drayfish wrote...
Dreman made a typo...?
OK. I lol'ed. Sorry, dreman
In any case, you make a number of very salient points, and you are right, for some players I am sure they can apply those beliefs to that decision making process perfectly. But Mass Effect was always presented to be a reflection of the player's own choices - choices in a limited through line of narrative, to be fair, but nonetheless reflective of each player's morality - and I think that it is rather disingenuous for the game to force players embrace such a philosophy, despite what their beliefs might have been, in its final moments. If this was all just a hypothetical training video for an incredibly specific utilitarianism then the very final minutes of a hundred hour saga is a pretty crappy place to make your point.
Well, nobody's actually
forced to embrace any philosophy. If you really do believe that rights, etc. always trump consequences no matter how grave those consequences are, then you can simply Refuse and watch the galaxy burn. A few of us do. The rest of us don't, because we're all actually consequentialists at heart even though a lot of us pretend not to be.
I agree that phrasing the question as 'What are you willing to do? How far are you willing to go, to stop the Reapers?' isn't quite right. (Though note that Shepard doesn't actually
know that a future cycle will stop the Reapers.) I'd make it 'What are you willing to do? How far are you willing to go, to save humanity and the rest of the Citadel races?'
And surely such a decision is informed by "family, love, duty, ideology" and so on; how else could one make it? Just declaring yourself a utilitarian doesn't actually tell you how to make the decision. You have to decide what counts, and how much it counts.