neteng101 wrote...
We've been there before. People ask for the Disciple to be buffed since forever, but Bioware ignores it.
Someone starts a topic on a Destroyer nerf and it gets done the same week.
Yeah. But I much prefer discussions about the merits of this or that buff or nerf to "WAAAH NERFING BAD. BIOWARE NERFS ALL THE GOOD THINGS THAT MAKE THE GAME FUN," and the counterarguments thereof.
What I mean is, instead of wasting time talking about myths or nonsense like that, we could actually have a civil conversation about how bad the Destroyer nerf was (not very), and the like. Maybe, since Eric Fagnan dropped a few hints in the thread for the balance change, we could discuss what other changes it signals (My guess?... Probably a buff to the collector weapons and the typhoon, since I can't imagine what else the magazine bonus would make too hard to balance).
Given the huge power creep on the enemy side as it stands today, there sholdn't be any player side nerfs until they address the enemy side power creep/issues in full first.
I honestly think the power creep on the enemy side is vastly overstated compared to power creep on the player side.
Yes, something happened to the difficulty after the DLC, but after playing more since the release I'm pretty sure most of it is player side. Lots of hosts with poor connections at odd hours, and former farming players flooding Gold lobbies.
Enemy-side power creep is mostly mythical "stealth buffs" variety nonsense. The rest of it is thoroughly exaggerated, or issues that existed since launch.
The only truly meaningful "buffs" enemies received are the Dragoon and the Prime's Combat Drone. If you don't ignore them like a putz the Geth Bombers are actually easier to deal with than the Pyros they replaced, and they deal much much less damage. Everything else isn't such a big deal.
The Collector faction does seem a bit intense for any team not carrying high-end loadouts though. Lots and lots of damage sponges with lots and lots of damage output.
And balancing on overuse is just stupid altogether - its anti-choice/personal freedoms, what are we, lab mice?
They don't balance directly on usage but they clearly use that as a guide for what they should investigate—IE: In the case of the Piranha they actually asked us
why it was the most used Shotgun. I'm still waiting for the payoff on the feedback they got regarding other light shotguns, but we did get a huge Wraith buff out of that (now maybe something that isn't Ultra Rare could get a buff eh?).
This issue has been covered pretty thoroughly.
Modifié par EvanKester, 26 octobre 2012 - 02:00 .