My Party (is this a good setup)?
#1
Posté 26 octobre 2012 - 08:58
Minsc: Ranger
Yoshimo: Bounty Hunter
Jaheira: Druid/Fighter (with shapeshifting)
Nalia: Mage/Thief
Anomen: Fighter/Cleric
This is my party.
Are they good team?
Where do I get a pure mage?
Where do I get a pure cleric (since the turn undead ability doesn't seem to do much with hybrids)?
#2
Posté 26 octobre 2012 - 09:05
Minsc is even more enteraining than Baldur's Gate 1. Crazy, messed up warrior with the ever enduring relationship with Boo. As for his partner Dynaheir. I felt that he loved his hamster more than Dynaheir. For me, I was far more enterained by Boo than Dynaheir anyway.
Yoshimo is a cool guy. He is a thief who seems a little jovial about it.
I find Jaheira a little boring to be honest. I keep her in my party since she has useful abilities and is a strong fighter who can heal the party.
Nalia is okay. I just did her loyalty mission. Well that's pretty depressing. Her entire home is gone.
Anomen generic heroic knight. But there is one think I like about him. He asks the main character questions, which allow me to further define my character's personality and attitude to her past.
Nora Jenkins is a human being! She actually speaks to her party.
Is Korgan any good as a fighter and a character?
Modifié par Abraham_uk, 26 octobre 2012 - 09:06 .
#3
Posté 26 octobre 2012 - 10:23
Abraham_uk wrote...
Nora Jenkins: [Main character] Mage/Cleric
Minsc: Ranger
Yoshimo: Bounty Hunter
Jaheira: Druid/Fighter (with shapeshifting)
Nalia: Mage/Thief
Anomen: Fighter/Cleric
This is my party.
Are they good team?
Where do I get a pure mage?
Where do I get a pure cleric (since the turn undead ability doesn't seem to do much with hybrids)?
You already have a pure Mage in Nalia and Anomen is the 2nd best Cleric in the game (there are only two) ... Minsc is the weakest link but you like him so that ok. You will level slow with that group because MC is a late game power house but Jaheira should be able to carry the party until that time... just take it slow.
#4
Posté 26 octobre 2012 - 10:59
Boy do I love that spell.
I want to find another scroll though, so that Nalia can join in.
Her rogue skills are a bit duff, but she has archery skills.
#5
Posté 27 octobre 2012 - 05:15
Same deal with Nalia.
#6
Posté 27 octobre 2012 - 01:10
Is Korgan any good?
Basically my main consideration is, if I'm going to replace Anomen with someone else, I want them to be able to make up for the absence of healing spells. I spend a lot of time healing my party inbetween battles.
If I am going to replace a healer, they better have a lot of hit points or be able to deal so much damage that the enemies don't have to chance to inflict damage on the party.
Also, what do you mean by "turning"?
Are you talking about the fact they have less spells to cast?
Are you talking about the fact that it takes longer for multi-class clerics to cast spells?
Are you talking about the fact they take longer to perform any action?
Are you refeering to the fact that they level up very slowly?
My knowledge of Dungeons and Dragons is literally limited to video games inspired by Dungeons & Dragons (Final Fantasy, Elderscrolls and Dragon Age) and Baldur's Gate 1 (a game which I managed to complete despite not knowing what the hell was going on). Oh and that daft film with Jeremy Irons.
Modifié par Abraham_uk, 27 octobre 2012 - 01:16 .
#7
Posté 27 octobre 2012 - 02:08
I don't know about others, but despite usually being a Paladin having Anomen and Aerie in my party, and always getting them up to high levels, I almost never use turning. It's not great at lower levels, and by the time you get higher it's simple enough to kill the low-level undead anyway and I have more fun waving maces and slinging spells
#8
Posté 27 octobre 2012 - 02:17
Piplodocus wrote...
"Turning" is the ability clerics (and I think Paladins) have to repel undead creatures (zombies, skeletons, mummies, wights, and many more). At lower levels this ability can cause undead creatures to flee away from the party. At higher levels undead can be either destroyed or controlled by the cleric, depending on alignment. You can move while turning, but if you take any other action you will stop turning (so you may need to disable the AI on NPCs if you want them to do this).
I don't know about others, but despite usually being a Paladin having Anomen and Aerie in my party, and always getting them up to high levels, I almost never use turning. It's not great at lower levels, and by the time you get higher it's simple enough to kill the low-level undead anyway and I have more fun waving maces and slinging spells
Yes, but one of the reasons Viconia is so popular is that an evil cleric can make allies of the weaker undead to use against stronger ones. This can come in handy in places like the Blind Eye quest and the ToB abandoned Temple and even fighting Bodhi. Let's hear it for Evillllllll!
#9
Posté 27 octobre 2012 - 03:41
Korgan is an excellent fighter, but you have to work around him being evil (ie: Do not let your reputation go above 18...or if you do, get it to 20 BEFORE you recruit him). He specializes in axes which are one of the best weapon categories available, he can grandmaster them as a fighter, he has good saves as a dwarf, and as a berzerker he can enrage and become immune to almost every effect that an enemy mage can dish out. Trivial to give Korgan the mace of disruption and have him solo Kangaxx in about 10 seconds, since he's immune to imprisonment while raging.
#10
Posté 27 octobre 2012 - 04:17
morbidest2 wrote...
Yes, but one of the reasons Viconia is so popular is that an evil cleric can make allies of the weaker undead to use against stronger ones. This can come in handy in places like the Blind Eye quest and the ToB abandoned Temple and even fighting Bodhi. Let's hear it for Evillllllll!![]()
Ok, seems I might be in a minority in this one, given this and Matuse's response. I must admit, on my last playthgrough I did experiment with turning in the Blind Eye quest, down in Ghoul Town, and it was pretty powerful in that circumstance - I can imagine it'd be helpful in bits of Firkraag's dungeon too, that room with all the mummies and vamps. Just my preference to use combat and casting I guess.
For roleplaying reasons I almost never have Viconia in my party (I usually play a paladin - I know some development can emerge re Viconia, but I've never gone in for it myself).
Modifié par Piplodocus, 27 octobre 2012 - 04:18 .
#11
Posté 27 octobre 2012 - 09:19
Matuse wrote...
Walk a high level cleric into a spawn of greater mummies, greater ghouls, and a lich...KABOOM. They all die instantly.
Korgan is an excellent fighter, but you have to work around him being evil (ie: Do not let your reputation go above 18...or if you do, get it to 20 BEFORE you recruit him). He specializes in axes which are one of the best weapon categories available, he can grandmaster them as a fighter, he has good saves as a dwarf, and as a berzerker he can enrage and become immune to almost every effect that an enemy mage can dish out. Trivial to give Korgan the mace of disruption and have him solo Kangaxx in about 10 seconds, since he's immune to imprisonment while raging.
I know this is a bit of a lame joke,
But is Korgan Baldur's Gate equivilent of Udnot Grunt from Mass Effect 2 when it comes to combat?
#12
Posté 28 octobre 2012 - 12:21
Abraham_uk wrote...
Is Korgan any good?
No... He is EVIL!
Basically my main consideration is, if I'm going to replace Anomen with someone else, I want them to be able to make up for the absence of healing spells. I spend a lot of time healing my party inbetween battles.
I'd go with Keldorn because he will help keep Minsc from going berko against you once the battle is over.
#13
Posté 28 octobre 2012 - 01:09
Matuse wrote...
.
Korgan is an excellent fighter, but you have to work around him being evil (ie: Do not let your reputation go above 18...or if you do, get it to 20 BEFORE you recruit him).
This certainly works with Viconia, but isn't this because she is a Drow? I've never tried it with Edwin or Korgan, but I would suspect that Edwin would, after a round or so, simply permanently quit and that Korgan might even attack the party? Has it worked for you?
It is only a mild spoiler to say that you can lower party rep. a bit by robbing or attacking an innocent in an isolated area. Just don't kill them, use bare hands instead of weapons (unless you're a monk
#14
Posté 28 octobre 2012 - 05:16
The "You're too goody goody so I'm leaving" bit only triggers on reputation changes. So if you start at 20, evil characters won't leave. They'll complain a lot though.
#15
Posté 11 novembre 2012 - 08:02
I found Jaheira to be pretty epic early game aswell if you get a girdle on strength on her, then I get that poisonous club(believe you get it in trademeet) and a shield and her AC will be likew -8 early game and her THAC0 enough to any hard mob and poison him down. Staff of striking or some other staff is also pretty epic on her, but I prefer a shield. With her cleric abilities I go almost everything offensive on her, with a couple of 1-2 Heal so she can easily heal any frontline fighter or herself very quickly.
I never really liked Nalia, her thief skills were useful for most traps and locks and her mage skills is sufficient, but I just prefer Edwin over any mage, the purest of all the pure mages.
Viconia is my preference of a cleric, on highlevel she turns everything. I get the feeling that Anomens multi-class makes his saves with Turn Undead useless combined with his low wisdom and his fighter abilities dosn't give him sufficient Thac0 to replace any other frontline warriors like Minsc, Keldorn or Korgan.
I never really liked Yoshimo cause I thought he was a pretty ****ty archer, he's good as a utility theif and his traps are very useful for a couple fights throughout the game, but very few. I prefer Jan as he's a great utility thief and an awesome secondary mage.





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