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Wow morrigan is pretty dumb? Was this intended?


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#76
Taritu

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Schneidend wrote...

Ethan009 wrote...

Yet if she wasn't raised by that crazy old hermit she would be right along with them. Frankly I find her petty and pathetic and wish my PC could call her out on it. Sadly the writers seem to have not realized people might you know..spot this and wanna call her out on it >_>


You can call her out on this, and she assures you she'd probably have killed herself by now if that were the case.


Yes, well, talk is cheap.  Personally when she said that to my mage, I wished for an option to kill her right there, right then.  Fact is, if she'd been raised by the Circle, she'd be a completely different person and wouldn't have killed herself. But she's too stupid to realize that .  Really, the only squad member who made me want to kill her multiple times.  Selfish, cruel, power hungry and not very bright.

Morrigan is a fool, and not even as smart as Alistair. Her "let's just go kill Loghain right now" speech at Lothering makes that pretty clear.  So does her unwillingness to spend one day and one night saving the the village, instead preffering to let them be wiped out, so you can fight all their corpses instead.

Yes, her selfishness, cruelty and stupidity is in character and makes sense. But she's still selfish, stupid and cruel.

Also dead easy to get approval with. *shiny!*.  The easiest of any companion.  Very easily manipulated.

#77
Taritu

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skotie wrote...

Maviarab wrote...

Also need to add (and seesm not many of you have) if your male and romance her, she does actually start to see your way of thinking and begin to change as a person, no longer being the cold heartless, whats wrong with direct route number 1 person she at first appears to be.

Why she appeals to so many male gamers, she is a complex character that does change along the story.


Really she changes eh. Thats a laugh, I clearly remember her coming clean about her entire reason for joining you, that being her mother sent her with you to make an Old God baby, the Demon child to save your life.

Even if she is in love with you if should you refuse to make this child she will leave your a** high and dry. Yeah loves you a lot and really changed, funny how willing she is to go through with a plan concocted by her mother the body snatcher.



Umm, wow.  If you help Redcliffe they help you kill a whole pile of undead. You get people to fight on your side, against creatures you need to kill in order to get into the castle.  It is absolutely in your interest if you want to get into the castle.  Nor is it just peasants, it's knights as well.  But who cares, all of them can fight your enemies and do.  Letting Redcliffe fall means those people get dragged off and turned into undead, and then you have to kill them too.  Brilliant.

No, Morrigan's just an idiot.

And, given you are marching all over Ferelden, which takes months, spending one day and one night saving Redcliffe is not a big deal in terms of time commitment.  Meaningless.

#78
IPerrin

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Taritu wrote...

Morrigan is a fool, and not even as smart as Alistair. Her "let's just go kill Loghain right now" speech at Lothering makes that pretty clear.  So does her unwillingness to spend one day and one night saving the the village, instead preffering to let them be wiped out, so you can fight all their corpses instead.


  Morrigan has no way of knowing what will happen to the village if you leave it, and she is willing to stay and defend it.  Complaining about something is not the same as being unwilling to do it.

  I see nothing wrong with planning to assasinate Loghain right away.  It's not her fault the game does not give you that option.  It made me all the more angry later when you can bluff your way into fort drakon with rediculous ease that assasination was no option early on.

#79
Skadi_the_Evil_Elf

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IPerrin wrote...

We're fully in agreement  that Morrigan is annoying and irksome if you're trying to play a noble hero type of grey warden.  I don't see idiocy is voicing disapproval of saving Redcliff.  Saving Redcliff slows the warden's progress by 1 game day.  When Bann Teagan tells Arl Eamon that I left him I can say I did not feel like I had time to stick around there, I was on my way to haven, to get the ashes that I just used to save your life, in your scenario.



True, though I wasn't playing so much as a good guy/hero, but a rather calculating opportunist trying to increase my chances of success. As far as the ashes, I don't think that would work as an excuse, since the ashes don't even come into your own personal picture until youve done the castle and killed/saved Connor and/or Isolde. Before that, the Knights are running around after them, and as far as you know, the Ashes are some silly pipe dream.

But as far as alignment goes, I actually got along with Morrigan playing a relatively benevolent mage, and had less disagreements, beyond Redcliffe. It seemed that being a mage offered different dialogue opportunities, like in the Circle tower, to actually have more even discussions.

But generally, disapproval/dislike/disagreement from party members I don't mind at all, in fact, I like it and sometimes will encourage it to stir up the pot. the difference is, with other party members, you can push them to serious confrontation/ force them to act in some way, good or bad, to put their money where their mouth is. Morrigan, it's just a constant drone of irritating, meaningless condescention, to which she follows you around anyway. I'd like it better if she got pissed off and **** slapped me or actually took a serious stand.

#80
IPerrin

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Skadi_the_Evil_Elf wrote...

True, though I wasn't playing so much as a good guy/hero, but a rather calculating opportunist trying to increase my chances of success. As far as the ashes, I don't think that would work as an excuse, since the ashes don't even come into your own personal picture until youve done the castle and killed/saved Connor and/or Isolde. Before that, the Knights are running around after them, and as far as you know, the Ashes are some silly pipe dream. .


  Purely RPing, my first time through the game, I talked to the redcliff knight in lotherings chantry,a rather long conversation that was enough to convince me not to pick redcliff first.  I found the map to haven in brother genitivi's house because I was searching overly hard for a way to assasinate loghain.  when I went to haven, my dotted line went directly through redcliff village.  I was happier that this did not burn my chances of saving redcliff village, as thats a fun fight... but it seems kinda wierd now that I know the village can burn if you tell them you're going somewhere else.  lucky me I didnt talk to them.

#81
Skadi_the_Evil_Elf

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IPerrin wrote...

Skadi_the_Evil_Elf wrote...

True, though I wasn't playing so much as a good guy/hero, but a rather calculating opportunist trying to increase my chances of success. As far as the ashes, I don't think that would work as an excuse, since the ashes don't even come into your own personal picture until youve done the castle and killed/saved Connor and/or Isolde. Before that, the Knights are running around after them, and as far as you know, the Ashes are some silly pipe dream. .


  Purely RPing, my first time through the game, I talked to the redcliff knight in lotherings chantry,a rather long conversation that was enough to convince me not to pick redcliff first.  I found the map to haven in brother genitivi's house because I was searching overly hard for a way to assasinate loghain.  when I went to haven, my dotted line went directly through redcliff village.  I was happier that this did not burn my chances of saving redcliff village, as thats a fun fight... but it seems kinda wierd now that I know the village can burn if you tell them you're going somewhere else.  lucky me I didnt talk to them.



I've never done it quite in that order. There really is alot involved depending on one's order of accomplishing tasks, and the extent of dialogues you have with NPCs in game. So, by what you have stated, your order and justification makes sense. Its also in the way you roleplay, as well.

My human noble rogue, after her brief stay in Lothering, decided, after various conversations and events, to go to Orzammar first. After confronting soldiers, bandits, and refugees and fighting them all, and learning that Loghain has a pretty big bounty on Wardens, decided the first plan of attack was to get as far away from her enemies as possible for the moment, since even rubes with pitchforks were attacking her for the bounty. Talking to the Templars and some townsfolk, the situation in ferelden was too dangerous at the time, and getting away from it for a brief period while formulating a plan of attack (and cementing a treaty in the process, so not really running) seemed the best course of action. Howe was still out there somewhere, and she didn't know how many, if any friends or support she might have amongst nobles. And, since she has learned dwarves tend to respect Wardens and are pretty much apathetic towards human politics, it seemed like a safe place to start, as well as have a little time to figure out what to do next. Going to Denerim, at that point, seemed like suicide armed with little more than a need for revenge.

It was also her experience as part of the nobility, that you really don't have "friends" without doing alot of favors, gaining negotiating advantage, and serious backscratching, hence, her choice, when entering redcliffe, to defend the village. The same attitude pervailed when she went to the Circle to get mages to help free Connor. As much as it seemed practical, expedient, and downright satisfying to sacrifice the stupid cow isolde to Blood Magic, she also figured that the Arl, upon waking to find said cow dead as a doorknob, would be less likely to scratch her back.

In the end, again, it's all about the role playing in one's head, I guess.

#82
SusanStoHelit

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@ Skadi the Evil Elf



Well said. When I create a character in my head, that affects how I play the game and what choices I make. Then, the choices I make in turn affect other choices, what conversations you get, who you're romancing, lots of small things can make each play through very different. It's not just a matter of pick conversation choice A or C or whatever. It's - what makes sense for this character.

#83
Vicious

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Morrigan is pretty stupid. I LOLed when she freaked out that I wanted to destroy the Anvil of the Void, and then I told her, "OK I won't, and you can be the first Golem!", Morri: "You wouldn't dare!" PC: "Doesn't sound so good now does it?" Morri: "Fine, whatever." Morrigan disapproves [-1]

#84
IPerrin

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Vicious wrote...

Morrigan is pretty stupid. I LOLed when she freaked out that I wanted to destroy the Anvil of the Void, and then I told her, "OK I won't, and you can be the first Golem!", Morri: "You wouldn't dare!" PC: "Doesn't sound so good now does it?" Morri: "Fine, whatever." Morrigan disapproves [-1]


   I LOLed when Jowan and Isolde offered to do the blood ritual, and when asked who would go into the fade I said "Morrigan can do it" and she said "Right, cause I'm your willing slave" (Morrigan disapproves -3) Like I've said way too many times, situations like these dont make her stupid.  Voicing disapproval is not stupid.

#85
Yrkoon

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Suron wrote...
lol..NO..she's DUMB.  As stated..she even pulls this idiocy when you're helping others to HELP YOURSELF because it's NECESSARY for YOURSELF...like Redcliffe...letting the village die makes you lose those that would hold a sword..so it's IN YOUR INTEREST to help them. 

I really wish people would stop posting stuff like this.

As pointed out, repeatedly on this thread., Redcliffe villiage is a sidequest, an optional sidequest.  Not neccessary at all.  You do NOT need to save the villiage.   Moreover, letting Redcliffe fall will NOT affect how many knights Eamon gives you for the Darkspawn assault in Denerim.

With that out of the way, the only " best interest" you have to going there and saving it is... loot and experience.  But  since  you don't have the option to tell Morrigan:  " Hey, if we save Redcliffe, we might gain a level  and make some money!" then the point remains:  Morrigan is right.   Saving the villiage from the undead horde doesn't have jack to do with the Blight...  you're letting yourself get side tracked.  and nothing more.

#86
Sir Ulrich Von Lichenstien

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Sorry but I really pity the sad fools that call Flemeth a crazy old hermit and think Morrigan to be an idiot or stupid.

Pot kettle black springs to mind but then they probably wouldn't understand that concept.

Crazy old hermit that knew that Loghain would betray Cailan and that Ser jory was strangely not important in the grander scheme of things.

Crazy old hermit that knew that to kill an Archdemon, a Warden needs to sacrifice themselves

Crazy old hermit that has lived for over 300 years.

Morrigan whom unlike the player doesn't have the little known ability of hindsight and meta-gaming information.

Seriously is it really hard for some of you to think in those tiny little heads of yours or are you really mr/ms thickity-thick of thicktown?

Modifié par Sir Ulrich Von Lichenstien, 02 janvier 2010 - 02:43 .


#87
Endurium

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Morrigan's the kind of character I leave at camp to mind the fire while we're away. She does that just fine, as it's right near her social level. I usually roll my own mage to take her place, or make do with Wynne. I've yet to actually 'need' Morrigan before the end-game, and even then I've taken a liking to doing things without her.

#88
mrao

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Taritu wrote...



Also dead easy to get approval with. *shiny!*.  The easiest of any companion.  Very easily manipulated.



Every companion is stupidly easy to get approval with the right flavor gifts. This is not a Morrigan exclusive feature.


Morrigan doesn't seem all that worldly or socially competent, and I believe this is intended. I think it can be attributed to her bizarre and isolated upbringing. She was born to do a very specific job then to be a vessel, and I doubt Flemeth ever saw her as more than a means to this end.

Modifié par mrao, 02 janvier 2010 - 04:31 .


#89
skotie

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Sir Ulrich Von Lichenstien wrote...

Sorry but I really pity the sad fools that call Flemeth a crazy old hermit and think Morrigan to be an idiot or stupid.

Pot kettle black springs to mind but then they probably wouldn't understand that concept.

Crazy old hermit that knew that Loghain would betray Cailan and that Ser jory was strangely not important in the grander scheme of things.

Crazy old hermit that knew that to kill an Archdemon, a Warden needs to sacrifice themselves

Crazy old hermit that has lived for over 300 years.

Morrigan whom unlike the player doesn't have the little known ability of hindsight and meta-gaming information.

Seriously is it really hard for some of you to think in those tiny little heads of yours or are you really mr/ms thickity-thick of thicktown?


Your funny, but please do continue to support every possible backwards thinking action your companions would make!

#90
Sir Ulrich Von Lichenstien

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mrao wrote...

Morrigan doesn't seem all that worldly or socially competent, and I think this is intended. I think it can be attributed to her bizarre and isolated upbringing. She was born to do a very specific job then to be a vessel, and I doubt Flemeth ever saw her as more than a means to this end.


Oooh, you mean that tale that Morrigan tells the PC...

Flemeth has heard the tale before and even told it herself
Aah, how she dances under the moonlight
Let's see if Flemeth remembers the steps, she'll earn what she takes


:lol: another reason why I laugh when people say Morrigan is dumb

@Skotie, pray tell where in my post that you quoted did I state that I follow every backward choice Morrigan makes?

Oh yeah, I didn't did I, I simply pointed out how stupid people are for thinking she is dumb/stupid and that Flemeth is a crazy old hermit.

But then again, maybe my gullible character that I am roleplaying will. It all depends on the character, even if they are lovestruck by her doesn't mean even then they will agree with everything she says. Maybe she isn't in their party much, maybe she was even told to go back to her hut soon as we got to Lothering, so many variables that could be chosen. But personally, it is obvious I have a better grasp of how she thinks than some of the 'Morrigan is dumb/stupid' brigade.

Modifié par Sir Ulrich Von Lichenstien, 02 janvier 2010 - 03:52 .


#91
skotie

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@Ulrich

True, but assuming she is not somewhat stupid based on her character design is hard to do.

I ask you how many times in the game you can think of where you got a negative outcome from helping someone who was asking for it, or completing tasks which sidetracked you from your main cause, which are two things Morrigan is obviously against.

It's true your risking your lives to perform most of these "side quests" but of all companions one would think Morrigan to know the best, what doesn't kill you only makes you stronger, yet her design was clearly lacking this.

Also Flemeth does seem to be knowledgeable,but I still stick by my belief that Morrigan is insane for listening to her veiws(some of them anyways, particularly ones concerning people and love), that is if Morrigans story IS true. Weather or not Morrigan was making up the story about Flemeth really out to use her body as a host, she is still asking you to kill her mother, someone she obviously has respect for more then any other apparent character. Proof of this is her still following the life veiws her mother taught her after you kill Flemeth.

Also if you speak with Flemeth before the fight it becomes quite clear both of them seem to hide what  is the real truth, Flemeth will not deny that she intended to do exactly what Morrigan said, and even hints at it that she will seek her out later to do so.

I am however inclined to believe Morrigan's side of the storyr, as there are a few good reasons to assume Morrigan was telling the truth, the first of those the obvious stories about Flemeth.

Also her story explains a much later event, that of the old god child. Morrigan made it clear that even should you kill Flemeth she doubted she would truly destroyed. I believe this has something to do with the abomination that Flemeth is. So why I have to ask still go through with Flemeth's plan of the baby? Obviously Flemeth wanted it for a reason. Here's what I think, Morrigan does not fully trust you killed her mother, even if you did she said herself its likely she was not fully destroyed. Morrigan is hardly equipped by the end of the game for a second encounter with her mother, I think she plans to use the soul of the old god the same way her mother did with the abomination/demon I forget what it was called, that merged with her. This also explains why she will never see you again after the night it happens.

You cannot deny though Morrigan's arrogence in her veiws, she is almost always opposed to do anything outside of her way of thinking. Arrogance does lead to ignorance. A few of her more ignorant moments are in camp speaking with you, should you believe anything opposed to her way of thinking she completely disapproves and is not willing to even consider your frame of mind.

Modifié par skotie, 02 janvier 2010 - 04:51 .


#92
Sir Ulrich Von Lichenstien

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Flemeth doesn't exactly confirm she is going to do what Morrigan said either. In fact if anything she does actually debunk it with the previously mentioned quote of it being a tale.



Think about it for a moment, everyone hears Morrigan saying that and everyone automatically assumes Flemeth is really evil and must be slain. Some of these people are the same ones that claim she is dumb/stupid. Ok if that is the case, why are they following the dumb/stupid ones idea that Flemeth = evil.



A nice tale told to ensure that the nice people go slay the evil dragon (in every sense of the word).



As for the whole Arrogance breeds Ignorance situation, think about it, you are expressing your point of view, her opinion is different, people are like that, we all don't think the same way. To quote a common phrase "we agree to disagree".



My personal belief on the Flemeth thing is that Flemeth was always going to die at some point, so that her essence can be stored and implanted into a new born, hence why they know the 'dark ritual' will work because it is similar to what I believe is the real way they extend their lifespan. Flemeth even makes the comment if you spare her that you won't see her again. If you think of it logically on the assumption that at some point that year Flemeth does get killed and transferred into a new born, then she is right the Warden won't see her because in 30 years time that Warden is dead. So the closest thing they are going to see is another person matching Morrigan's description. Although in that same instance Morrigan will then take Flemeth's role *gasps*



Flemeth according to the alleged timeline has been around since just before the 3rd blight, it was stated she was burnt alive along with a bunch of her daughters/witches of the wild but of course legend stated she still lives. Flemeth we see IS one of those originals, its just a question of whether she is the original or the one whom carried the essence of the original (if original, morrigan = other).



Just my theory on the whole situation. You are right about her seeking to get to her goals, but hey, isn't that what you tell Alastair if you go to harden him? (funny how people seem to forget that)

#93
AtreiyaN7

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She believe in the overall mission taking priority over helping the little people. Getting from point A to point B as quickly as possible is her goal. Plus, she seems to also believe in survival of the fittest.

#94
Kabraxal

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SPOILERS

Morrigan is simply being contradictory in most areas. Sometimes out of spite but often times out of pain. If you romance her, you can eventually get her to admit that she loves. However, she will still attempt to scream denials about love because she is both frightened and damaged. She only had one figure in her life and not only was that figure harsh and demanding, but it turned out that she is/was planning to kill Morrigan. So, a young woman with no love or real support in her life simply shrinks into herself and denies the existence of love and friendship. Better that they don't exist at all than both simply being denied to her.

As for some of her influence points: most make sense. Any dealing with love and romance are obvious since she is lashing out against something she does not want to exist. Any dealing with kindness is much the same thing, though some have actual logical reasons behind them (ie the Anvil of the Void, time constraint, etc).

There are at least two that are completely stupid, but that is due to the writers trying too hard for "bad ass": the elven slaves and the kitty demon. The slaves bring no benefit to her, little benefit to the PC, and is completely against common sense since this line of reasoning should lead one to continually sacrifice others to boost one's stats... possibly Morrigan herself if the "boost" is substantial. So that one could turn around and bite her on that loveable ass of hers. The kitty demon makes little sense given her dealings with other demons. In most scenes she holds great scorn for demons (the normal fade) or even a tinge of fear amidst great distrust (if she is chosen for the Redcliffe fade). Both of these influence events make little sense and really need to be corrected at some point.

However, those two points are not the most "stupid" events or examples of a writer trying too hard. There is a conversation with Leliana that is just completely out of place. The two debate spirituality and physicalism. In the real world there is some merit to such an argument, however, in a world flooded with magic, demons, and gods... Morrigan's physicalist position is complete trite. I'm not sure if this was Bioware's attempt to mullify physicalist athiests or what, but it is utterly mind boggling IN THAT WORLD (let's make this clear, this isn't a debate on physicalist athiesm in reality, just that in the fictional world of DA, that position is absolutely ludicrous... the existence of the fade is proof enough).

Modifié par Kabraxal, 02 janvier 2010 - 06:30 .


#95
SinYang

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Like a Grey warden? I like how some players like to pretend Grey warden's are some type of goody paladins... its not surprising really considering players who played good aligned in BG2 ignored the fact you turned into a "slayer"/wouldnt use it to affirm their good status but at the end of the day you cant change that.

Grey warden's do what they must to end the blight... if this means ignoring an entire village (Lothering) to reach their goal - they do it. Ser jory event is another example.

Morrigan would make a good Grey warden.

If you want a game where you play a good two shoes, may I recommend NWN2.. even evil characters can kiss Lord nashers boot... me? I prefer the neutral options that DA offers up.

Modifié par SinYang, 02 janvier 2010 - 06:45 .


#96
skotie

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SinYang wrote...

Like a Grey warden? I like how some players like to pretend Grey warden's are some type of goody paladins... its not surprising really considering players who played good aligned in BG2 ignored the fact you turned into a "slayer"/wouldnt use it to affirm their good status but at the end of the day you cant change that.

Grey warden's do what they must to end the blight... if this means ignoring an entire village (Lothering) to reach their goal - they do it. Ser jory event is another example.

Morrigan would make a good Grey warden.

If you want a game were you play a good two shoes, may I recommend NWN2.. even evil characters can kiss Lord nashers boot... me? I prefer the neutral options that DA offers up.


Except even Duncan would put Morrigan in her place about helping others, as I said already generally speaking you do almost always get some type of material reward or physical aid helping out everyone you do in the game. Surely a much better armed party with more allies is to the benefit of the Grey Warden. Are you not on one big quest to gain allies and slay a dragon?

Honestly at the battle at Redcliffe Village how many on their first play through did not think you would get a few allies from the fight? Perhaps even a companion, seems like a proper way to thank you for helping to save the village to aid you in your cause. Surely I was not the only one.

#97
0mar

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Morrigan is one of the worst characters I've ever seen. There's nothing likable about her at all, other than she's a mage. In a world that is literally being corrupted before their very eyes, she would rather complain about your current decision making instead of looking at the bigger picture.



I mean even Flemeth fears the Blight. She says so much when she rescues you.

#98
Selej

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Skadi_the_Evil_Elf wrote...

Maviarab wrote...

She fails to see that if you don't help save Redcliffe, that there will be no landsmeet, no chance of defeating Logain, no chance of gaining enough support for the wardens to defeat the Blight.


hate to be a damp squid, but the fight at redcliffe has 'nothing' to do with you, your goals or being a warden. You need to see the Arl, helping a bunch of peasents does not really improve this goal. It is time wasting, and if you do not help them, follow the dialogue, then there is a great risk you will all be killed in the Redcliffe fight.
Well then, thats sure going to help you kill the archdemon isnt it?

People may not like her, but do not cal her stupid or unintelligent. Right at the start at Lothering, if you ask her for her opinion, she states just go straight to Denerim and kill loghain. Whether or not that is feasible is irrelevent, that really should be your main goal, getting rid of the teryn.

So in essence, while she may not see the 'big picture' in your eyes, Morrigan (like Sten) just cannot see the point in wasting time doing pointless stuff. And saving redcliffe (froma real world RP perspective) is pointless. You can still see/save the Arl without saving them, and without losing ANY disaproval (dependent on dialogue choices) in the game.

So why risk the lives of the only two grey wardens (that you are aware of) saving some hillbilly peasents when you really DO have more important things to worry about?

Does that make some small sense?



No it doesn't. It's still idocy on her part, incapable of going beyond tunnel vision.

You arrive in Redcliffe, but you can't see the Arl. Number 1, the arl is sick, so the rumors go. 2, the castle is blocked because of that little undead problem. The Arl's Brother teagan asks for your help. You can accept or decline. Lets look, from a non-metagaming point of view, the possibilities.

 You let the village fend for itself. Come back, everyone is dead, teagan nearly so. The Castle is still full of undead. Basically, you have come seeking the Arl's aid, but when aid is asked of you, you refuse and cost alot of people their lives. So, when you finally reach the Arl, what do you think his response will be? (no metagaming, please). After his Brother basically says you left the village to die, just how willing do you think said Arl is going to be willing to scratch your back after you basically turned it on his people and his brother?

From a RP perspective, it makes sense to get in the Arl's good books. You know nothing about him, except what Alistair tells you. And even though Alistair thinks he's a stand up guy, he also states that the Arl made him sleep with the live stock and packed him off to the Chantry like a very inconvient mistake. So, there really is no guarantee when you arrive that asking the Arl for aid is going to work. Thus, you want to consider giving him good reasons and backing him into a corner he can't back out of. You save his village and brother, the sucker owes you. Gives you another bargaining chip.

In fact, when you agree to do it, Sten, if he's with you, initially objects. When you tell him that it will help you see the Arl, he agrees, plus 2 approval.

So, the notoriously block-headed quanari can see the pragmatism in such a descision, so why can't Morrigan get it through her skull? I'm not helping the village because I actually care. I'm helping because it gains me an advantage in dealing with the Arl, an unknown quantity to my character, and at this point in the game, where I'm a fugitive with no friends in high places, I need every advantage I can get.

Morrigan simply refuses to pull her head out of the tunnel and look around. She's the one pushing for a head on charge into Loghain, a stupid idea. Nonetheless, Arl Eamon is the most important thing for doing such a thing, and thus, anything to get him onboard your ship is essential.


From a RP prospective, you only go see the Arl because of Alistair's insistence. All you and Morrigan know is that you need to get your three treaties and armies from each respective area. There was no mentioning of needing the Arl's forces, which you only learn about him having from Alistair whom she loathes, as having the other three armies in her mind would have been enough of a force to face the darkspawn. The only thing you know about the Arl is that he raised Alistair and he believes him to be a good man who would willing to help him as he was pretty much a son to him. Provided you talked to that knight in Lothering, you find out that the Arl is sick and that they are going on a wild goose chase to find the Urn of Sacred Ashes to cure him. From this point of view, if you walk into Redcliffe and Teagan says they need help, I wouldn't see why I need to waste a full day/night to help protect a small town full of peasants who are NOT a part of Redcliffe's army, when I would be much more pressed to find this urn to revive the Arl, if I believed his forces would even make a difference. In Morrigan's eyes, she would agree in the sense that if we waste a day to help them, there is a good chance we may not make it through the night and what then? It would be a senseless death for the whole party and for what? A couple of peasants? As pointed out in Lothering, she firmly believes in survival of the fittest. If they can't make it on their own, perhaps they weren't meant to. You can't stop at every little villager who has a problem to help them when you have much more pressing issues at hand.

At this point in time, you know little (if maybe you did your studies as a Human Noble origin) or nothing of the landsmeet, much like Morrigan. You don't know that you can have a vote from all the nobility to decide on a ruler. For all you know, Loghain is the regent and that you would have to first battle him and his army before you can face the blight. At the point in which my character would get all three treaties, I would be inclinded to use that force to either face Loghain's forces head on or use it to intimidate him into joining forces to wipe out the Blight. Either way, helping a small village for an Arl's brother, that really means nothing to you other than a guy who hates Loghain as well, really does not benefit you at that point in time. Why would you waste your resources and risk your lives over something that may not play a big part into stopping the Blight in the first place? You are rather pressed for time.