Optimisticalman wrote...
As quoted by some writer
*Don't argue with an idiot, they'll only drop you to their level*
I finally understand what that means now. No more comments from me unless they're bumps. I suggest the same of you, you're seriously wasting your time.
The board equivalent of putting your fingers in your ears going and LALALALALALALALALA.
There were several posts that pointed out flaws in your math, theory, and practical usage. You insulted a person who mentioned the krysae when the it could kill groups of enemies before they were even visible. Most veterans use the krysae as a benchmark for OP and/or Broken. People have also mentioned that 40+ minutes is a subpar solo time, especially against the reapers, one of the easier factions at this time. You have also used equipment and gear that, while available to every player, is not reflective of what the majority has. You even had a couple people on your side, backing your argument and successfully managed to alienate at least 1 of them.
Cyonan wrote...
So much flawed theorycrafting, where to begin?
> This is going to help you, but your numbers are wrong. He spikes up to 4337.60 theoretical DPS while in cloak and 3198.00 while not.
> In order to maintain this level of damage output you need to be popping a stim pack every 9 seconds or else you have 2806.27 - 3945.87 DPS. If you're hitting them that often, have fun running out of stim packs and Thermal Clip Packs by wave 3 or 4.
> Cloak has a 2.5 second duration with a min 3 second cooldown. This results in a ~45% up time in the most ideal circumstance on the higher end of the damage output scale. If you're using Overload then you lose even more weapon damage(but gain some overall damage if you're hitting shielded targets).
> A lot of characters actually beat the Turian Ghost on overall damage output. Turian Ghost can spike very high, but he can't keep it up for very long.
brokdikdog wrote...
The OP starts off complaining about how everyone good specs the ghost with max shields and points out how unfair it is to have this available to the ghost. Then when he is trying to prove the damage is too high he switches to show how much extra power you get when speccing stim packs for damage and not durability. Troll.
If the ghost got all the durability and all the damage boost the OP complained about there might be an issue, but in the real world we have to choose. Either damage with less shields, more shields with less damage or a mixture that drops both from the numbers the OP stresses are unfair. The ghost is a good character but it has limits on how good it can be. Join a game with even just one other player who is a heavy grenade user and the ghost can end up spending more time trying to stay in cover and find grenades/sp or having to slow down and play without the use of the stim packs for waves at a time.
Nerfing the ghost at this point would be a mistake since being so reliant on grenades already nerfs the character. Can he be useful against reapers on a solo gold, sure. Try to tank against the geth when you are getting stun locked repeatedly and not able to use the stim pack on time. Try to take on 3 dragoons with a phantom and other troops around them on gold and see how fast those stim packs run out or you drop because you can't pop them fast enough.
These posts are among the more intelligent and reasoned arguments. OP, you have addressed neither of them. You goad other forum members and ask them to present reasoned arguments without insults and then hypocritically and blatantly insult them. Between your condescending manner and unwillingness to address arguments and/or ignore the "trolls" in your thread, I and it appears several other forum members really cannot take you seriously.
Edit: you addressed brokdikdog once. My bad. however he has a point where you are presenting your argument in a misleading way.
Modifié par Fang92, 26 octobre 2012 - 01:45 .