Please keep the health potion cool down from DA2 anyone agree
#1
Posté 25 octobre 2012 - 04:07
#2
Posté 25 octobre 2012 - 04:09
The actual idea of having one is not a bad idea in itself though.
#3
Posté 25 octobre 2012 - 04:19
True but if they fix that by having two healers it could work. Also I hardly ever used anders and wasn't always a Mage and I did pretty well buy then again I played DA2 alotMachines Are Us wrote...
I think the problem with the health potion cool down was that it pretty much meant you "needed" a healer in your party, and only Anders can fill that role unless you are a mage as well. If you didn't want Anders in your party, or didn't like him, then it was pretty much tough if you wanted to succeed.
The actual idea of having one is not a bad idea in itself though.
#4
Posté 25 octobre 2012 - 04:21
#5
Posté 25 octobre 2012 - 04:24
#6
Posté 25 octobre 2012 - 04:25
I agree with that I played like that most of the time. But some people want a healer too so they need 2 in DA3 so if you don't like one you can get the other.Realmzmaster wrote...
I like the idea of the potion cool down. I also disagree that Anders is necessary. The mage I had in my party 90% of the time was Merrill or no mage at all. A healer is not essential. It depends on how the party is built. The cool down on potions was good.
#7
Posté 25 octobre 2012 - 04:26
Far more tactical then the Origins potion spam.
#8
Posté 25 octobre 2012 - 04:26
Yeah but I got to the point where I could beat the archedemon in 10minutes.Ultimashade wrote...
But...but...how else can I go toe-to-toe with the Archdemon again? I always do that!
#9
Posté 25 octobre 2012 - 04:26
garrusfan1 wrote...
True but if they fix that by having two healers it could work. Also I hardly ever used anders and wasn't always a Mage and I did pretty well buy then again I played DA2 alotMachines Are Us wrote...
I think the problem with the health potion cool down was that it pretty much meant you "needed" a healer in your party, and only Anders can fill that role unless you are a mage as well. If you didn't want Anders in your party, or didn't like him, then it was pretty much tough if you wanted to succeed.
The actual idea of having one is not a bad idea in itself though.
Oh, absolutely, if they can have alternative path's to keeping our team well protected then the cooldown is a good way to enforce more tactical game-play rather than spamming potions.
#10
Posté 25 octobre 2012 - 04:28
#11
Posté 25 octobre 2012 - 04:31
#12
Posté 25 octobre 2012 - 04:33
Although it annoyed me that Anders was the only true healer, you didn't really need him as long as you planned accordingly. My party was usually my 2H Warrior, Isabella, Merrill, and Varric. By cycling potions and using Devour, I was able to do without a healer, although there were several fights that I ended up running in circles to allow my companions to kill stuff. Still, I'd like the option of having a healer and not being limited to a single companion.
#13
Posté 25 octobre 2012 - 04:40
#14
Posté 25 octobre 2012 - 04:43
Machines Are Us wrote...
I think the problem with the health potion cool down was that it pretty much meant you "needed" a healer in your party, and only Anders can fill that role unless you are a mage as well. If you didn't want Anders in your party, or didn't like him, then it was pretty much tough if you wanted to succeed.
The actual idea of having one is not a bad idea in itself though.
You really didn't. If Anders was necessary at all, it was for haste and heroic aura.
#15
Posté 25 octobre 2012 - 04:46
#16
Posté 25 octobre 2012 - 04:52
ScarMK wrote...
I'll be fine with DA2 potion cooldown if they actually have enemies follow the same laws as the players. Same cool downs and non inflated hp.
Agreed.
#17
Posté 25 octobre 2012 - 05:11
#18
Posté 26 octobre 2012 - 08:13
in da2, i found that other potions could make cooldown a moot point, even when i didn't have anders/healer hawke on board for quests. lifeward, for instance, often bought me enough time for the cooldown on healing potions. same with restoration potions with the mana/stamina kicks. it was all about using what i'd been given strategically.
#19
Posté 26 octobre 2012 - 08:17
Same here but I modded it so Merrill could heal. Hehehe.Realmzmaster wrote...
I like the idea of the potion cool down. I also disagree that Anders is necessary. The mage I had in my party 90% of the time was Merrill or no mage at all. A healer is not essential. It depends on how the party is built. The cool down on potions was good.
#20
Posté 26 octobre 2012 - 08:18
#21
Posté 26 octobre 2012 - 08:22
#22
Posté 26 octobre 2012 - 08:24
#23
Posté 26 octobre 2012 - 08:36
#24
Posté 26 octobre 2012 - 08:43
garrusfan1 wrote...
Does anyone agree with me.
No i don't agree, suppose i don't want to play with a mage in my team how am i supposed to do this without enough potions.
#25
Posté 26 octobre 2012 - 08:59
However, the major problem with this in DA2 is you need a healer. I don't like how Dragon Age uses the traditional tank'n'spank needing a healer formula. It pushes me to using only a few companions. This wouldn't be such a big problem if I could turn Carver into the tank Aveline is. As it stands, it's not possible because Carver doesn't have access to all the talents Aveline had. Same goes with the healers and mages.
But if I had to pick, DA2>>>>>>>>>>>>>>>>>>>>DAO when it comes to these mechanics. I could go to sleep at my keyboard playing DAO on nightmare with all the pot spam.
This is purely speaking from playing both games on nightmare.
Modifié par deuce985, 26 octobre 2012 - 09:03 .





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