ryoldschool wrote...
duffpastorius wrote...
TL;DR
Kidding. I like the balancing of weapons and classes but some of the changes bioware has made are questionable. Like the second typhoon nerf and the random Demolisher nerf. But for the most part bioware is doing a good job.
The TC nerf was explained ahead of time because they presented data which only they were certain of ( we knew there were lots of infiltrators on Gold, but not sure of the actual numbers ). Obviously they must have known something about Destroyers and demolishers data meaning that they needed nerfing, but did not share the information before they nerfed - thus making it seem like it was out of the blue.
Bioware seemed like they learned something because of the second Typhoon nerf and Piranha nerfs - don't release a new weapon that is too strong and then nerf it as it pisses people off who worked hard to get it.
I wonder what other data they have that they are not sharing with us that might surprise most of us here. I have some opinions based on what I see used successfully a lot in my own gold matches, but I prefer not to bring attention to anything that might lead it to getting nerfed, as I believe that bioware will act on their data instead of anecdotal evidence from some of us.
I will say that although all loadouts are viable on Gold if you play on a good team, certain "better" loadouts are much better on a weak team and they tend to get played a lot. It just seems like they are playing wack-a-mole by nerfing the current favorite go-to class/loadout.
I feel bad for the Demolisher, because (and I could be wrong about this since I don't play it much) I feel like it was only nerfed because it was such a great choice for farming FBW/G/G back in the day. Again, I don't play it much, but I feel like the character is pretty one dimensional, and not particuarly suited to being mobile, which is pretty important on the higher levels. So to me this change seemed like one aimed strictly at the overuse in farming.





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