here is a thought: OP you don't like the Turian ghost? Then stop using him!
If Bioware keeps listening to all you cry babies then nobody will stay to play the game since it isn't fun shooting 1k bullets at enemies to get a kill!
A classic example of a player punching above his weight, you can't hack it with normal classes, therefore need op ones, how about this, balance out the class and you drop down a level to play on
If you read anything, you would have seen it is not fun playing an unbalanaced game or the fact that I do not use him much at all
You can still blow up after this, just rely on teamwork to win them instead of op
#484
Posté 30 octobre 2012 - 07:34
lfc19titles wrote...
Blackguard82 wrote...
How about you (OP and others like him) and your broken egos (for not being always first on the scoreboard) stop making topic after topic asking to nerf fun aspects of the game? This is a COOP GAME where the point is to shoot and blow up stuff wave after wave, thus being able to do this in an efficient manner should be considered a good thing.
Here is a thought: OP you don't like the Turian ghost? Then stop using him!
If Bioware keeps listening to all you cry babies then nobody will stay to play the game since it isn't fun shooting 1k bullets at enemies to get a kill!
A classic example of a player punching above his weight, you can't hack it with normal classes, therefore need op ones, how about this, balance out the class and you drop down a level to play on
If you read anything, you would have seen it is not fun playing an unbalanaced game or the fact that I do not use him much at all
You can still blow up after this, just rely on teamwork to win them instead of op
Yep, it's suposed to be team work-based game, not "I got this guys, you can go home"-one.
#485
Posté 30 octobre 2012 - 07:34
#486
Posté 30 octobre 2012 - 07:40
lfc19titles wrote...
Blackguard82 wrote...
How about you (OP and others like him) and your broken egos (for not being always first on the scoreboard) stop making topic after topic asking to nerf fun aspects of the game? This is a COOP GAME where the point is to shoot and blow up stuff wave after wave, thus being able to do this in an efficient manner should be considered a good thing.
Here is a thought: OP you don't like the Turian ghost? Then stop using him!
If Bioware keeps listening to all you cry babies then nobody will stay to play the game since it isn't fun shooting 1k bullets at enemies to get a kill!
A classic example of a player punching above his weight, you can't hack it with normal classes, therefore need op ones, how about this, balance out the class and you drop down a level to play on
If you read anything, you would have seen it is not fun playing an unbalanaced game or the fact that I do not use him much at all
You can still blow up after this, just rely on teamwork to win them instead of op
You bumped this garbage thread to trash talk someone on the internet that you know less about than you think you do who posted a day ago? Nice.
Modifié par Operator m1, 30 octobre 2012 - 07:54 .
#487
Posté 30 octobre 2012 - 07:52
#488
Posté 30 octobre 2012 - 07:59
cuzIMgood wrote...
OMG man ur like teh sooo l333tz cuz u outscored a character in 1 game wit another gud character they must not b overpowered based ur super intellect.Angelwave wrote...
Two Ghosts in my lobby. One with a Harrier, the other with a Typhoon.
Match starts.
Match ends, with full extraction.
Both Ghosts bottom scored, with me on top with my Drell Adept armed only with an Acolyte.
[sarcasm]Oh yeah....they are SUPREMELY OVERPOWERED. [/sarcasm]
<_<
First off......don't talk to me like y'know me.
Secondly, my POINT was not in bragging, but the fact that any character kit can out do any other character based on player skill, and not because they are overpowered as someone was making eluding to in this thread.
#489
Posté 30 octobre 2012 - 08:11
#490
Posté 30 octobre 2012 - 08:20
lfc19titles wrote...
EDIT
I may have gone overboard with the GI now that I think about it, but the post about ghost is 100 percent needed
Also it seems Lord Sirian has called on his friends(Jay_Hoxtatron ) to bash me in this thread, if you see this, please don't humiliate yourself like they are doing, believe me it makes yourself look bad...and look immature. So please keep this thread on topic.
_________________________________________________________________________
really?
For those who play UUP matches,The ghost needs nerfing, just look at the thread link below, it has insane damage and superman packs, you are getting less skilled players just surviving on them, it really is destroying the balance of the game.
With his cloak, the safest highest damage output pretty much in the game, achieved so quickly with ease and on top he has immortal packs to stop him from dying
if any class needs nerfing, lets be honest, deep inside, It is his
Some suggestions
TC
Nerf the 40 percent damage boost to 30 percent, increase SR damage at rank 6 by 10 percent
Nerf the superman packs....allow them to restore 1 shield bar max, 2 with an upgrade.
here is a stat thread which backs my point
http://social.biowar...ndex/14675847/1
As I said, if you are still defending it, then you need to improve, stop using OP classes to survive on Plat, use balanced ones, like Lord Sirian, if you are still worried, then go to gold and learn your craft
The evidence is there, while the GI is less unbalanced than the ghost, both need slight tweaking
If you are still against it, then you are just thinking of yourself to survive with the best with less skill, you need the OP class
that is not how any game should be made, everything should be balanced
support the change, support balance, support in stop giving less skilled players a free ride with superman
Please, tell us all. How often your play on Platinum difficult?
If your usually gameplay less than Platinum, so what a hell are your talking about?! On Platinum, thurian-ghosts dies from just one, maximum - two, shots of Scion canon, when stimpack is active.
Besides, Ghost have just one active ability (full 1-6 level) except tactical cloack and you suggest to nerf it?!
I hope, BW will be ignor such suggestions!
Modifié par Nexus_templer, 30 octobre 2012 - 08:28 .
#491
Posté 30 octobre 2012 - 11:05
#492
Posté 30 octobre 2012 - 11:30
Chaoswind wrote...
Thid thread again...
turian ghost will get nerfed, bioware needs to do some testing first, they don't just wake up one day and decide to change some numbers to see what happens.
GI cannot be nerfed anymore without hurting other characters, and the GI is hardly the rolfstomp machine it was, yes is tied as the second best infiltrator with the QMI, but the ghost is the new king.
This is just incorrect. BW has demonstrated that they can make kit specific buff/nerfs affecting a single class. Why do people still spout this nonsense?
#493
Posté 30 octobre 2012 - 11:32
IcarusAloft wrote...
Chaoswind wrote...
Thid thread again...
turian ghost will get nerfed, bioware needs to do some testing first, they don't just wake up one day and decide to change some numbers to see what happens.
GI cannot be nerfed anymore without hurting other characters, and the GI is hardly the rolfstomp machine it was, yes is tied as the second best infiltrator with the QMI, but the ghost is the new king.
This is just incorrect. BW has demonstrated that they can make kit specific buff/nerfs affecting a single class. Why do people still spout this nonsense?
Did they just think the Gengineer was OP?
#494
Posté 31 octobre 2012 - 04:34
End of line.




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