Meet Bryan
#376
Posté 26 octobre 2012 - 12:41
Regarding the current Store system, do you feel it is acceptable for Ammo/Consumable IVs to be awarded at such a high rate - or at all - while Rare Weapons/Gear/Characters are still left to be unlocked? I understand the need to have a filler item for players while we're attempting to unlock URs but personally I find receiving them with hard-earned credits while still needing permanent items to be severely demotivational.
#377
Posté 26 octobre 2012 - 12:47
#378
Posté 26 octobre 2012 - 12:59
#379
Posté 26 octobre 2012 - 01:01
Could we get a page/post like this that goes over the drop system for the store? It would help to clear up why we see ammo/other cards when we aren't expecting it (honestly I have no idea how I pulled a IV with my manifest).
#380
Posté 26 octobre 2012 - 01:11
Bryan Johnson wrote...
Flaming Snake wrote...
If you could create one character from scratch, drawing on the aspects of every character and power released, what would it be?
Drell
Annilation Field
Cluster Grenades
Tactical Cloak
I love drell, that sounds pretty awesome.
Can we have that please?
#381
Posté 26 octobre 2012 - 01:15
#382
Posté 26 octobre 2012 - 01:40
Bryan Johnson wrote...
Seifer006 wrote...
Mr. Bryan Johnson with cool Hat
Question 1: Who you like more? Wrex or Wreav or Zaeed? And why?
[color=rgb(255, 255, 255)">Question 2: What's your Fav, RPG? ]Question 3[/color]: Have you tried Rynchol? I hear it hits like "Ground Glass"
[color=rgb(255, 255, 255)">Question 4: ]If possible[/color] do you know Who voiced Wreav in ME3? I saw Jim Cummings did the Voice for Wreav in ME2. I didn't see Wreav in the ending Credits........so I don't know.
I looked on IMDB........and no answer there either. The VA for Wreav in ME3 was amazing...very very well done
Not sure I have a favorite of that bunch
Final Fantasy VI or Final Fantasy Tactics or Earthbound
No I havent
ME Character would be Mordin or Kirrahe and I have to go with HK-47
I dont know offhand who voiced him, might be able to find out if I can remember the name of the tool that we used for the lines.
This isn't a question, but your taste in RPGs is impeccable.
#383
Posté 26 octobre 2012 - 01:41
(Don't bother answering, I'm too lazy to check back here)
Modifié par E71, 26 octobre 2012 - 01:42 .
#384
Guest_Catastrophe___*
Posté 26 octobre 2012 - 01:43
Guest_Catastrophe___*
#385
Posté 26 octobre 2012 - 01:44
#386
Posté 26 octobre 2012 - 01:49
#387
Posté 26 octobre 2012 - 02:29
Aetika wrote...
*See thread tittle. Immediately imagine it like this:*
Meet Bryan
"Hi, I am Bryan. I am addict."
"Hiiii"
"Hi, Bryan!"
"Hi"
"Hiiii!"
Kinda like a drinker working at a brewery, isn't it?
#388
Posté 26 octobre 2012 - 03:01
Bryan Johnson wrote...
Lykurgos88 wrote...
Will Bioware ever consider to release independent PC patches? I mean, with this at least PC players could avoid things like waiting 6 months for SMG ultra-material fix (it was discovered in march and fixed in Retaliation). I understand that console games are hard to patch with their unchangeable optical disk content, but PC doesn't have that problem. So why is PC game content forced to be synchronized with console content even though ME3 doesn't support cross-plaform multiplayer? Am I totally wrong to presume that independent PC patches should be easier to release than console patches?
For example Valve took a completely different approach in Team Fortress 2, releasing patches more frequently with pc than consoles.
More discussion here:
social.bioware.com/forum/1/topic/344/index/14389857
We aren't asking for massive exclusive contents for PC, instead we just want some small hotfixes released in reasonable time cycles. Things like engineering discussion bug when Kaidan is alive, pad support, hotkey support etc. For example right now we are waiting for Typhoon recoil fix in SP, but it's a bit sad to know that it will be fixed only when all 3 platform get a patch at the same time in some distant future.
Personally I would say it is unlikely, when you get mixed code bases it is hard to manage
Amen.
Don't do it.
Programmer shame if you do.
#389
Posté 26 octobre 2012 - 03:07
#390
Posté 26 octobre 2012 - 03:08
#391
Posté 26 octobre 2012 - 03:09
2) What do you think about the idea of adding Spectres in MP?
3) How's Canada this time of the year?
#392
Posté 26 octobre 2012 - 03:11
#393
Posté 26 octobre 2012 - 03:18
#394
Posté 26 octobre 2012 - 03:26
That's where the nerf on Tuesday hurt me the most. Can you guys adjust the settings so that if the 35% increase causes there to be .5 or greater of a shot that it will round up? This way one shot guns still don't get an extra shot but the 2 shotters aren't hurt by it?
#395
Posté 26 octobre 2012 - 04:02
ErrorTagUnknown wrote...
Bryan Johnson wrote...
No, it is cold here in the winter and that would insanely cruel. (Yes she is an indoor cat)mybudgee wrote...
Do you ever shave your cat??
what if your cat developed mats? some cats with particularly oily fur will develop them..... by the time you notice them (since they start low in the hair) they're already thick and everywhere. i've had to shave or near shave two cats in my lifetime thanks to that (though less of a drawback for the cat in sou calif)
so i'm going to rephrase mybudgee's question
Have you ever shaved your cat (or any of your cats... presumably there are several) for reasons of its own wellbeing? (parasite infestation, hair mats, etc.)
Am I the only one who finds this line of inquiry bizarre?
#396
Posté 26 octobre 2012 - 04:05
#397
Posté 26 octobre 2012 - 04:06
Do you know how much bonus power damage you get from Tactical cloak?
#398
Posté 26 octobre 2012 - 04:07
#399
Posté 26 octobre 2012 - 04:10
Kenadian wrote...
Bryan, quite simply, how could a sucker stupid enough to get into History in uni get a job at Bioware?
I really, really wish that the one you address has a minor in hisory. The lulz density would implode the thread.
#400
Posté 26 octobre 2012 - 04:12
Kenadian wrote...
Bryan, quite simply, how could a sucker stupid enough to get into History in uni get a job at Bioware?
That would probably depend on what kind of job at BioWare you are looking for. I would guess the first thing is to decide what type of job you are looking for and 2nd is for your strategy from there.





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