Aryck1095 V2 wrote...
Hey Bryan,
Will you guys ever add N7 Demolisher armor to single-player?
Not sure
Aryck1095 V2 wrote...
Hey Bryan,
Will you guys ever add N7 Demolisher armor to single-player?
LYNX 24 wrote...
What would you like to see happen to the multiplayer in the future?
What kind of DLC would you like to see?
Rickets wrote...
I love you, do you love me?
Guest_Flaming Snake_*
Modifié par Flaming Snake, 26 octobre 2012 - 06:41 .
Rapidfire Widow wrote...
Are you going to do a Ringo Starr, and answer every single question posed on this thread that you can?
PaperAlien wrote...
Will old Turians ever get a roll?
Smikerama wrote...
I know you're probably tired of answering husk challenge questions ad nauseum, but I just wanted to run this past your eyes as I haven't seen this idea thrown out there yet. I'm not sure if this would fall victim to the same problem as lowering the values per challenge, but it couldn't hurt to ask. Feel free to ignore if it's the same issue.
I know you've stated that you can't lower the points per challenge, but would it be possible to completely remove rank 2 and 3 (or just 3) from the husk challenge and lower the gold challenge requirement accordingly? That would leave one 150k challenge, which would still take some time on gold/silver but is more realistic. My hope is that with Husk Points 2 and 3 no longer in existence, you could tweak it so the value of Husk Points 1 would reset when the gold challenge is completed as if it was the "final tier" (like rank 3 is now). 150k is definitely a more attainable goal for Gold+ players that would fit in line with the rest of the challenges timeline-wise.
As for a non-technical question.. more satisfying sabotage kill: turning a turret on its own engineer in the process of being deployed, or hacking a Geth Bomber to bombard a group of Dragoons?
sclera wrote...
Hi Bryan
Do you ever feel like you're sort of missing out on the Mass Effect experience as a result of having worked/working on it? Like, you don't get to experience it fully because you're aware of and involved with the process of making it happen.
If not, have any of the other devs said anything to that effect?
Thaxor wrote...
Bryan Johnson wrote...
[...]
I started at BioWare in August 2010 as a contract employee and was hired as a full time Senior Quality Assurance Tester a year later.
Since you are QA, I'm curious if you've read any of the "tales" over at The Trenches. From reading those, it sounds like working for a game developer, at least on the QA end, is one of the most underappreciated, painful, frustrating and explotitive jobs in the world. Also, it seems like most game companies (development and publishing side) are run by psychopaths.
I realize that those stories mainly only draw upon the bad, and people are way more apt to complain then to compliment (e.g. BSN...), but I'm still curoius on your take on the industry, as presented above.
Edit: I guess a little more precisely, are the horror stories related in those tales rare? uncommon? common? I'd assume rare, but eh, you never know.
Thanks!
Ulrich282 wrote...
Did you give Turians jet packs because of complaints about their mobility?
AbhijitSM wrote...
Hi Bryan....will the Typhoon see it's pre-nerf form once again since the devastator mode is now nerfed. The gun is just good on a few characters.
mybudgee wrote...
Do you ever shave your cat??
As a student trying to decide between several majors I'm also interested in this answer.Ramsutin wrote...
What did you study and how did you become part of BW?
Modifié par Commander Coriander Salamander, 26 octobre 2012 - 06:55 .
Aanorith wrote...
Right then Bryan, seeing as one of your favorite games is final fantasy tactics... How on EARTH am I supposed to beat Belias after facing Weigarf one-on-one in chapter 3? The failures are driving me insane!
Big Jack Shepard wrote...
Bryan Johnson wrote...
Big Jack Shepard wrote...
Do you like playing against the Geth?
Yes I do
Are you a masochist?
darkpassenger2342 wrote...
Bryan, what are your favorite tv shows?