Meet Bryan
#626
Posté 26 octobre 2012 - 11:14
#627
Posté 26 octobre 2012 - 11:48
Bryan Johnson wrote...
nhcre8tv1 wrote...
Here's a simple (depending on who you are) question, favorite game of all time?
Also, do you voice the Paladin? If not, and you can get in touch with them at a point, can you ask him to read me a bed time story? If you think about it, it's not that weird.
Master of Orion II
I do not, and there are only 2 "voice actors" I have met. Mark Merr and the person who did the "voice" for the space hamster
omg I loved MOO2. Did u reload the game if the CPU invaded an unguarded planet like I did?
#628
Posté 26 octobre 2012 - 11:48
Bryan Johnson wrote...
StrawHatMoose wrote...
Drell With kunai/shuriken? Thoughts? In game?
I have no clue, sorry
I just really want drell to get a kunai/shuriken power. I've been watching too much Naruto and other animes lately.
#629
Posté 27 octobre 2012 - 12:56
Think we could talk your bosses into letting you folks try again?Bryan Johnson wrote...
My role for MP during main development was being able to deploy a build that people could play MP together in under 5min
Seriously, I live in Beaumont, beers to the team members that cut out the ridiculously long load times between starting Origin and actually playing in an MP game. I've waited for a minute and a half on the main menu load alone.
#630
Posté 27 octobre 2012 - 03:17
Bryan Johnson wrote...
Urdnot Trex wrote...
Can you explain why the percentages for mag size in devastator mode don't round up? ie 2 shot wraith *35% = 2.7
That's where the nerf on Tuesday hurt me the most. Can you guys adjust the settings so that if the 35% increase causes there to be .5 or greater of a shot that it will round up? This way one shot guns still don't get an extra shot but the 2 shotters aren't hurt by it?
Sorry thats a gameplay question and I am not in gameplay
Noooo. Just scrolled for 10 minutes looking for a reply only to be disappointed! :/
could you possibly get a response about implimenting this from another member of the team?
#631
Posté 27 octobre 2012 - 03:18
#632
Posté 27 octobre 2012 - 03:21
Illusive Man hates Shepard wrote...
1-What Weapon do you like to play most in Singleplayer and in Multiplayer?
2-What class do you prefer?
3- Slayer or Shadow?
4- Carnage or Concussive Shot?
SP is Mattock
MP is all over now with the challenge system
Drell Adept
Slayer
Carnage
#633
Posté 27 octobre 2012 - 03:22
bclagge wrote...
Bryan, if you were stranded on a desert island and you had to pick one, would you rather be stuck with Ann Coulter with a splinter under her fingernail, or a grouchy Krogan who never stops pining for a varren sandwich (while eyeballing you contemplatively)?
The krogan at least then I could giggle about being stranded with a giant turtle
#634
Posté 27 octobre 2012 - 03:23
xxprokillazxx wrote...
Hi Bryan I just wanted to ask you if it's possible to add new classes to single player like The N7 shadow or destroyer or maybe new powers . I just see so many new content for multiplayer and all that content would make single player fresh again anyway please let me know if it's possible or if I'm just fooling myself.
Anythign is possible
#635
Posté 27 octobre 2012 - 03:24
Persona RED wrote...
If you could romance one character from the Mass Effect universe, who would it be?
(Girlfriend not withstanding) xD
Gotta go, Tali
#636
Posté 27 octobre 2012 - 03:25
How did you guys come to a conclusion on the Asari Sentinel being released? Is is a voting process by the team? or does 1 guy choose the character that gets released along the balance changes?
If it is a voting system what character have you voted for to be released next tuesday?
#637
Posté 27 octobre 2012 - 03:26
#638
Posté 27 octobre 2012 - 03:26
Silbane_23 wrote...
Bryan Johnson wrote...
nhcre8tv1 wrote...
Here's a simple (depending on who you are) question, favorite game of all time?
Also, do you voice the Paladin? If not, and you can get in touch with them at a point, can you ask him to read me a bed time story? If you think about it, it's not that weird.
Master of Orion II
I do not, and there are only 2 "voice actors" I have met. Mark Merr and the person who did the "voice" for the space hamster
omg I loved MOO2. Did u reload the game if the CPU invaded an unguarded planet like I did?
Nope I accepted it and put them on my "**** list"
#639
Posté 27 octobre 2012 - 03:27
MP-Ryan wrote...
Think we could talk your bosses into letting you folks try again?Bryan Johnson wrote...
My role for MP during main development was being able to deploy a build that people could play MP together in under 5min
Seriously, I live in Beaumont, beers to the team members that cut out the ridiculously long load times between starting Origin and actually playing in an MP game. I've waited for a minute and a half on the main menu load alone.
Not sure what this question is tbh
#640
Posté 27 octobre 2012 - 03:28
JackKnife23 wrote...
Bryan:
How did you guys come to a conclusion on the Asari Sentinel being released? Is is a voting process by the team? or does 1 guy choose the character that gets released along the balance changes?
If it is a voting system what character have you voted for to be released next tuesday?
It is called the Valkyrie, we released the Valkyrie weapon, and have operation Valkyrie
#641
Posté 27 octobre 2012 - 03:29
Edit: As this has been already answered, I just say YES! You're a tea guy
Modifié par Schachmatt, 27 octobre 2012 - 03:40 .
#642
Posté 27 octobre 2012 - 03:30
#643
Posté 27 octobre 2012 - 03:30
Bryan Johnson wrote...
MP-Ryan wrote...
Think we could talk your bosses into letting you folks try again?Bryan Johnson wrote...
My role for MP during main development was being able to deploy a build that people could play MP together in under 5min
Seriously, I live in Beaumont, beers to the team members that cut out the ridiculously long load times between starting Origin and actually playing in an MP game. I've waited for a minute and a half on the main menu load alone.
Not sure what this question is tbh
Think he's asking to shorten the whole process of checking DLC, connect to EA servers, freeze a few seconds, etc.
Whole process takes about a minute and a half. It's kinda annoying.
#644
Posté 27 octobre 2012 - 03:31
Schachmatt wrote...
Tea or coffee?
already answers with tea.
#645
Posté 27 octobre 2012 - 03:32
Bryan Johnson wrote...
JackKnife23 wrote...
Bryan:
How did you guys come to a conclusion on the Asari Sentinel being released? Is is a voting process by the team? or does 1 guy choose the character that gets released along the balance changes?
If it is a voting system what character have you voted for to be released next tuesday?
It is called the Valkyrie, we released the Valkyrie weapon, and have operation Valkyrie
I hate answers like this... soo childish
#646
Posté 27 octobre 2012 - 03:33
Modifié par WARMACHINE9, 27 octobre 2012 - 03:36 .
#647
Posté 27 octobre 2012 - 03:38
Funny Eric Fagnan said it was because it was the most asked for class on the boards and thats why it was released this week.Bryan Johnson wrote...
JackKnife23 wrote...
Bryan:
How did you guys come to a conclusion on the Asari Sentinel being released? Is is a voting process by the team? or does 1 guy choose the character that gets released along the balance changes?
If it is a voting system what character have you voted for to be released next tuesday?
It is called the Valkyrie, we released the Valkyrie weapon, and have operation Valkyrie
#648
Posté 27 octobre 2012 - 03:39
WARMACHINE9 wrote...
Just a real quick question I know others are wondering: Why skin tone on quarians and krogans(sorry I meant krogans with helmets) if you can't see skin and there is no noticable change in the character. Just curious.
Doesn't skin tone on quarians slightly give color to their visor a little. And with Krogan, doesn't it slightly color their pipes attached to them?
Doesn't affect skin since you can't see it, but affects whatever else is available.
Modifié par gjsddkg, 27 octobre 2012 - 03:39 .
#649
Posté 27 octobre 2012 - 03:40
Bryan Johnson wrote...
ntrisley wrote...
Why was the decision made to have the Earth characters be restricted to a single gender?
Do you think it would be appropriate to go for "opposite" versions of the Earth characters in terms of specializations/appearances?
I.E. a more heavily armored sniper oriented male Human Infiltrator, a lighter more agile female Human Soldier, etc.
I have to take this from my approach, would I want to have to unlock another 6 characters + 24 appearance options for just having the exact same skills etc and just have a different gender, nope.
As for the decision to not make more female, I have no idea.
Well could there be a major tweaked faction similar to the Earth classes in the future?
#650
Posté 27 octobre 2012 - 03:42
Do you notice a difference because I can't. I wll admit I'm color blind(not super severe but I have it) but It seems a little silly to have something so sublte that no one can notice imo.gjsddkg wrote...
WARMACHINE9 wrote...
Just a real quick question I know others are wondering: Why skin tone on quarians and krogans(sorry I meant krogans with helmets) if you can't see skin and there is no noticable change in the character. Just curious.
Doesn't skin tone on quarians slightly give color to their visor a little. And with Krogan, doesn't it slightly color their pipes attached to them?
Doesn't affect skin since you can't see it, but affects whatever else is available.





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