Hopefully Bioware has learned how to launch a complete MP
#1
Posté 26 octobre 2012 - 05:48
#2
Posté 26 octobre 2012 - 05:49
PVP.spinachdiaper wrote...
Honestly after the last DLC I think ME3's MP is now a 98% complete Multiplayer experience, only missing a little more of something i can't extactly determine.
#3
Posté 26 octobre 2012 - 05:50
#4
Posté 26 octobre 2012 - 05:53
#5
Posté 26 octobre 2012 - 05:54
#6
Posté 26 octobre 2012 - 05:54
marshalleck wrote...
PVP.spinachdiaper wrote...
Honestly after the last DLC I think ME3's MP is now a 98% complete Multiplayer experience, only missing a little more of something i can't extactly determine.
^ Yes please
#7
Posté 26 octobre 2012 - 05:55
#8
Posté 26 octobre 2012 - 05:57
Emzamination wrote...
marshalleck wrote...
PVP.spinachdiaper wrote...
Honestly after the last DLC I think ME3's MP is now a 98% complete Multiplayer experience, only missing a little more of something i can't extactly determine.
^ Yes please
Please no.
This would result in every class being nerfed and designed to be of complete neutral worth on the battlefield. I don't want the combat team to work on balancing when developing the game.
Unless it is like ME3, where your MP character is totally different than your SP character, both in terms of abilities, levels, attributes and funciton.
#9
Posté 26 octobre 2012 - 06:03
marshalleck wrote...
SP could be always online and open to invasions from other players as assassins trying to kill your inquisitor
Oh dont give them ideas
#10
Posté 26 octobre 2012 - 06:07
Fast Jimmy wrote...
Emzamination wrote...
marshalleck wrote...
PVP.spinachdiaper wrote...
Honestly after the last DLC I think ME3's MP is now a 98% complete Multiplayer experience, only missing a little more of something i can't extactly determine.
^ Yes please
Please no.
This would result in every class being nerfed and designed to be of complete neutral worth on the battlefield. I don't want the combat team to work on balancing when developing the game.
Unless it is like ME3, where your MP character is totally different than your SP character, both in terms of abilities, levels, attributes and funciton.
But killing other players world wide would be a welcome show of skill since the alternative is mobbing creatures and I do enough of that in Sp. <_<
#11
Posté 26 octobre 2012 - 06:10
This brings back fun memories from playing Demon's Souls online.marshalleck wrote...
SP could be always online and open to invasions from other players as assassins trying to kill your inquisitor
#12
Posté 26 octobre 2012 - 06:16
yeah that idea was shamelessly rippedThe Hierophant wrote...
This brings back fun memories from playing Demon's Souls online.marshalleck wrote...
SP could be always online and open to invasions from other players as assassins trying to kill your inquisitor
Bioware would never do it but it would be amusing to see the state of these forums if they did
#13
Posté 26 octobre 2012 - 06:40
Just my two cent.
#14
Posté 26 octobre 2012 - 06:49
DarkKnightHolmes wrote...
A complete MP for Dragon age is a non-existent MP.
Just my two cent.
Couldn't phrase it better.
That said, the day will come when they announce MP for DA III, there is no doubt about this. Hopefully it'll only be cooperative and not PvP. PvP would kill this game.
#15
Posté 26 octobre 2012 - 06:52
People said the same about ME3's MP and it was a huge successShevy_001 wrote...
That said, the day will come when they announce MP for DA III, there is no doubt about this. Hopefully it'll only be cooperative and not PvP. PvP would kill this game.
Modifié par marshalleck, 26 octobre 2012 - 06:53 .
#16
Posté 26 octobre 2012 - 06:57
marshalleck wrote...
People said the same about ME3's MP and it was a huge successShevy_001 wrote...
That said, the day will come when they announce MP for DA III, there is no doubt about this. Hopefully it'll only be cooperative and not PvP. PvP would kill this game.
Call of Duty MP is also a huge success. Doesn't stop me from saying it's boring and dull.
#17
Posté 26 octobre 2012 - 08:49
I wonder if this had been the plan all along or if they had been pleasantly surprized by how well the MP has done and decided to add more.spinachdiaper wrote...
Honestly after the last DLC I think ME3's MP is now a 98% complete Multiplayer experience, only missing a little more of something i can't extactly determine. Now I hope DA3I has a full and dynamic MP from the get go so all the knick knacks and bells and whistles.
I don't think the invasion thing would work, but it sure would make for some fireworks around here. Dark Souls is one of the best games I've ever played thanks to its fully integrated multiplayer experience. It did take some time for that game to get things balanced as well as figure out how the whole summoning/covenant systems operate. If there is to be MP in DA, I'd rather it be something substantial and not just a single mode experience that feels tacked on.
#18
Posté 26 octobre 2012 - 08:54
WE DON'T NEED MULTIPLAYER!
Focus on something worthy of your time BioWare! PLEASE!
#19
Posté 26 octobre 2012 - 11:25
Here's an idea, why not make it like story flashpoints from SW:TOR?
2 hour long co-op story driven adventures with your friends, where you can make choices and work together as a team.
#20
Posté 26 octobre 2012 - 11:29
#21
Posté 26 octobre 2012 - 11:35
Let's hope they don't have multiplayer so they can focus on un-ruining the gameplay.
Use those resources to bring back my isometric view!
#22
Posté 26 octobre 2012 - 11:39
ScarMK wrote...
I just hope if they do add multiplayer, single player isn't affected at all. No diverted resources and no requirement to play MP just to add a few. I play single player games to get AWAY from people damn it!
Sheech.
All you get is a short 4-5 second cutscene of Shepard taking a breath.
Not really affecting the story in the slightest.
I mean it's a very poor pay off adding to what is the most criticised video game ending ever.
#23
Posté 26 octobre 2012 - 11:40
Cimeas wrote...
Multiplayer is happening, so they might as well make it good.
Here's an idea, why not make it like story flashpoints from SW:TOR?
2 hour long co-op story driven adventures with your friends, where you can make choices and work together as a team.
Just one little problem with this idea.
"Waiting on party members" <----------- 95% of the swtor game experience right there. Just my 2 cents.
#24
Posté 26 octobre 2012 - 11:41
Maria Caliban wrote...
It was complete at launch. <.<
Indeed. The DLC Packs are truly addons, not desperately needed features to make the gameplay function.
Perhaps because the gameplay is so shallow that there's not much to hold back or add.
You don't have to pay for them anyway so why complain?
#25
Posté 27 octobre 2012 - 12:54
+1ScarMK wrote...
I just hope if they do add multiplayer, single player isn't affected at all. No diverted resources and no requirement to play MP just to add a few. I play single player games to get AWAY from people damn it!





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