Yup, will do when I get back home, but the thing is that was 10 hours ago and the website had updated my inventory with the last pack I bought (got a Javelin III). So I thought maybe it's not the website that has a delay, maybe something went wrong ? I mean 92k away from the objective is something I could not have put in only 1 game, so maybe the Brute Points are off in my case ?Bryan Johnson wrote...
Grotaiche wrote...
Since you're very active tonight (thanks !) I will try a cross-topic question. Don't answer if it's bothering you. Anyway, I got an issue last night when playing : I saw a popup in-game that told me I had completed Brute Points 2. Nice, I even announce it over the mic to my friends. But I can't see my N7Hq being updated with the info. In fact, it even tells me I am 92k points away from it ! I have never completed the Reaper Mastery challenge before and the Brute Points 1 was completed a long time ago, so it's not possible I have mixed them up.
Any idea what's wrong ? I haven't seen this kind of problem being reported, except for people "recompleting" a challenge.
Check your in game challenge might be website out of date
Meet Bryan
#301
Posté 26 octobre 2012 - 08:14
#302
Posté 26 octobre 2012 - 08:15
This happened to me last week and I had to restart the game every time just to see what I got.
And with the VERY long time it takes for the main menu to load it was very time consuming.
#303
Posté 26 octobre 2012 - 08:15
Bryan Johnson wrote...
Ubergrog wrote...
Since you are part of the technical side, I suppose I will ask you a question that Derek never answered.
When MP was being implemented and designed, how much discussion was given to sync kills and quicktime events? Was there any discussion between the staff if it was a good/bad idea?
This is still a very much design question.
My role for MP during main development was being able to deploy a build that people could play MP together in under 5min
Curses!
Alright how about this:
my adoration of the Valkyrie is well known (I have made enough threads about it), but the addition to the promo weapons makes getting this weapon crazy-difficult (a 20% chance at best, once a week). Is it possible to do something...-anything-... to get this weapon tomorrow? I am prepared to get the clown shoes, giant rubber ball, and squeaky nose for this.
#304
Posté 26 octobre 2012 - 08:16
What about giving the Viper a 8-10 round clip? Possibility? Maybe?
#305
Posté 26 octobre 2012 - 08:19
noxpanda wrote...
If you could pick any restaurant to magically move in next door to the bioware offices, what would you pick?
Do you get to play with all the kits for the dlcs before release? If so are there any that have set you off into fits of giggles (or manical laughter) or facepalmed at?
This is going to sound really odd, but costco. 1.50 for a pop and a big hot dog is hard to pass up.
Also I have had the capability to play every kit before it has been released but have never done so.
#306
Posté 26 octobre 2012 - 08:19
Bryan Johnson wrote...
Smikerama wrote...
I know you're probably tired of answering husk challenge questions ad nauseum, but I just wanted to run this past your eyes as I haven't seen this idea thrown out there yet. I'm not sure if this would fall victim to the same problem as lowering the values per challenge, but it couldn't hurt to ask. Feel free to ignore if it's the same issue.
I know you've stated that you can't lower the points per challenge, but would it be possible to completely remove rank 2 and 3 (or just 3) from the husk challenge and lower the gold challenge requirement accordingly? That would leave one 150k challenge, which would still take some time on gold/silver but is more realistic. My hope is that with Husk Points 2 and 3 no longer in existence, you could tweak it so the value of Husk Points 1 would reset when the gold challenge is completed as if it was the "final tier" (like rank 3 is now). 150k is definitely a more attainable goal for Gold+ players that would fit in line with the rest of the challenges timeline-wise.
As for a non-technical question.. more satisfying sabotage kill: turning a turret on its own engineer in the process of being deployed, or hacking a Geth Bomber to bombard a group of Dragoons?
Once again such an idea is technically limited. Let me pose an example why.
I currently have everything sitting at completed tier 3 and husk points at tier 2 going for tier 3. So that makes it 17/18 we now remove husk tier 2 and tier 3. We are sitting at 17/16. The system only "ticks" when a challenge is complete. Simple answer is you are now in a locked state.
Geth Bomber bombarding
I was afraid of that.
I imagine the same thing could be said for outight replacing husk points 2 and/or 3 with a non-tiered challenge like Reaper Extractions or Reaper Waves Completed, huh? I guess it would cause the same issue we have now for anyone who has Husk Points 3 completed but not the gold challenge (if they finished the new challenge(s), one or two "tier-three" challenge wouldn't complete and therefore not reset tier 1 and 2).. and though that issue sounds fixable it also sounds like a lot of work.
Oh well, thanks for taking the time that you all do on the forums, it's very cool as a fan to have the inside scoop. (or at least as much as you guys are willing to tell us.
And yeah, the Geth Bomber has become my QFI's new favorite toy, for sure! I definitely had a good laugh when I realized that it worked like that.
One more non-technical question.. How would you rank the "big boss" units (Praetorian/Banchee/Atlas/Geth Prime) in terms of difficulty in your experience? (As a player, I mean
#307
Posté 26 octobre 2012 - 08:19
By any chance, did you work on (from a QA viewpoint) Mass Effect Team Assault, the apparent predecessor to the multiplayer? If so, is there anything you can mention about it? I've stumbled on that page many times on the Mass Effect wiki, and it's interested me.
http://masseffect.wi...ct_Team_Assault
Modifié par Awesome Tree, 26 octobre 2012 - 08:20 .
#308
Posté 26 octobre 2012 - 08:19
thewalrusx wrote...
QUOTE:
"I just sit in my office and wait for someone to whip a cue ball at my head."
- Preston, on being lead designer
LOL! Ok whats the context of this? Do you keep a cue ball in your back pocket Bryan?
That was ME1, I have only been around for ME3.
But I do try and play pool everyday
#309
Posté 26 octobre 2012 - 08:20
Rapidfire Widow wrote...
Hmmmm what if: There was a mass effect prequel game set in the past, with the genesis of the Reapers. Leviathans would make a good antagonist, as would the Reapers. Show a different side to the reapers with them maybe at first helping races in their efforts to study synthetic life and organic life interactions.
Story question, not my area sorry
#310
Posté 26 octobre 2012 - 08:21
Grotaiche wrote...
Yup, will do when I get back home, but the thing is that was 10 hours ago and the website had updated my inventory with the last pack I bought (got a Javelin III). So I thought maybe it's not the website that has a delay, maybe something went wrong ? I mean 92k away from the objective is something I could not have put in only 1 game, so maybe the Brute Points are off in my case ?Bryan Johnson wrote...
Grotaiche wrote...
Since you're very active tonight (thanks !) I will try a cross-topic question. Don't answer if it's bothering you. Anyway, I got an issue last night when playing : I saw a popup in-game that told me I had completed Brute Points 2. Nice, I even announce it over the mic to my friends. But I can't see my N7Hq being updated with the info. In fact, it even tells me I am 92k points away from it ! I have never completed the Reaper Mastery challenge before and the Brute Points 1 was completed a long time ago, so it's not possible I have mixed them up.
Any idea what's wrong ? I haven't seen this kind of problem being reported, except for people "recompleting" a challenge.
Check your in game challenge might be website out of date
Could very well be, its really hard to say without checking both places as I dont have access to my debug tools.
#311
Posté 26 octobre 2012 - 08:21
Turian Actium wrote...
How come when I spend bioware points instead of credits the store glitches and I cant see what I got in the packages unless I restart the game and go to the store again?
This happened to me last week and I had to restart the game every time just to see what I got.
And with the VERY long time it takes for the main menu to load it was very time consuming.
Not sure about the store purchasing, ill throw someone on that tomorrow.
Also the main menu is something we are looking into
#312
Posté 26 octobre 2012 - 08:22
#313
Posté 26 octobre 2012 - 08:22
Ubergrog wrote...
Bryan Johnson wrote...
Ubergrog wrote...
Since you are part of the technical side, I suppose I will ask you a question that Derek never answered.
When MP was being implemented and designed, how much discussion was given to sync kills and quicktime events? Was there any discussion between the staff if it was a good/bad idea?
This is still a very much design question.
My role for MP during main development was being able to deploy a build that people could play MP together in under 5min
Curses!
Alright how about this:
my adoration of the Valkyrie is well known (I have made enough threads about it), but the addition to the promo weapons makes getting this weapon crazy-difficult (a 20% chance at best, once a week). Is it possible to do something...-anything-... to get this weapon tomorrow? I am prepared to get the clown shoes, giant rubber ball, and squeaky nose for this.
Nope nothing magical you can do
#314
Posté 26 octobre 2012 - 08:23
TookYoCookies wrote...
Hmm well.. Now that it seems i might have to pull a Mr. Charles to achieve a 32 round clip with the Valkyrie..
What about giving the Viper a 8-10 round clip? Possibility? Maybe?
Lets put it at unlikely
#315
Posté 26 octobre 2012 - 08:25
Smikerama wrote...
Bryan Johnson wrote...
Smikerama wrote...
I know you're probably tired of answering husk challenge questions ad nauseum, but I just wanted to run this past your eyes as I haven't seen this idea thrown out there yet. I'm not sure if this would fall victim to the same problem as lowering the values per challenge, but it couldn't hurt to ask. Feel free to ignore if it's the same issue.
I know you've stated that you can't lower the points per challenge, but would it be possible to completely remove rank 2 and 3 (or just 3) from the husk challenge and lower the gold challenge requirement accordingly? That would leave one 150k challenge, which would still take some time on gold/silver but is more realistic. My hope is that with Husk Points 2 and 3 no longer in existence, you could tweak it so the value of Husk Points 1 would reset when the gold challenge is completed as if it was the "final tier" (like rank 3 is now). 150k is definitely a more attainable goal for Gold+ players that would fit in line with the rest of the challenges timeline-wise.
As for a non-technical question.. more satisfying sabotage kill: turning a turret on its own engineer in the process of being deployed, or hacking a Geth Bomber to bombard a group of Dragoons?
Once again such an idea is technically limited. Let me pose an example why.
I currently have everything sitting at completed tier 3 and husk points at tier 2 going for tier 3. So that makes it 17/18 we now remove husk tier 2 and tier 3. We are sitting at 17/16. The system only "ticks" when a challenge is complete. Simple answer is you are now in a locked state.
Geth Bomber bombarding
I was afraid of that.Ah well. It was worth a shot.
I imagine the same thing could be said for outight replacing husk points 2 and/or 3 with a non-tiered challenge like Reaper Extractions or Reaper Waves Completed, huh? I guess it would cause the same issue we have now for anyone who has Husk Points 3 completed but not the gold challenge (if they finished the new challenge(s), one or two "tier-three" challenge wouldn't complete and therefore not reset tier 1 and 2).. and though that issue sounds fixable it also sounds like a lot of work.
Oh well, thanks for taking the time that you all do on the forums, it's very cool as a fan to have the inside scoop. (or at least as much as you guys are willing to tell us.) It's much appreciated!
And yeah, the Geth Bomber has become my QFI's new favorite toy, for sure! I definitely had a good laugh when I realized that it worked like that.
One more non-technical question.. How would you rank the "big boss" units (Praetorian/Banchee/Atlas/Geth Prime) in terms of difficulty in your experience? (As a player, I mean) I had this debate earlier and was shocked when their order was totally reversed from mine.
Prime > Praetorian > Banshee > Atlas
#316
Posté 26 octobre 2012 - 08:26
Bryan Johnson wrote...
noxpanda wrote...
If you could pick any restaurant to magically move in next door to the bioware offices, what would you pick?
Do you get to play with all the kits for the dlcs before release? If so are there any that have set you off into fits of giggles (or manical laughter) or facepalmed at?
This is going to sound really odd, but costco. 1.50 for a pop and a big hot dog is hard to pass up.
Also I have had the capability to play every kit before it has been released but have never done so.
Ooooh thats some impressive willpower!
Do you any/many major space geeks working in the office?
#317
Posté 26 octobre 2012 - 08:26
Yes of course ; plus it's like 1:30am for you, I didn't expect you'd solve it right now anywayBryan Johnson wrote...
Grotaiche wrote...
Yup, will do when I get back home, but the thing is that was 10 hours ago and the website had updated my inventory with the last pack I bought (got a Javelin III). So I thought maybe it's not the website that has a delay, maybe something went wrong ? I mean 92k away from the objective is something I could not have put in only 1 game, so maybe the Brute Points are off in my case ?
Could very well be, its really hard to say without checking both places as I dont have access to my debug tools.
I'll wait until I can get in-game screenshots probably somewhere on Sunday since I'm off for the weekend and I'll post about it in the N7HQ sticky thread. Is that alright or should I proceed differently (contact someone specific, write an e-mail to a support address, create a topic about it, etc...) ?
#318
Posté 26 octobre 2012 - 08:27
Awesome Tree wrote...
Dear Bryan,
By any chance, did you work on (from a QA viewpoint) Mass Effect Team Assault, the apparent predecessor to the multiplayer? If so, is there anything you can mention about it? I've stumbled on that page many times on the Mass Effect wiki, and it's interested me.
http://masseffect.wi...ct_Team_Assault
First I have ever heard of it, the only thing I was aware of was someone who had made a kind split screen mp version of mass effect
#319
Posté 26 octobre 2012 - 08:28
DeckardWasAReplicant wrote...
Pearl Jam or Nirvana?
Nirvana I suppose but neither are really my taste
#320
Posté 26 octobre 2012 - 08:29
noxpanda wrote...
Bryan Johnson wrote...
noxpanda wrote...
If you could pick any restaurant to magically move in next door to the bioware offices, what would you pick?
Do you get to play with all the kits for the dlcs before release? If so are there any that have set you off into fits of giggles (or manical laughter) or facepalmed at?
This is going to sound really odd, but costco. 1.50 for a pop and a big hot dog is hard to pass up.
Also I have had the capability to play every kit before it has been released but have never done so.
Ooooh thats some impressive willpower!
Do you any/many major space geeks working in the office?(By space i mean following NASA etc not sci-fi
)
I am not sure there is any major space freaks other than a few people who do astro photography
#321
Posté 26 octobre 2012 - 08:29
I have a lovely girlfriend,
Booooooooooooooo!
#322
Posté 26 octobre 2012 - 08:29
Grotaiche wrote...
Yes of course ; plus it's like 1:30am for you, I didn't expect you'd solve it right now anywayBryan Johnson wrote...
Grotaiche wrote...
Yup, will do when I get back home, but the thing is that was 10 hours ago and the website had updated my inventory with the last pack I bought (got a Javelin III). So I thought maybe it's not the website that has a delay, maybe something went wrong ? I mean 92k away from the objective is something I could not have put in only 1 game, so maybe the Brute Points are off in my case ?
Could very well be, its really hard to say without checking both places as I dont have access to my debug tools.
I'll wait until I can get in-game screenshots probably somewhere on Sunday since I'm off for the weekend and I'll post about it in the N7HQ sticky thread. Is that alright or should I proceed differently (contact someone specific, write an e-mail to a support address, create a topic about it, etc...) ?
2:30am actually and yes that is fine (sticky thread)
#323
Posté 26 octobre 2012 - 08:29
Thanks for the numerous times ya'lls helped me and others!
Now then!
1. Do you like yer work? What, Why and is there something really specific that is fun for yah? (Like a vending machine that gives 2 twix bars at the price of one.)
2. Do you like Eurobeat? Why or why not?
#324
Posté 26 octobre 2012 - 08:30
#325
Posté 26 octobre 2012 - 08:30
Eterna5 wrote...
I have a lovely girlfriend,
Booooooooooooooo!
I am sorry you cant be happy for me





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