Banning people over a glitch because it's "unfair" is not plausible
#226
Posté 28 octobre 2012 - 02:27
#227
Posté 28 octobre 2012 - 02:58
#228
Posté 28 octobre 2012 - 06:20
@Bryan: I think your team, the whole MP team, has done an amazing job adding content, weekly balance changes, and desperately trying to fix major bug issues. The MP for Mass Effect has been an extremely pleasing if not delightfully surprising experience. Your whole team needs to be congratulated for their work, especially since this is the franchises first MP and you all were initially an afterthought for the game.
Long story short, taking advantage of an exploit just so you can get lots of credits because you're too impatient to enjoy the game and challenge is sad and you shouldn't play the game because it's obviously not your cup of tea. Find something else that appeals to you and let the rest of us enjoy this game that we've come to love and play honestly.
As for the 6/6/6/6/6 bug, I believe Bioware has stated it's not a bannable offense since it's a bug in the game. It's happened to me but I decided to leave it alone and build the character the way it was supposed to, why get used to a character build that isn't supposed to be possible.
Modifié par Saans Shadow, 28 octobre 2012 - 06:37 .
#229
Posté 28 octobre 2012 - 06:32
#230
Posté 28 octobre 2012 - 06:34
Captain J. Sunshine wrote...
Which glitch are you talking about?
Missle glitch is out of the question.
Skill points glitch is plausible but still pretty bad.
#231
Posté 28 octobre 2012 - 06:41
Why a company would ever ostracize their consumers is beyond me. They should have simply fixed these issues permanently if it effects their bottom line. Because that is honestly the only reason they're banning. It's not because of an "unfair" advantage, it's about money.
Simplest solution would be to not buy Bioware products in the future. The loudest statement a customer can make is closing their wallet.
#232
Posté 28 octobre 2012 - 07:03
#233
Posté 28 octobre 2012 - 07:16
#234
Posté 28 octobre 2012 - 07:18
I don't.Pyth the Bull wrote...
If gamers were banned for exploiting glitches and bugs in games, then there would be very few of us left. We all exploit in different degrees.
They've actually implemented multiple fixes, depending on how you count them. The missile glitch is like cancer: a group of related but distinct diseases that have similar symptoms.Why a company would ever ostracize their consumers is beyond me. They should have simply fixed these issues permanently if it effects their bottom line. Because that is honestly the only reason they're banning. It's not because of an "unfair" advantage, it's about money.
Right, because the most sensible way to deal with the behavior of the dead-end morons that make up a small but irritating portion of the XBox community is to boycott a software company.Simplest solution would be to not buy Bioware products in the future. The loudest statement a customer can make is closing their wallet.
#235
Posté 28 octobre 2012 - 07:19
http://www.sirlin.ne...win-part-1.html
While I don't necessarily agree with the OP. Morals don't necessarily have any place in a video game. If someone wants to do whatever takes to win, that's their choice... they shouldn't be banned b/c other players don't like the way they play.
As for them exploiting glitches (while I don't do this myself as I think the missile glitch and such take away skill/fun from the game), I would say that they are still staying within the game if they aren't using outside sources or actively modding things on the PC to cheat. They are just, playing to win, as it were. Basically, if the glitch is in the game, it's fair game until it's fixed. It's up to bioware to fix the glitches they don't want exploited.
Banning people isn't going to stop people from exploiting the glitches. It's only stopping the ones that get caught. If bioware wants it known that this glitch or that glitch shouldn't be used... they should stop the glitch all together. Then no one has to worry about it.
I still blame the random ass loot packs. People want those unlocks, but there's no way to guarantee you unlock anything worth unlocking, so people resort to anything goes type of deal.
#236
Posté 28 octobre 2012 - 07:22
#237
Posté 28 octobre 2012 - 08:49
As I said, not all glitches are obvious.SavagelyEpic wrote...
lolerk53 wrote...
Take a second of reading and see that the people who are activily on the forums are not everyone.Mendelevosa wrote...
If multiple ban waves are not enough of a warning for exploiters, then they deserve a permanent ban.
Heck we are the small minority.
They have no clue about the ban waves.
NONE
Completely and utterly irrelevant. You don't need to visit the forums to have enough common sense to realize that cheating is cheating.rmccowen wrote...
Shakespeare212 wrote...
There are NOT two sides to the argument. Cheating is cheating. Anything else is a rationalization. There is no split in the community. There are players and there are cheaters who refuse to take responsibility for their griefing behavior that violates the terms of service.
This is very well said.
+1
I don't like being didactic or using absolutes, but in this specific case you're an idiot if you can't see that, OP/lolerk/rest of you spoiled six year olds.
Some would seem like a game mechanic.
#238
Posté 28 octobre 2012 - 08:55
genocidal villain wrote...
If everyone can do it, then it is considered fair.
Not everyone can do it.
#239
Posté 28 octobre 2012 - 09:19
Sgt Reed 24 wrote..
While I don't necessarily agree with the OP. Morals don't necessarily have any place in a video game. If someone wants to do whatever takes to win, that's their choice... they shouldn't be banned b/c other players don't like the way they play.
As for them exploiting glitches (while I don't do this myself as I think the missile glitch and such take away skill/fun from the game), I would say that they are still staying within the game if they aren't using outside sources or actively modding things on the PC to cheat. They are just, playing to win, as it were. Basically, if the glitch is in the game, it's fair game until it's fixed. It's up to bioware to fix the glitches they don't want exploited.
Banning people isn't going to stop people from exploiting the glitches. It's only stopping the ones that get caught. If bioware wants it known that this glitch or that glitch shouldn't be used... they should stop the glitch all together. Then no one has to worry about it.
I still blame the random ass loot packs. People want those unlocks, but there's no way to guarantee you unlock anything worth unlocking, so people resort to anything goes type of deal.
everything you say is still just rationalizing griefing. Plain and simple.
#240
Posté 28 octobre 2012 - 09:26
Shakespeare212 wrote...
Sgt Reed 24 wrote..
While I don't necessarily agree with the OP. Morals don't necessarily have any place in a video game. If someone wants to do whatever takes to win, that's their choice... they shouldn't be banned b/c other players don't like the way they play.
As for them exploiting glitches (while I don't do this myself as I think the missile glitch and such take away skill/fun from the game), I would say that they are still staying within the game if they aren't using outside sources or actively modding things on the PC to cheat. They are just, playing to win, as it were. Basically, if the glitch is in the game, it's fair game until it's fixed. It's up to bioware to fix the glitches they don't want exploited.
Banning people isn't going to stop people from exploiting the glitches. It's only stopping the ones that get caught. If bioware wants it known that this glitch or that glitch shouldn't be used... they should stop the glitch all together. Then no one has to worry about it.
I still blame the random ass loot packs. People want those unlocks, but there's no way to guarantee you unlock anything worth unlocking, so people resort to anything goes type of deal.
everything you say is still just rationalizing griefing. Plain and simple.
"A griefer[/b] is a player in a multiplayer video game who deliberately irritates and harasses other players within the game, using aspects of the game in unintended ways.[1] A griefer derives pleasure primarily or exclusively from the act of annoying other users, and as such is a particular nuisance in online gaming communities"
They are not doing it to annoy or harass other players, they are doing it for their own personal gain. They want the most kills, the credits, the challenges, w/e it may be. (sure a few might do it to annoy people, but those morons are in every game... just block and move on)
So they aren't really griefing b/c we are all playing against computer opponents, this is not PvP.
Just playing to win.
I don't really care b/c I'm not doing it, but still they shouldn't be banned. The glitches should be fixed.
#241
Posté 28 octobre 2012 - 09:39
#242
Posté 28 octobre 2012 - 09:40
IF the missile launcher was a "power" instead of a weapon, would the glitchers could glitch ?
I ask that because everybody here have seen the "solution" bioware gave to the glitch : you don't cure the flu, you cure the cough, and ask yourself why the patient have sneeze after that. I understand why you did it, and that the engine is not yours, but tweaking the charging time is not codding work, it is tweaker's work, and not a solution for the problem, even if it is the only solution you can afford.
So,
With a power instead of a weapon, you will now have no more this kind of glitch, as the charging time of the weapon would have nothing to do with it. I don't think there is a case of infinite power spamming... When you have only 5 grenades, there is no glitch to add more.
So, a power you could activate by hitting "5", with a limitation of number of activation could solve all the problem. I know it is a big change of the mechanics, but it should be quite easy to realise because it doesn't ask for access to the core engine, it is just a layer of the code you have access for you add frequently new powers.
The only difficulties are :
- adding a new power with limitations
- adding animations according to the use of a "massive damage weapon" (could be the time to find something else than missile, like a "mini-nuke" or something, same damage, other animation)
- Testing
- Release.
Just my two cents but if the only way you have is to change the charging time of the weapons, you will ALWAYS have missile glitchers except if you ban the idea of the charging time for weapons.
I don't know if my idea is good, but I ask myself if you could give it a consideration.
#243
Posté 28 octobre 2012 - 09:41
Sgt Reed 24 wrote...
"A griefer[/b] is a player in a multiplayer video game who deliberately irritates and harasses other players...
Then replace the word "griefer" with the word "cheater" if you really want to quibble over semantics. It's still just a rationalization. You don't get a get out of jail free card because it's a cooperative game.
And yes, when I only have a limited amount of time to play and I finally find a match and then some cheater screws up my playing experience by turning the match into a Glitch fest, Then they are griefing my experience.
Honestly, I can't believe I have to explain this to you. If you're old enough to hold a controller, you're old enough to know better.
#244
Posté 28 octobre 2012 - 09:48
Bryan Johnson wrote...
Not everything is about money, how would a company like MS or Sony respond to us submitting a new patch every week for 3 months.
It would cause:
1) Other products to be delayed because we are clogging the cert process
2) Them to hire more staff, but what happens when we stop doing weekly patches do those people have to be fired?
3) Mass confusion from having so much going on at once.
Have you guys ever considered releasing periodic patches for the PC first and effectively using the PC to beta test things before submitting the bigger patches to MS and Sony? I don't know how similar the code bases are but it seems to me it would solve a lot of problems. I can see the main issue being that some people would think it wasn't fair that others get the new patch first, but it should ultimately result in better quality for them.
#245
Posté 28 octobre 2012 - 09:53
Shakespeare212 wrote...
Sgt Reed 24 wrote...
"A griefer[/b] is a player in a multiplayer video game who deliberately irritates and harasses other players...
Then replace the word "griefer" with the word "cheater" if you really want to quibble over semantics. It's still just a rationalization. You don't get a get out of jail free card because it's a cooperative game.
And yes, when I only have a limited amount of time to play and I finally find a match and then some cheater screws up my playing experience by turning the match into a Glitch fest, Then they are griefing my experience.
Honestly, I can't believe I have to explain this to you. If you're old enough to hold a controller, you're old enough to know better.
It's not cheating if it's a part of the game. That's the entire point of the playing to win article I posted. You just haven't gotten out of the mindset of creating limiting rules for yourself.
I don't mind putting the rules on myself of not using glitches but I enjoy the challenge of playing the way I think the game should be played, but if other players want to exploit something... then that's fine by me (b/c they aren't using it on me... it's not PvP so no skin off my nose), let them... they are just using everything at their disposal. If Bioware doesn't want this glitch to be exploitable then they should fix it entirely like they did (or thought they did) with the "farming" on FBW/G/G.
Basically, all I see here is... "whine, he's hogging all the kills, whine."
W/e, I just smh and leave after the match when I see a glitcher. If that's how they want to play, fine... but I'm not going to play with them. No point in complaining about it though. Or banning them for that matter. Like I said, fix the glitch if they think it's a problem, and le gasp... no more problem. (at least with that glitch lol)
#246
Posté 28 octobre 2012 - 09:55
Sgt Reed 24 wrote...
I still blame the random ass loot packs. People want those unlocks, but there's no way to guarantee you unlock anything worth unlocking, so people resort to anything goes type of deal.
Nope.
See the witcher 2 and its lack of DRM and yet ask CDProjet how often it got jacked.....
A lot of people are simply jerks....
#247
Posté 28 octobre 2012 - 09:56
#248
Posté 28 octobre 2012 - 10:14
#249
Posté 28 octobre 2012 - 10:17
Sgt Reed 24 wrote...
It's not cheating if it's a part of the game. That's the entire point of the playing to win article I posted. You just haven't gotten out of the mindset of creating limiting rules for yourself.
I guess then it was okay for Lance Armstrong to use the unfair advantage of steroids, because he knew how to exploit the testing system at the time. Finding a defect does not make something part of the game. It's not a matter of a limited mindset – that's the product we all paid for and the terms of service we all agreed to play under.
Honestly, this is a joke. If you want to play pseudo-psychologist, your mindset argument is a self-justifying rationalization. There are not two sides to every debate - in the end, you are still trying to justify cheating and an immature "me first" perspective. The "Playing to win" justification is weak and inaccurate because it's blatantly dysfunctional in the context of a community. That's all your argument will ever be.
Modifié par Shakespeare212, 28 octobre 2012 - 10:23 .
#250
Posté 28 octobre 2012 - 10:23





Retour en haut







