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What locations do you hope to see in DA3?


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34 réponses à ce sujet

#26
Swagger7

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The Kokari Wilds, and another Dwarven city.

#27
brushyourteeth

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There's an older, but extensive thread about almost the same topic here in case anyone would like some extra inspiration. It has a ton of pictures and creative ideas in it.  Posted Image

#28
Henioo

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Kal-Sharok
Val-Royeaux
The Dales

These are realistic ones.

My wishlist however include

Seheron
Quanandar
Weisshaupt
The Arlathan forest
Antiva City
Minrathous
Nevarra
Rivain

#29
Evil_Jashinist

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I wanna go everywhere >> Tevinter, Antiva, Orlais, Seheron, Rivain, Kal-Sharok...

... Isabela's new boat! >D Now there's somewhere I DEFINETLY wanna visit!

#30
ioannisdenton

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Anderfels had a nice description and it intrigued my curiosity. Other than that anything is welcome.
However what i do mind is :
Create unique memorable locations like:
Lake callenhad
Lothering ; it's windmill with the cracking sounds and the lake beyond it was very memorable
Brecialian forest with the Big tree beside the talking oak tree that rhymed!
Wounded coast although repeated was memorable to me.
Gallows was very well done. these statues and wall designs were great!
Some night locations in DA2 were good (whereas the day ones were not that great) and the light created quite some nice atmosphere. make something similar with night.
Outside Orzammar with the huge dwarven statue was very nice.
Ostagar the view from above , the korcari wilds and the tower of ishal.
just give us something memorable damn it and it all will be fine!

#31
The Teyrn of Whatever

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Jzadek72 wrote...

 Title says it all, really. So far, it's been implied that Orlais will play a part, but it seems we'll probably be able to travel to places like Tevinter. Assuming this is true, where would you like to see? 

Personally, I really want to see Kal Sharok. According to the codex entries and various things implied during the first game, it seems to be a much darker version of Orzammar, with a lot of isolationism and the inhabitants having done horrible things to survive. I'd love to see this alternative view of the dwarves, far more impacted by the darkspawn.


I hope to see a Val Royaux that is as gorgeous as Leliana's description of it. :wub:

#32
Nashimura

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Elvhenan, apparently it was sunk....so maybe its still down there somehow. Might even be a few ageless elves too.

Others already said like Kal-Sharok, Orlais, The Dales, Par Vollen, Antiva.

#33
BouncyFrag

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:happy:

The Teryn of Whatever wrote...

Jzadek72 wrote...

 Title says it all, really. So far, it's been implied that Orlais will play a part, but it seems we'll probably be able to travel to places like Tevinter. Assuming this is true, where would you like to see? 

Personally, I really want to see Kal Sharok. According to the codex entries and various things implied during the first game, it seems to be a much darker version of Orzammar, with a lot of isolationism and the inhabitants having done horrible things to survive. I'd love to see this alternative view of the dwarves, far more impacted by the darkspawn.


I hope to see a Val Royaux that is as gorgeous as Leliana's description of it. :wub:

Don't forget shoes!

Modifié par BouncyFrag, 27 octobre 2012 - 08:42 .


#34
Quatre

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Val Royeaux (including White Spire, Grand Cathedral, Imperial Palace)
Montsimmard
Jader
The Dales
Lake Celestine
Kal Sharok
Andoral's Reach
Cumberland
Starkhaven

#35
AllThatJazz

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I'm thinking Tevinter is likely (given those photographs with the Canadian MPs) - which would be great, as long as we spend a significant enough amount of time there to really explore the place.

Orlais sounds great, can't wait to see how they do a masquerade :3

Would love to see the Anderfels and Weisshaupt Fortress, though not sure how this would be fit into the game given that we aren't playing a Warden.

Kal Sharok, or discovering another Primeval Thaig

Would like to explore the Korcari Wilds a bit more, perhaps stumble into a Chasind camp

I'd also like to discover the ruins of Arlathan, or more remnants of the Avvar.

Would really like to return to Fereldan to the Mage prison of Aeonar, I've thought it sounded suitably creepy for an adventure since we first heard of it in Origins.

Modifié par AllThatJazz, 27 octobre 2012 - 09:06 .