Hi.
For my project I want it so that the enemies will re-appear when the player enters the area. I know this can be done via scripting by using scripts to place each creature upon entering the area, but that's not an ideal solution as it involves finding suitable places for all enemies, then copying the location across to scripts (orientation, XYZ values etc) for each and every enemy, treasure chest and trigger.
This is far from desirable. What I was wondering is if there was an easier way to do this? Perhaps force the entire area to reload back to the initial state?
Thanks in advance,
Nwalya
Respawning enemies
Débuté par
Nwalya42
, janv. 01 2010 04:00
#1
Posté 01 janvier 2010 - 04:00





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