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The real superman (Turian Ghost). Bioware PLEASE look at this,


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#1
Optimisticalman

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My apologies for the bad quality, quality gets better at 8:00.
My apologies for my frequent stuttering.
My apologies for any other unneeded distractions during the video.

If this still isn't enough, let me try my best with numbers.

The turian infiltrator with each use of stim pack can get a maximum of 4000 shields. The average trooper on the game does at least 35 damage with each bullet.............

That means it would take at least 3 troopers just to take a stim packed turian infiltrator down to half shields in one burst each. Let's not forget the brief invincibility when you first use a stim pack.

Now many people try to use the excuse of people speccing him differently, but there really is mainly one overpowered way to specc this dude and everybody does it, trust me. I've played enough matches and i've played with enough people. I can relate to my own experience in this situation.

Now lets see what happens with his main op build that everyone uses (and if you say you do differently and you're successful with it, then you're either lying or you're not using him to his full potential in which a matter you still can't debate about his stongest build).

Speccing stim packs soley for duration and max shield will give you 4000 shields for 9 seconds everytime you pop one.
This will also still leave you with a damage bonus of 12.50%. This pretty much makes speccing into fitness utterly obsolete (oh and by the way, he's the only character that can do that without any sacrifice to durability).

Now to tactical cloak. If speccing into the damage, which is prefered as he doesn't need aggro deflection, you get a 80% damage bonus and when speccing into the last evo gets you 20% bonus damage to assault rifles.

On to armiger legion. Speccing for weapon damage, which is once again prefered as you won't need extra power damage for overload as tactical cloak gives you enough extra damage to annul that, you'll get another 30% extra weapons damage with a 55% stability bonus thrown in there.

Oh and just for lolz i guess, he gets an amazing crowd control and anti-shield ability.

Now lets factor in people that have been playing the game for a while. Which most have.
It is damn near guaranteed that they will have at least grenade capacity 5 and a cerberus harrier 1 (which is less likely as the store is popularly known to be random, especially with ultra-rares). I said cerberus harrier because that's what he is mainly overpowered with. He's good with almost every other weapon, but the cerberus harrier takes full advantage of the 20% damage bonus in his tactical cloak power.

He would now have 35 stim packs to use (disregarding ammo boxes here) during one match. Added along with 5 ops survival packs. This makes him more than endurable enough to defend against any enemy on every faction minus scions. Which is one enemy.........

Now to stack his damage bonus. 100% from tac plus 12.50% from stim plus 30% from armiger legion. Now bringing to factor in someone that wants to spec stimulant for damage (which some not most people do. just putting it in here to show his maximum damage output.) That equals 157.50% weapons bonus towards an already well-known and powerful weapon. Now lets add in equipment and weapon mods. Add armor piercing and extended barrel on. A little assault rifle 3. It would look something like this:


With a Harrier X with EB and AP:
Base 130 damage
+25% from EB
+80% TC damage
+20% AR bonus from TC
+30% from passives
+27.5% from damage-specced stimulant pack
+12% from Warfighter
+30% from AR amp III

Each Harrier shot does 421.85 damage. That means it has a spike DPS of 3866.96 (some bosses can't even quadruple this number with their armor and shields) with perfect long-ranged accuracy and no recoil. Even taking away the 2 second period of +80% TC damage, it's DPS is still absurd. Explain how this is balanced. Oh and even specced for damage, he gets a 2000 shield bonus for everytime he uses a stim pack which is still rediculous. Even without speccing for damage in stim, the damage bonus is only taken off by 15%. Not much of a difference.

Props to BlackDahlia424 for the chart and description below it.

If you're seriously still defending this, then all i can suggest to you is to learn to either

a) get better at the game and stop depending on a crutch character. This isn't even an elitist statement, literally elitist themselves are trying to defend this character (can you guess why, lol).

or B) stop trying to defend nerfs for the sake of defending nerfs. Nerfing this dude would help the balance of this game and keep everyone from seeing the exact same character in every match in higher difficulties. It would also make this game as hard as it's suppose to be because right now, having even one of these things on your team guarantees victory.

This dude takes the roles of so many characters it's rediculous. And he has not a single weakness.

Modifié par Optimisticalman, 26 octobre 2012 - 02:15 .


#2
Baerdface

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valid arguments have a 20 word limit, sry

#3
Rich_tea

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Baerdface wrote...

valid arguments have a 20 word limit, sry



#4
mumba

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Proof that he's "overpowered" Please... Shut up.

#5
Omnifarious Nef

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Baerdface wrote...

valid arguments have a 20 word limit, sry



#6
Uh Cold

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NeferiusX3 wrote...

Baerdface wrote...

valid arguments have a 20 word limit, sry



#7
devilish47

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Threads like this is how good characters are ruined.

#8
etm125

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Good of you to take the time to make the calculations. He's far more powerful than any other char out right now. He does need some balancing, Im just not sure how to do it.

And to all posters above, valid arguments should have a 20 word minimum. Reposting someone else's asinine comment is about as helpful as 'stfu noob lol'

Modifié par etm125, 25 octobre 2012 - 10:20 .


#9
PingPangDaPanda

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Can I at least get the character first before you guys nerf it? I got the Typhoon after it gets nerfed, and I don't even have a GI, or a Kroguard. The store just hates me. Better yet, the members of BSN hate me.

#10
cuzIMgood

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Good thread op. Too bad most people on this forum are too ignorant to even read and be open minded about it.

#11
Crimson Vanguard

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Took 55 mins to solo gold, so OP

#12
Azrael 007

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Then don't play with him? You and your friends can make No-Ghost lobbies. Everyone wins

#13
DeadeyeCYclops

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explaining their own build to them and how it can be maxed out for damage..... so you assume they didn't have a clue of this when they made him.... lol ok anyway

#14
Kataigida

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After all this, how would you propose he be nerfed then? If you nerf Stim Packs, you're going to affect the Soldier. If you nerf Tact. Cloak, you're going to affect every infil. unless you change assualt rifle damage, but that won't affect damage output much. Overload is never going to change...

The only thing I can see BW doing is reducing the shields given by Stim Packs, but even if they do that, in all honesty the Ghost is still going to kick ass, because the extra shields really don't matter much unless you're purposefully standing out of cover trying to tank everything.

No matter what happens, the Ghost will always kick ass thanks to power synergy, and the fact that 95% of the damage a Ghost deals come from weapons, and you can't really nerf that, only the bonuses to weapons.

#15
Eelectrica

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Yeah how else we supposed to get revive medals. Since that's what's important right?

#16
Bastila_Rules

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So, the Ghost Infiltrator is a good character. And this bothers you... why?
I also don't like it when people say "get better at the game!" Some people have limited potential, you know. Human beings are made that way. I know that I will never be able to solo gold, probably not even silver, not even with a character that some consider to be overpowered.
Also, why the number-crunching? Pointless. More gaming, less talking about calculations about gaming. That would be nice.

#17
stayposi1990

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Azrael 007 wrote...

Then don't play with him? You and your friends can make No-Ghost lobbies. Everyone wins



#18
Metzeten

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Nerfing stimpacks affects my favourite, the Havoc, really badly, so sorting that guy out (meaningless to me, don't have him) better not touch those.

#19
Kalas Magnus

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Crimson Vanguard wrote...

Took 55 mins to solo gold, so OP


Mumba1511 wrote...

Proof that he's "overpowered" Please... Shut up.


Modifié par Kalas321, 25 octobre 2012 - 10:31 .


#20
jrod512ATX

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Wow a level X Harrier with all that hardware and gear and specc'ed weapon damage bonuses is POWERFUL!! The Hell you say....

#21
Lord Thornos

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not overpowered dont care

#22
Optimisticalman

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etm125 wrote...

Good of you to take the time to make the calculations. He's far more powerful than any other char out right now. He does need some balancing, Im just not sure how to do it.

And to all posters above, valid arguments should have a 20 word minimum. Reposting someone else's asinine comment is about as helpful as 'stfu noob lol'


Yeah, this is mostly for bioware anyways. I could care less of what others see or state about it.
 
Thanks for your support by the way. Oh and they state the same thing because they can't argue against me. Let them. When the nerf comes, it will come.

#23
Baerdface

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aww you found a friend

btw 'stfu noob lol' is a pretty helpful argument in this case

Modifié par Baerdface, 25 octobre 2012 - 10:34 .


#24
Psycho Mantis I

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Crimson Vanguard wrote...

Took 55 mins to solo gold, so OP



#25
TheSpookyAce

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you touch stim pack and I will eat your babies