Ieldra2 wrote...
I stand by my claim. Synthesis and Control supporters aren't the ones who constantly claim an ending they don't like shouldn't be in the game, or that those who choose another ending than theirs aren't thinking straight. That particular privilege belongs to a subset of the pro-Destroy faction, and it is a fundamentalist's attitude.
Just imagine if things were the other way round: if obsessive anti-Destroyers constantly barged into any relevant topic yelling that Destroy is evil, people aren't thinking straight for choosing it and that the option to Destroy the Reapers should never have been in the game...
As for the obvious answer "That's different" - no, it's not. It may be hard to believe for some, but I hoped that I could end the war without destroying the Reapers ever since ME1. Granted, the story didn't make it appear likely that such an option would present itself, but it's not as far-fetched as some people make it out to be.
unfortunately, thats not the way decision making works. Basing decision on popular belief isn't really deciding either, as it is just status quo junk.
I feel that synthesis is demanded in the MEU. It's not really a choice at all. But then, none of the so called choices are, they're demands from some unknown quantity. Previous societies, reaper goo tanks/intellect..who knows?
In any event tho, the synthesis option is required IF technology is controlling the MEU. Especially if it is required of them, in the MEU, for evolution. Existence is qualified by the tools used. But if the tools are competitive, that changes the requirments, and opens another door to evoluton. I'm confused as to why folk miss this simple varible in the catalysts petri dish/MEU.
If you want to "live" in the MEU, you must endure this requirement. Otherwise, we just stay home and play video games.





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