
*inb4 complaints about the image quality
What you see here is a Banhsee being reduced to half armor from about full Barrier/Armor in roughly 3 seconds (it had lost a bar of barrier from my AF DoT before I actually detonated it). 4 seconds later, the Banshee was dead. (this is including my reload time, and the time it took for me to recover from stun after it attacked me) This was on Gold.
Warp has an evolution called "Expose" that increases the weapon/power damage done to an enemy by 15%. Annihilation Field has an evolution that increases enemy damage taken by 15% from all sources, and the debuff is applied to anyone affected by AF.
What this means: Those of you that play the N7 Fury might have noticed that AF can still kill enemies within the radius, still drains shields and still does damage after it is detonated by Throw. The same thing applies here to the Valkyrie with Warp. When you detonate a biotic combo on an enemy with Warp and AF, you are actually stacking those two debuffs in addition to doing huge spike damage with a biotic combo.
When you combine these two debuffs with a weapon that has ridiculously high DPS like the Reegar Carbine, Piranha, Cerberus Harrier, Hurricane, ect... and stack weapon damage bonuses with gear, passives and consumables it is actually quite hilarious how quickly bosses drop, especially for the Valkyrie being a non Soldier/Infiltrator class.
So the idea isn't to run into a group of troopers and spam Warp. What you should be doing is running towards Scions, Praetorians, Atlases, Geth Primes, Brutes, and Ravagers, double debuffing them and then outright killing them before they become a threat.
Tl;DR the Valkyrie is a better boss killer than the Fury could ever hope to be.
Update: When I was initially typing up this thread I didn't actually intend for it to be a build guide, but since I keep getting asked about it I decided to include my current setup here.
I also took it upon myself to add a few new clips from gold solos using some of the other weapons I mentioned above, since there are a few people still herping and derping over the fact that I used a Reegar Carbine in the first example while completely missing the point.
Harrier vs Banshee:

Total time was 9.8 seconds including the 2 seconds that I was stunned (it happened twice)
Piranha vs Banshee:

Total time was roughly 9 seconds, but if you're on PC and reload cancel with the medigel key it could be faster. I got stunned during my attack with 1 bullet left in the clip, and couldn't use Warp to reload cancel like I normally would
Brutes and Ravagers:

BE/debuff and then two shots = dead Ravager. Brutes are slightly tougher, and can take 4-5 shots. Basically, they don't stand a chance.
Banshee being taken out of her teleport phase in under 3 seconds from the time I start attacking her
Modifié par Ashen Earth, 10 mars 2013 - 01:28 .





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