SLIGHT SPOILER SPACE
I've encountered a strange pathfinding problem in the room where you encounter Sophia. Characters seem unable to find a path to move either into or out of this room. Moving around in the room is fine, as is moving around just outside it. When attempting to move in or out the characters will often stand still and cancel the action.
This happens both when "driving" one charcter with the others following, and when selecting them all and right-clicking them to move. Driving mode seems less prone to this than right clicking. I'm on my second playthrough and didn't see this happen anywhere else in the game.
This is really just a bug report rather than any request for assistance as it seems to be just this one instance and isn't game breaking.
Pathfinding problem in Warden's Keep
Débuté par
Emmental
, janv. 01 2010 04:59
#1
Posté 01 janvier 2010 - 04:59





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