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#151
Bryan Johnson

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M1A2 Abrams Tank wrote...

Do you think we can get alternative appearances for current characters, like the crew in SP?

Can the reset card cap of 3 be removed? Their uncommon so they won't take up the rare slot in SPs or PSPs.

Also how much coffee does the Bioware team drink in the morning?


I would find it unlikely given my knowledge of how the engine works and memory concerns.

You are correct they are uncommon but they would still be in SP and PSP, and given that we have seen very little in the way of fans not liking the current system I would doubt a change.

I dont know about the morning but I believe that over a ton of coffee is used each year.

#152
Bryan Johnson

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Aryck1095 V2 wrote...

Hey Bryan,

Have you guys ever considered implementing Soja57's Terminous Pack or Enforcement Pack DLC ideas for future multiplayer downloadable content? He has some pretty solid ideas for new weapons, characters, and powers.

Example: social.bioware.com/forum/1/topic/343/index/13644067


We can never take fan ideas directly, as there are legal issues with doing so.

#153
darkpassenger2342

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Bryan, what are your favorite tv shows?

#154
Bryan Johnson

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Knight_Quack wrote...

Would you consider yourself subjectively firm or objectively flexible? Also which council race is your favorite (Hint: There's a right answer :P)


Subjectively firm, as I am a technical mindset. I will find what I believe is an answer have evidence that I believes proves something unless shown something otherwise that will change my opinion.

Yes I will, say that Turians are my fav council race but not my fav race :P

#155
iRAWRasaurusREX

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Bryan Johnson wrote...

So I am going to vicious steal Derek's idea and make a thread of my own. Most things in this thread are my opinion, and not necessarly those of BioWare.

So go ahead and ask me, I will not comment on: 
Intimate details of my personal life
Upcoming unannounced things
Some aspect of the inner workings of our system
Some aspects of working within BioWare/EA as a company
Questions I have already asked

So if you want to know something about me ask, otherwise I will feel badly and sad :(

Note:
Please keep in mind the forum rules

A bit about myself:
I am a 26 year old guy born and raised in Edmonton Alberta Canada. I currently live with Derek and another member of QA approximately 5min away from our offices. I have a lovely girlfriend, 1 brother and a cat. I started at BioWare in August 2010 as a contract employee and was hired as a full time Senior Quality Assurance Tester a year later. 


Well I wanted to say, Thank you very much for the free updates. The online mode os very fun B)

#156
Commander Coriander Salamander

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Can't think of a good question. Nonetheless I want to ask one so I'll just recycle one from the other thread.

Female multiplayer kit with your favorite appearance?

Alternatively, is there any question you have really wanted to answer but no one has asked you yet?

#157
Bryan Johnson

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Renegade Reika wrote...

Would you get rid of the missile launcher or the chargeable weapon to stop missile glitching? I for one would get rid of the missile launcher


I would sooner get ride of the chargable weapons and find a way to balance them.

#158
Bryan Johnson

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JackumsD wrote...

Do you support a Disciple buff?


I would support any buff as long as it doesnt make things insanely powerful, but I find the disciple a very nice weapon for my drellguard

#159
dreman9999

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This Floridian wants you to tell him how it's like to be cold.

Modifié par dreman9999, 26 octobre 2012 - 06:33 .


#160
Rokayt

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Bryan Johnson wrote...

JackumsD wrote...

Do you support a Disciple buff?


I would support any buff as long as it doesnt make things insanely powerful, but I find the disciple a very nice weapon for my drellguard


Eww.

You're wasting his .9 carry weight!

#161
Bryan Johnson

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mgc1971 wrote...

Hi Bryan 

First of all, someone with the same name as ACDC's singer HAS to be cool ;)

I need to ask U something:whose idea was the RNG store system? Yours? EA? And why did you decide to implement it? I guess you're aware of the frustration 

Thanks a lot once again for your dedication to all the players, I may disagree with some of your decisions but I've never seen such a devoted team taking care for their game , much appreciated

Keep up the good work


By "yours" do you mean BioWare, I am not sure if I had to guess I would say it was BioWare. Given what I know though it does make a fairly logical system. Personally I feel there is a rush with it, especially when you are first starting out, you open it and have the alure of what is it going to be. Also the anticipation of what is the next pack going to be.

#162
jlee375

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When you play SP, paragon or renegade?

And for my MP question, any chance of a headbutting asari?

#163
Bryan Johnson

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Big Jack Shepard wrote...

Have you noticed that it is now easier to get a kill streak with inferno grenades than with the missile launcher we all carry around?


Depends on the difficulty and wave #

#164
Rokayt

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Bryan Johnson wrote...

Aryck1095 V2 wrote...

Hey Bryan,

Have you guys ever considered implementing Soja57's Terminous Pack or Enforcement Pack DLC ideas for future multiplayer downloadable content? He has some pretty solid ideas for new weapons, characters, and powers.

Example: social.bioware.com/forum/1/topic/343/index/13644067


We can never take fan ideas directly, as there are legal issues with doing so.


Time to write up a waiver that allows one to sign off rights to their suggestons...... :innocent:

#165
Zero132132

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1. What's the cat's name?
2. Why no insane possessed abomination apocalypse waves for Halloween?
3. Which do you prefer, a fist bump or a handshake, and why?

#166
Bryan Johnson

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nhcre8tv1 wrote...

Here's a simple (depending on who you are) question, favorite game of all time?

Also, do you voice the Paladin? If not, and you can get in touch with them at a point, can you ask him to read me a bed time story? If you think about it, it's not that weird.


Master of Orion II

I do not, and there are only 2 "voice actors" I have met. Mark Merr and the person who did the "voice" for the space hamster :P

#167
Bryan Johnson

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Zerotick wrote...

Which Multiplayer character/Kit do you find yourself most often playing as?
Which Multiplayer character/Kit do you find yourself having the most fun with?


Drell Adept/Vanguard

#168
dreman9999

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On point, are you guys planning to add anymore enemies to the reaper faction? I know you guys just added the collectors but they are their own faction.

Seems now the reaper faction is getting the short end of the stick.

Modifié par dreman9999, 26 octobre 2012 - 06:37 .


#169
Bryan Johnson

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FeverFaucet wrote...

Why does this make me think of the movie Grandma's Boy?


We certainly can not QA a level(s) in a day.

#170
Stinja

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@Bryan: why the trend to remove user-mapped controls in games?

Especially consoles, as in PS2/Xbox1 days it was common to allow users to custom map controls to any controller button.
It is very rare in current console games to allow this, and only preset mappings are given.

Specific to ME3, if one runs a build with zero in a power, often it'd be more convenient to have the two remaining powers on the shoulder buttons, instead of leaving one on a face button.
Then there's the problem that identical powers across characters are on inconsistent buttons: warp and Reave for example.

If you have any feedback loop to design, it'd be nice for an update to ME3 or consideration into unreleased Bioware games.

#171
megawug

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Bryan, any ideas how the missile exploit can be fixed?

#172
Bryan Johnson

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Lykurgos88 wrote...

Will Bioware ever consider to release independent PC patches? I mean, with this at least PC players could avoid things like waiting 6 months for SMG ultra-material fix (it was discovered in march and fixed in Retaliation). I understand that console games are hard to patch with their unchangeable optical disk content, but PC doesn't have that problem. So why is PC game content forced to be synchronized with console content even though ME3 doesn't support cross-plaform multiplayer? Am I totally wrong to presume that independent PC patches should be easier to release than console patches?

For example Valve took a completely different approach in Team Fortress 2, releasing patches more frequently with pc than consoles.
More discussion here:

social.bioware.com/forum/1/topic/344/index/14389857
We aren't asking for massive exclusive contents for PC, instead we just want some small hotfixes released in reasonable time cycles. Things like engineering discussion bug when Kaidan is alive, pad support, hotkey support etc. For example right now we are waiting for Typhoon recoil fix in SP, but it's a bit sad to know that it will be fixed only when all 3 platform get a patch at the same time in some distant future.


Personally I would say it is unlikely, when you get mixed code bases it is hard to manage

#173
Bryan Johnson

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Eelectrica wrote...

Do you guys have an 'endgame' planned for ME3 MP?
What I mean is one day someone is going to shut off the Me3 servers and that will be it. All the MP content gone and inaccessible forever. Which would be a shame I think.
If anything is planned I understand that no details could be be given.

When DE:HR came out I went back to the original Deus Ex and still discovered things I'd missed the first few times. And can go back anytime.


No we dont have anything planned atm, but that is a long ways away

#174
Bryan Johnson

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Qui-Gon Glenn wrote...

Do you watch the TV show "Once Upon a Time", and if so.... is it weird for you too listening to Lt. Cmdr. Jiminy Cricket?


I dont

#175
Big Jack Shepard

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Bryan Johnson wrote...

Big Jack Shepard wrote...

Have you noticed that it is now easier to get a kill streak with inferno grenades than with the missile launcher we all carry around?


Depends on the difficulty and wave #


OK

So, do you realize that the missle launcher we now have pales in comparison to the one we had before the last patch?

Also, do you look forward to the day when Canada is absorbed into the United States?