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Keep the Warden hidden! *Possible TOR spoilers*


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#26
Sylvius the Mad

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Cimeas wrote...

I think TOR handled it admirably. People wanted Revan, people wanted those links with KOTOR, they wanted Taris, Tattooine etc... and then they complained when somehow an MMO didn't include a save-import feature (in a multiplayer dungeon) for your 9 year old original XBOX/PC save.

That said, Revan wasn't customisable cosmetically.  The player could only choose from presets.

Oddly, the Revan used in TOR didn't look like any of them.

#27
Vicious

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What people don't realize in TOR is that Bioware fanservice'd them quietly.

 Oddly, the Revan used in TOR didn't look like any of them.



Revan's appearance in TOR is an amalgam of the 'faces' you could pick for him in KOTOR [since there was no appearance customization] He's got the hair of mullet-man, the built in scars of the short-haired guy, etc. I thought it was pretty clever.

Modifié par Vicious, 26 octobre 2012 - 08:03 .


#28
Iosev

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I personally wouldn't have a problem if Bioware brought back the Warden with a default appearance and voice (as I didn't mind seeing Revan in The Old Republic), but I'm guessing that I'm in the minority.

Perhaps a potential solution to this issue would be if Bioware gave players the ability to use the character creator to customize the Warden's (or Hawke's) appearance beforehand, although it would certainly take away from the surprise of his or her appearance. For some forum regulars that may not be problem (particularly the ones that follow every single rumor, leak, or reveal), but I'm one of the fans that puts himself under a media blackout when details of the game start being revealed, so I'm not sure that I like the idea of knowing of cameo appearances beforehand (via a character creator).

Modifié par arcelonious, 26 octobre 2012 - 08:29 .


#29
dsl08002

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that is not what i want to happen with my warden, no (swearing) way.

#30
Robhuzz

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Cimeas wrote...

I think TOR handled it admirably. People wanted Revan, people wanted those links with KOTOR, they wanted Taris, Tattooine etc... and then they complained when somehow an MMO didn't include a save-import feature (in a multiplayer dungeon) for your 9 year old original XBOX/PC save.

But then again, I actually like TOR, so what do I know.


Agreed, and don't forget they also mentioned Revan more than once. The cult dedicated to him on Dromund Kaas for example, or the facility on Nar Shaddaa, both Imperial side.

#31
DeathScepter

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Cimeas wrote...

I think TOR handled it admirably. People wanted Revan, people wanted those links with KOTOR, they wanted Taris, Tattooine etc... and then they complained when somehow an MMO didn't include a save-import feature (in a multiplayer dungeon) for your 9 year old original XBOX/PC save.

But then again, I actually like TOR, so what do I know.


But does TOR need Revan or the Jedi Exile?


Tattooine is in many Star Wars Media and so is Taris but do they need Revan, of course not.

#32
NUM13ER

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DeathScepter wrote...
But does TOR need Revan or the Jedi Exile? 

It didn't. Considering their treatment did nothing but annoy a lot of fans, maybe they should leave Hawke and the Warden to codex entries and call it a day.

#33
Berty213

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What if Bioware let's you customize the face of the Warden? Just as the Warden takes his/her helmet off it goes into a characters creator and you choose the Wardens gender and face, the only problem with that is they would have to get all the face options from DA:O. I don't know, just an idea :)

#34
DeathScepter

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NUM13ER wrote...

DeathScepter wrote...
But does TOR need Revan or the Jedi Exile? 

It didn't. Considering their treatment did nothing but annoy a lot of fans, maybe they should leave Hawke and the Warden to codex entries and call it a day.


that is what i am thinking as well. and Hawke and Warden, Codex entries will be good

#35
draken-heart

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DeathScepter wrote...

NUM13ER wrote...

DeathScepter wrote...
But does TOR need Revan or the Jedi Exile? 

It didn't. Considering their treatment did nothing but annoy a lot of fans, maybe they should leave Hawke and the Warden to codex entries and call it a day.


that is what i am thinking as well. and Hawke and Warden, Codex entries will be good


agreed.

#36
Iosev

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Berty213 wrote...

What if Bioware let's you customize the face of the Warden? Just as the Warden takes his/her helmet off it goes into a characters creator and you choose the Wardens gender and face, the only problem with that is they would have to get all the face options from DA:O. I don't know, just an idea :)


I wouldn't mind if the character creator came up right before the Warden unmasks himself or herself, nor would I expect the ability to design the Warden's appearance exactly like how it was in my playthrough of DA:O (given that DA:I will be using a different engine).  I can imagine some fans heads' exploding if the Warden was voiced, but I personally wouldn't have a problem with it.

#37
BlueMagitek

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The poor Exile was screwed horribly. You can't actually play a canon playthrough of KotOR 2 and then... well, I'm sure you know the rest.

#38
Ser Fish

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Ah yes, the fridging of the Exile. Boo sucks. And I have no idea who that imposter Revan is. Everybody knows that Revan was a black woman with short hair who romanced Carth.

But seriously, I don't want to see a 'canon' Warden or a 'canon' Hawke. I don't want to see my Warden or my Hawke. My Hawke because I don't really care about her that much, and my Warden because I frankly think her story is done. She killed the archdemon and the architect, she should be living it up in Weisshaupt telling stories about her exploits. There's nothing more to say about her.

If either of them HAVE to be included, a codex entry or a mention of them might be good, but I sure as hell do not want to see them in game.

#39
Cimeas

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They 'had' to put in Revan/The Exile because they were incredibly key characters in both games and major parts of both the franchise and the storyline.

The 'Cult of Revan', the ruins of Taris, the Czerka base on Tattooine, Korriban and Revan himself are all there to provide links to the original game and it's storylines. Personally I think the Foundry and HK-47/Revan were well done and serve as a nice tie to KOTOR without being the 'main event' of SW:TOR's storylines.

#40
DeathScepter

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Cimeas wrote...

They 'had' to put in Revan/The Exile because they were incredibly key characters in both games and major parts of both the franchise and the storyline.

The 'Cult of Revan', the ruins of Taris, the Czerka base on Tattooine, Korriban and Revan himself are all there to provide links to the original game and it's storylines. Personally I think the Foundry and HK-47/Revan were well done and serve as a nice tie to KOTOR without being the 'main event' of SW:TOR's storylines.


They don't need to add Revan or the Jedi Exile For The Old Republic. The Old Republic is good without Revan or the Jedi Exile.

If I want to re visit Jedi Exile or Revan, I would play Kotor 1 or 2. Or write poorly done Fan Fic.

#41
Rawgrim

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I just wish they had finished the trilogy with Kotor3, instead of a lameass mmo.

#42
DeathScepter

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Rawgrim wrote...

I just wish they had finished the trilogy with Kotor3, instead of a lameass mmo.


There is a thread in the Kotor area: 


http://social.biowar.../index/14208789


Well I don't mind TOR, A Kotor Special Edition for Kotor 1 and 2 would be nice and have a Kotor 3 would be good too.

#43
The Teyrn of Whatever

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Have Hawke appear if the engine allows for it and the plot calls for it. Don't have the Warden appear at all; no canonical appearance a la TOR's Revan. Mention Warden only, referencing race and gender in a naturalistic fashion through dialogue.

#44
Burnouts3s3

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Tali-vas-normandy wrote...

I still think Bio should put in three CC's for us so we can have the choice to create a look for hawke and the warden and set there names and the such


I doubt Bioware is willing to put in the resources or the time have that in.

I'm arguing for what limited resources they have, they shouldn't be wasted on things that will leave the fans disappointed and Bioware should inevitably learn from previous mistakes.

#45
Pedrak

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arcelonious wrote...

Berty213 wrote...

What if Bioware let's you customize the face of the Warden? Just as the Warden takes his/her helmet off it goes into a characters creator and you choose the Wardens gender and face, the only problem with that is they would have to get all the face options from DA:O. I don't know, just an idea :)


I wouldn't mind if the character creator came up right before the Warden unmasks himself or herself, nor would I expect the ability to design the Warden's appearance exactly like how it was in my playthrough of DA:O (given that DA:I will be using a different engine). 


Not going to happen, EVER. Nada. Just impossible. Sorry, guys.

Remember when ME3 came out and you couldn't even import the face of your ME2 Shep?

And you think they'd bother let you customize the face of the former protagonist of the first game of the series appearing for a cameo?

Modifié par Pedrak, 27 octobre 2012 - 04:05 .


#46
Vestua

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Burnouts3s3 wrote...

Tali-vas-normandy wrote...

I still think Bio should put in three CC's for us so we can have the choice to create a look for hawke and the warden and set there names and the such


I doubt Bioware is willing to put in the resources or the time have that in.

I'm arguing for what limited resources they have, they shouldn't be wasted on things that will leave the fans disappointed and Bioware should inevitably learn from previous mistakes.


Actually it should be as simple as slightly modifiying the script for the character in other words when you theres on CC but the in game script will but coded to give the selected appearance to the selected character. Also for people who dont want the suprise ruined they coulkd in fact make it so that when you see them in the story you can't see their face and a party member might ask if you see their face,  then it would let you customize their appearance if you wanted.

Modifié par Vestua, 27 octobre 2012 - 05:20 .


#47
Palipride47

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I think I've said this on some many forums:

Too much can go wrong to showcase two characters that some people have never played. Some people only played DA2, some people skipped over DA2 completely and only played DAO. These are characters that others have customized, but not them. So breaking immersion to throw up a creator screen for those who played both of them is, imo, dumb.

Customized appearances include everything from just choosing the preset, to spending hours in CC, to modding their game specifically to get the look they wanted. I'm in the third camp.

If they show "canon" characters, the forum will explode in fury.

For once, they will have every right to, especially if a dark skinned, white haired bald Hawke shows up with a full head of black hair, beard and white skin like a negative version of their customized Hawke (and options like that exist without any mods)

Just leave them be.

Modifié par Palipride47, 28 octobre 2012 - 03:17 .


#48
Vestua

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^ How can he be bald and have white hair at the same times?

#49
Sith Grey Warden

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I'd rather Hawke not show up, and I'd be very upset if the Warden showed.up.

Unlike TOR, this is a single-player game that uses save imports. While I question the value of save imports, since we have them, it's important to stay consistent. I know who my Warden is, and how he would act in any situation. Bioware has no idea who my Warden is, beyond that he killed the Archdemon and came from one of six backgrounds. The decisions they make for how the Warden should act will necessarily be inconsistent with how most people's Wardens actually would act. With Hawke, this is not the case as he's Bioware's character, not the player's, but I'd still rather he stay away from future events of importance.

Regarding the issue of Revan, it's worth noting that Revan was always a very defined character, even before TOR. Even in KOTOR, we found out a great deal about what Revan had done in the past and who he was to the point that we get a very clear characterization, and this is furthered in the comics. It's only the memory wipe that lets the player create their own version of him. Once Revan's memories return, he once again behaves in a specific way (KOTOR 2). Despite all this, his appearance in TOR upset a great many people. I think this was largely because he was a huge, epic character in the KOTOR games, but was reduced to a puppet of the Emperor in TOR. He had to be reduced in this way because otherwise he'd either a) be dead and unable to appear in TOR or B) resolve the plot himself by killing the Emperor, which would get in the way of the player. That said, I'm still not sure why he had to be completely genocidally insane, but that's another matter.

#50
Puzzlewell

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When I first found out about the Exile's fate all for precious Revan I almost punched my monitor across the room. Now to know that it actually can be played in TOR? I'll have to ready myself before I eventually get to that bit (I've only played a little chunk of the SI story before cancelling my subscription while I wait for it to go F2P since I currently can't justify the subscription fee).