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Illusion specialization


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24 réponses à ce sujet

#1
sunnydxmen

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A mage specialization that focused on tricking an terrifying causing dot to your opponents, we saw illusions an the first an the first game so we know it they can make it.

#2
Guest_Puddi III_*

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Weird was a pretty badass spell in NWN, I have to admit. Even if it was inferior to Wail of the Banshee most of the time.

#3
BlueMagitek

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Even better, a Sophist Specialization.

"I have come to the conclusion that I am the only true thing in existence" -- massive AOE damage to everything on screen except PC.

#4
Auintus

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Rationalize your enemies out of existence. "Well you can't really exist because..." Poof, gone.

#5
Riverdaleswhiteflash

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Auintus wrote...

Rationalize your enemies out of existence. "Well you can't really exist because..." Poof, gone.


I dunno. Illusions are one thing, but do we really want Dragon Age to become 8-bit Theater?

#6
BlueMagitek

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Riverdaleswhiteflash wrote...

Auintus wrote...

Rationalize your enemies out of existence. "Well you can't really exist because..." Poof, gone.


I dunno. Illusions are one thing, but do we really want Dragon Age to become 8-bit Theater?


... I like this. :)

Well, do remember, there are two Circle mages outside of the tower of Ferelden who discuss us, the gamers. =D

#7
Auintus

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Riverdaleswhiteflash wrote...

Auintus wrote...

Rationalize your enemies out of existence. "Well you can't really exist because..." Poof, gone.


I dunno. Illusions are one thing, but do we really want Dragon Age to become 8-bit Theater?


Yes! Okay, no. But illusions are all based on the mind. Wouldn't that delve into blood magic a bit?

#8
Auintus

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BlueMagitek wrote...

... I like this. :)

Well, do remember, there are two Circle mages outside of the tower of Ferelden who discuss us, the gamers. =D


A DLC joke spec for each class that revolves around trashing the fourth wall.

#9
Riverdaleswhiteflash

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Auintus wrote...

Riverdaleswhiteflash wrote...

Auintus wrote...

Rationalize your enemies out of existence. "Well you can't really exist because..." Poof, gone.


I dunno. Illusions are one thing, but do we really want Dragon Age to become 8-bit Theater?


Yes! Okay, no. But illusions are all based on the mind. Wouldn't that delve into blood magic a bit?


Ignore the templars, it is perfectly possible to do weird things to someone's mind without using anything that technically counts as blood magic. Don't believe me? Check the entrophy talents in Origins.

Besides, you can do illusions without touching someone's mind in some settings. I think the idea is messing with the ambient light such that the image is doctored before it passes their pupils.

#10
Auintus

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Riverdaleswhiteflash wrote...

Ignore the templars, it is perfectly possible to do weird things to someone's mind without using anything that technically counts as blood magic. Don't believe me? Check the entrophy talents in Origins.

Besides, you can do illusions without touching someone's mind in some settings. I think the idea is messing with the ambient light such that the image is doctored before it passes their pupils.


Ooh, point taken. Although, what could fit in here that wouldn't be blood or entrophy magic?

#11
BlueMagitek

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Auintus wrote...
A DLC joke spec for each class that revolves around trashing the fourth wall.


DLC?  You mean a specialization unlocked upon completing the game.  <_<

#12
Riverdaleswhiteflash

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Auintus wrote...

Riverdaleswhiteflash wrote...

Ignore the templars, it is perfectly possible to do weird things to someone's mind without using anything that technically counts as blood magic. Don't believe me? Check the entrophy talents in Origins.

Besides, you can do illusions without touching someone's mind in some settings. I think the idea is messing with the ambient light such that the image is doctored before it passes their pupils.


Ooh, point taken. Although, what could fit in here that wouldn't be blood or entrophy magic?


Turning invisible, concealing party members... I think the Hermit in the Brecilian Forest actually turned an entire tower invisible, there's got to be some variation on that that a PC could use.

#13
BlueMagitek

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I think the Hermit is a blood mage though, so that would super enhance his normal magic yeah?

#14
Auintus

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BlueMagitek wrote...

Auintus wrote...
A DLC joke spec for each class that revolves around trashing the fourth wall.


DLC?  You mean a specialization unlocked upon completing the game.  <_<


Ah, haha, Uh, yes, that's exactly what I meant. :innocent:

#15
Riverdaleswhiteflash

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BlueMagitek wrote...

I think the Hermit is a blood mage though, so that would super enhance his normal magic yeah?


Noted, but that probably has roots in something a non-blood mage can use.

#16
Auintus

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Riverdaleswhiteflash wrote...

Turning invisible, concealing party members... I think the Hermit in the Brecilian Forest actually turned an entire tower invisible, there's got to be some variation on that that a PC could use.


Doesn't Shadow cover a lot of that? Not a mage spec and not for a party, but how game-breaking would it be to have an invisible party?

#17
Riverdaleswhiteflash

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Auintus wrote...

Riverdaleswhiteflash wrote...

Turning invisible, concealing party members... I think the Hermit in the Brecilian Forest actually turned an entire tower invisible, there's got to be some variation on that that a PC could use.


Doesn't Shadow cover a lot of that? Not a mage spec and not for a party, but how game-breaking would it be to have an invisible party?


Depends. Is the enemy blind?

#18
Auintus

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Riverdaleswhiteflash wrote...

Depends. Is the enemy blind?


Yes. :mellow:

#19
Riverdaleswhiteflash

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Auintus wrote...

Riverdaleswhiteflash wrote...

Depends. Is the enemy blind?


Yes. :mellow:


Then not very. :devil:

#20
shepisavanguardgetoverit

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I think the class type that the OP is talking about is like the mesmer in guild wars 2. This is a class that replicates illusions of itself on the battlefield that tie up enemies and do damage. Its an interesting concept to be sure, but my opinion of it being in DAIII?

No.

#21
Auintus

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Riverdaleswhiteflash wrote...

Auintus wrote...

Riverdaleswhiteflash wrote...

Depends. Is the enemy blind?


Yes. :mellow:


Then not very. :devil:


Well, what if they are just near-sighted?

#22
BlueMagitek

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Illusion shouldn't do damage. Unless we're going Sophist, that is. ^_^

#23
coldSnap

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Isn't that just the entropy school, horror, nightmare, etc. They're more or less illusions. But i'm not opposed to DA3 making more magic schools

#24
Riverdaleswhiteflash

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Auintus wrote...

Riverdaleswhiteflash wrote...

Auintus wrote...

Riverdaleswhiteflash wrote...

Depends. Is the enemy blind?


Yes. :mellow:


Then not very. :devil:


Well, what if they are just near-sighted?


Depends. A near-sighted archer is about the same thing; they can't possibly be using their eyes as their main source of information.

#25
Auintus

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Riverdaleswhiteflash wrote...

Depends. A near-sighted archer is about the same thing; they can't possibly be using their eyes as their main source of information.


Can these illusions affect more than eyes? Simulate the sound of an atack from behind them, that isn't coming, maybe?

All and all, I think this spec would result in just threat distribution. Plenty of other trees deal with that.

Modifié par Auintus, 26 octobre 2012 - 05:33 .