Aller au contenu

Photo

The real superman (Turian Ghost). Bioware PLEASE look at this,


  • Veuillez vous connecter pour répondre
206 réponses à ce sujet

#151
LeandroBraz

LeandroBraz
  • Members
  • 3 864 messages
I'm not against nerfs, but I wonder why people loose their times doing all this stuffs. IF the class stand out, Bioware will balance it, otherwise, why bother over thinking the subject? I'm almost not seeing ghosts on lobbies, none so powerful. Plus, nobody was paying attention on that, into the last destroyer nerf. I wonder what is the real motivation behind all this desire to see the ghost nerfed..

What I know is that the grenade limit, and the fact that it last only a few seconds, is enough to make it hard for most of the players to actually use it in a OP way. Only time will tell if I'm wrong, so give it time. It's too soon to touch it, there's nothing showing that the ghost became a problem. Maybe he have potential to unbalance the game, but it didn't happened yet.

Modifié par LeandroBraz, 26 octobre 2012 - 01:40 .


#152
LeandroBraz

LeandroBraz
  • Members
  • 3 864 messages
and you know that the character is new, right? Finding one in every lobby (which I'm not seeing, at least on pc) is jus expected now, since he was just released, and he is cool, Turian with jetpacks. This can be a valid argument in some weeks, but right now? You just want attention.

If it's really flooding the lobbies and killing variety, Bioware have actual info to work with, they will know when it's happening, they don't need you to tell them. For now, it's impossible to know if people are playing because it's new, or because it's op.

again, doing it just after a nerf is clearly need for attention, it's the worse time to go hunt something op, and I can't come to any other conclusion than that you are butthurt by the recent nerf.


edit: Solo don't count. You have an almost endless stock of grenades, since there's nobody getting grenades from the ammo crates, so you are able to keep spawning stimpacks, which isn't that easy in a normal game, mostly in some maps where ammo crates give you one grenade with a extremely high cooldown to spawn again. A simple solo don't work as prove, since it ignore a important factor, the other 3 players.

Modifié par LeandroBraz, 26 octobre 2012 - 02:00 .


#153
Optimisticalman

Optimisticalman
  • Members
  • 186 messages
bump

#154
InvincibleHero

InvincibleHero
  • Members
  • 2 676 messages
Optimisticalman bumping your own post is grounds for thread lock.

Still waiting for a reply to my first post to be on topic.

Modifié par InvincibleHero, 26 octobre 2012 - 02:11 .


#155
Guest_IReuven_*

Guest_IReuven_*
  • Guests
Everything is better with jetpacks :P
Still, I have to say that I like Ghost very much. Is it OP? Maybe.
But if so why the heck are ppl whoring about it?
It is not a PvP multiplayer and if You do not want to play as " OP Character" cause You are too much of a "pro" in Your own opinion then do not play as him.
I think that BW for the first time in a long time actually did the cool thing by adding jet-packed turians into the game. It's fun.
Nuff said.

#156
Operator m1

Operator m1
  • Members
  • 1 291 messages

InvincibleHero wrote...

Optimisticalman bumping your own post is grounds for thread lock.


Can he be banned for it too? It's bad enough he's taking up space in the gene pool, we don't need him taking up space in the forums too.

#157
born2beagator

born2beagator
  • Members
  • 3 082 messages

Optimisticalman wrote...

bump


you should be banned.  All nerf herders should be in fact.

#158
Drummer5757

Drummer5757
  • Members
  • 2 messages
If one of you balance ****s gets him nerfed i will get my geth friends and make you listen to 10 hours of a Elcor Folk song...Yes that is a threat

#159
ErrorTagUnknown

ErrorTagUnknown
  • Members
  • 1 280 messages
I'm agreeing with that one guy.... you can't really nerf him without hurting infiltrators (who by and large are fairly balanced at this point) or the havoc.... who frankly needs some help not a nerf. Though.... the different level 6 evo may mean that his tac cloak is an entirely different power to the inner mechanics of the game..... maybe they can just tone down the damage a bit on him alone? Frankly I don't think he's much if any worse than the geth infi....... sadly, it may be the harrier that is the problem..... though its definitely not op in the hands of characters who don't get absurd damage boosts... they may hve painted themselves into a balance corner here if they can't adjust his cloak selectively without nabbing the other infis.

#160
ErrorTagUnknown

ErrorTagUnknown
  • Members
  • 1 280 messages
You know what..... what the other folks are saying is right. He's much less op when playing with a team because you have to make the stims count because grenades are getting torn up by ..... wait for it..... grenadiers. And frankly, as for those damage boosts..... its not significantly more than any infiltrator gets. The GI (okay this isn't helping my case) has prox mine that gives 8 secs of 25% damage boost.... comparable to the stim.... and he gets all the racial passives, AND an rof boost. So when compared to other infiltrators he's only getting an extra 20 percent on ARs .... but that's in exchange for the other infiltrators getting 25% on snipers

#161
Optimisticalman

Optimisticalman
  • Members
  • 186 messages
bump

#162
Guest__only1biggs__*

Guest__only1biggs__*
  • Guests
 this thread and discussion is fu*king nonsense. gold solo can be done in 55mins with ANY character. your calculations are wrong, and you have too much time on your hands. go away

#163
born2beagator

born2beagator
  • Members
  • 3 082 messages

Optimisticalman wrote...

bump


reported for spam.  You aren't adding anything now.

#164
Outlaw29

Outlaw29
  • Members
  • 106 messages
This is becoming extremely annoying. "OP! This is OP! YOU ARE A BLIGHT! Nerf this! Bio ware look at me! Bio ware I'm gonna throw a tantrum until I get my way! Nerf nerf nerf! Buff buff buff! You broke this!" See? I just took all the common threads and put them together. I was annoyed typing it. It's a game. It's free to play. You get free dlc. Shut up with your damn baby nonsense. To Bioware, you can't please everyone.

#165
Chaoswind

Chaoswind
  • Members
  • 2 228 messages
O>o

Reported

Ghost is going to get nerfed... the best thing that can be done is to make stim packs not be the same as grenades, grenade gear shouldn't give you 5 more stims... that makes it too broken and way too easy mode.

Cloak Assault rifle damage evo should be 15% or 10% and not for 10 seconds, it should be 5 seconds.

Stims should have a MAX amount of 3 regardless of gear.

no need to nerf anything else.

#166
born2beagator

born2beagator
  • Members
  • 3 082 messages

Outlaw29 wrote...

This is becoming extremely annoying. "OP! This is OP! YOU ARE A BLIGHT! Nerf this! Bio ware look at me! Bio ware I'm gonna throw a tantrum until I get my way! Nerf nerf nerf! Buff buff buff! You broke this!" See? I just took all the common threads and put them together. I was annoyed typing it. It's a game. It's free to play. You get free dlc. Shut up with your damn baby nonsense. To Bioware, you can't please everyone.


QFT.

Its a co-op game. I'll say it again.  Its a team game.  Score does not matter.  Stop asking for nerfs

#167
Asebstos

Asebstos
  • Members
  • 3 909 messages

born2beagator wrote...

Optimisticalman wrote...

bump


you should be banned.  All nerf herders should be in fact.

:crying:


Oh wait, you don't matter.


If BW decides to nerf the Ghost, it won't be because of this thread.

#168
Cyonan

Cyonan
  • Members
  • 19 374 messages

Chaoswind wrote...

O>o

Reported

Ghost is going to get nerfed... the best thing that can be done is to make stim packs not be the same as grenades, grenade gear shouldn't give you 5 more stims... that makes it too broken and way too easy mode.

Cloak Assault rifle damage evo should be 15% or 10% and not for 10 seconds, it should be 5 seconds.

Stims should have a MAX amount of 3 regardless of gear.

no need to nerf anything else.


That would be the worst thing you can do, because it would hit the Turian Havoc 10 times harder than the Turian Ghost.

Turian Havoc Soldier does not need a nerf, and should not be nerfed because of the Ghost. Certainly not in a way that hurts the Havoc more than it does the Ghost.

#169
Rockpopple

Rockpopple
  • Members
  • 3 100 messages
Too long; didn't read.

Leave the Turian Ghost alone. So what if he's godly. Lots of kits are godly. Hell, engineers are godly. Tech bursts, fire explosions and cryo explosions are godly. Shall we nerf all Engineers? Enough's enough.

#170
xTexas Ripper

xTexas Ripper
  • Members
  • 28 messages

Optimisticalman wrote...




My apologies for the bad quality, quality gets better at 8:00.
My apologies for my frequent stuttering.
My apologies for any other unneeded distractions during the video.

If this still isn't enough, let me try my best with numbers.

The turian infiltrator with each use of stim pack can get a maximum of 4000 shields. The average trooper on the game does at least 35 damage with each bullet.............

That means it would take at least 3 troopers just to take a stim packed turian infiltrator down to half shields in one burst each. Let's not forget the brief invincibility when you first use a stim pack.

Now many people try to use the excuse of people speccing him differently, but there really is mainly one overpowered way to specc this dude and everybody does it, trust me. I've played enough matches and i've played with enough people. I can relate to my own experience in this situation.

Now lets see what happens with his main op build that everyone uses (and if you say you do differently and you're successful with it, then you're either lying or you're not using him to his full potential in which a matter you still can't debate about his stongest build).

Speccing stim packs soley for duration and max shield will give you 4000 shields for 9 seconds everytime you pop one.
This will also still leave you with a damage bonus of 12.50%. This pretty much makes speccing into fitness utterly obsolete (oh and by the way, he's the only character that can do that without any sacrifice to durability).

Now to tactical cloak. If speccing into the damage, which is prefered as he doesn't need aggro deflection, you get a 80% damage bonus and when speccing into the last evo gets you 20% bonus damage to assault rifles.

On to armiger legion. Speccing for weapon damage, which is once again prefered as you won't need extra power damage for overload as tactical cloak gives you enough extra damage to annul that, you'll get another 30% extra weapons damage with a 55% stability bonus thrown in there.

Oh and just for lolz i guess, he gets an amazing crowd control and anti-shield ability.

Now lets factor in people that have been playing the game for a while. Which most have.
It is damn near guaranteed that they will have at least grenade capacity 5 and a cerberus harrier 1 (which is less likely as the store is popularly known to be random, especially with ultra-rares). I said cerberus harrier because that's what he is mainly overpowered with. He's good with almost every other weapon, but the cerberus harrier takes full advantage of the 20% damage bonus in his tactical cloak power.

He would now have 35 stim packs to use (disregarding ammo boxes here) during one match. Added along with 5 ops survival packs. This makes him more than endurable enough to defend against any enemy on every faction minus scions. Which is one enemy.........

Now to stack his damage bonus. 100% from tac plus 12.50% from stim plus 30% from armiger legion. Now bringing to factor in someone that wants to spec stimulant for damage (which some not most people do. just putting it in here to show his maximum damage output.) That equals 157.50% weapons bonus towards an already well-known and powerful weapon. Now lets add in equipment and weapon mods. Add armor piercing and extended barrel on. A little assault rifle 3. It would look something like this:


With a Harrier X with EB and AP:
Base 130 damage
+25% from EB
+80% TC damage
+20% AR bonus from TC
+30% from passives
+27.5% from damage-specced stimulant pack
+12% from Warfighter
+30% from AR amp III

Each Harrier shot does 421.85 damage. That means it has a spike DPS of 3866.96 (some bosses can't even quadruple this number with their armor and shields) with perfect long-ranged accuracy and no recoil. Even taking away the 2 second period of +80% TC damage, it's DPS is still absurd. Explain how this is balanced. Oh and even specced for damage, he gets a 2000 shield bonus for everytime he uses a stim pack which is still rediculous. Even without speccing for damage in stim, the damage bonus is only taken off by 15%. Not much of a difference.

Props to BlackDahlia424 for the chart and description below it.

If you're seriously still defending this, then all i can suggest to you is to learn to either

a) get better at the game and stop depending on a crutch character. This isn't even an elitist statement, literally elitist themselves are trying to defend this character (can you guess why, lol).

or B) stop trying to defend nerfs for the sake of defending nerfs. Nerfing this dude would help the balance of this game and keep everyone from seeing the exact same character in every match in higher difficulties. It would also make this game as hard as it's suppose to be because right now, having even one of these things on your team guarantees victory.

This dude takes the roles of so many characters it's rediculous. And he has not a single weakness.


You mad bro?

#171
Eelectrica

Eelectrica
  • Members
  • 3 778 messages
It wouldn't surprise me if they adjusted the 10 sec AR bonus to 5 secs to Bring it inline with other temp bonuses such as bc power/damage bonuses.

#172
ErrorTagUnknown

ErrorTagUnknown
  • Members
  • 1 280 messages
And to all of you raging against the op.... its a forum. He's allowed to state his opinion. I, personally, don't agree with him. I also think this is fueled by the recent adjustments to destr and demo. But regardless, he can state his opinion and he did do some research to back it up. Also, I've never seen a thread locked for self bumping..... and plenty of well liked and damn near idolized posters do it all the time (for ftl boards they always say)..... I imagine if it was nothing but bump bump bump bump all from the op they may... but one or two here or there? That would be patently unfair, and this is a place we should all be equal.
No I don't agree with him,
But that doesn't mean ya'll have to be dicks about it.

So.........
Bump

#173
ClockworkSpectre

ClockworkSpectre
  • Members
  • 1 089 messages

born2beagator wrote...

Optimisticalman wrote...

bump


reported for spam.  You aren't adding anything now.


He has never added anything, in any thread he has made/posted in.  He is a troll, or just an angry little man.

#174
ToLazy4Name

ToLazy4Name
  • Members
  • 6 169 messages
LOL OptimistMan, nice to see you're back on the forums.

#175
ErrorTagUnknown

ErrorTagUnknown
  • Members
  • 1 280 messages
Though trying to get a forum favorite nerfed in retaliation for a nerf to a personal favorite being wrongly blamed on the forum is pretty damn petty, and not at all how balance change decisions are made..... but whether or not this is the motive remains to be seen. Op has never explicitly said this is a revenge thread so we really have no choice but to give the benefit of the doubt.
Annnnnddd..... bump again.