Melgrimm wrote...
Why even release the "copper" chracter if the point is to keep the game all even steven? Why not release balanced characters that don't put all others to shame? OP's version of events makes it seem that Bioware is incompetent.
Or. . .
They are just releasing powerful characters to get people to dump money into purchases, then nerfing those characters after they've made their profit so that people want to dump money into the next big thing. Either way its shaky to defend these predictable cycles of nerfing. I understand that there are some things that the programmers don't foresee, and I don't mind a little evolution, but its a bit aggravating if you've worked hard or paid money to get something that then is worthless in a week.
It is always possible that they didn't realize just how OP the "copper" is. They probably don't have a huge QA staff for DLC, and priority number one needs to be making sure that his skills work, not that they are balanced. It will be easier to tweak a few numbers after release than pushing out a patch to, say, make him stop clipping through terrain whenever he activates a particular skill while strafing left.
In any event, 50-100k players (I don't know how big the playerbase is) will be able to figure out just how broken a character is faster than 20-40 QA (or whatever department playtesters get put in) personnel ever can, just due to have thousands of more hours to put into it. Thousands of monkeys with typewriters banging out the works of Shakespere and all that.
So if they just let us break the characters, and then fix them with balance changes, we can get new stuff sooner than if they tried to get everything
perfect on release. And I think we all like new stuff. Especially free, new stuff. (Thanks BW!)